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-rw-r--r--src/ClientHandle.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 878f84782..f42f52cb1 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -2087,6 +2087,12 @@ void cClientHandle::Tick(float a_Dt)
return;
}
+ // If player has been kicked, terminate the connection:
+ if (m_State == csKicked)
+ {
+ m_Link->Shutdown();
+ }
+
// If destruction is queued, destroy now:
if (m_State == csQueuedForDestruction)
{
@@ -2515,6 +2521,10 @@ void cClientHandle::SendDisconnect(const AString & a_Reason)
LOGD("Sending a DC: \"%s\"", StripColorCodes(a_Reason).c_str());
m_Protocol->SendDisconnect(a_Reason);
m_HasSentDC = true;
+ // csKicked means m_Link will be shut down on the next tick. The
+ // disconnect packet data is sent in the tick thread so the connection
+ // is closed there after the data is sent.
+ m_State = csKicked;
}
}
@@ -3389,7 +3399,3 @@ void cClientHandle::OnError(int a_ErrorCode, const AString & a_ErrorMsg)
}
SocketClosed();
}
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-
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