diff options
Diffstat (limited to 'src/ClientHandle.h')
-rw-r--r-- | src/ClientHandle.h | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index a9cc29d50..082ed2fcc 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -21,6 +21,7 @@ #include "Enchantments.h" #include "UI/SlotArea.h" #include "json/json.h" +#include "ChunkSender.h" @@ -113,7 +114,11 @@ public: /** Authenticates the specified user, called by cAuthenticator */ void Authenticate(const AString & a_Name, const AString & a_UUID, const Json::Value & a_Properties); - void StreamChunks(void); + /** This function sends a new unloaded chunk to the player. Returns true if all chunks are loaded. */ + bool StreamNextChunk(); + + /** Remove all loaded chunks that are no longer in range */ + void UnloadOutOfRangeChunks(void); // Removes the client from all chunks. Used when switching worlds or destroying the player void RemoveFromAllChunks(void); @@ -204,7 +209,7 @@ public: void SendWholeInventory (const cWindow & a_Window); void SendWindowClose (const cWindow & a_Window); void SendWindowOpen (const cWindow & a_Window); - void SendWindowProperty (const cWindow & a_Window, int a_Property, int a_Value); + void SendWindowProperty (const cWindow & a_Window, short a_Property, short a_Value); // tolua_begin const AString & GetUsername(void) const; @@ -343,6 +348,7 @@ private: cCriticalSection m_CSChunkLists; cChunkCoordsList m_LoadedChunks; // Chunks that the player belongs to cChunkCoordsList m_ChunksToSend; // Chunks that need to be sent to the player (queued because they weren't generated yet or there's not enough time to send them) + cChunkCoordsList m_SentChunks; // Chunks that are currently sent to the client cProtocol * m_Protocol; @@ -358,7 +364,7 @@ private: cPlayer * m_Player; bool m_HasSentDC; ///< True if a D/C packet has been sent in either direction - + // Chunk position when the last StreamChunks() was called; used to avoid re-streaming while in the same chunk int m_LastStreamedChunkX; int m_LastStreamedChunkZ; @@ -444,7 +450,7 @@ private: bool CheckBlockInteractionsRate(void); /** Adds a single chunk to be streamed to the client; used by StreamChunks() */ - void StreamChunk(int a_ChunkX, int a_ChunkZ); + void StreamChunk(int a_ChunkX, int a_ChunkZ, cChunkSender::eChunkPriority a_Priority); /** Handles the DIG_STARTED dig packet: */ void HandleBlockDigStarted (int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta); |