diff options
Diffstat (limited to 'src/ChunkMap.h')
-rw-r--r-- | src/ChunkMap.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h index ef070194b..dcc6abdc3 100644 --- a/src/ChunkMap.h +++ b/src/ChunkMap.h @@ -22,6 +22,7 @@ class cDispenserEntity; class cDropperEntity; class cDropSpenserEntity; class cFurnaceEntity; +class cNoteEntity; class cPawn; class cPickup; class cChunkDataSerializer; @@ -38,6 +39,7 @@ typedef cItemCallback<cDispenserEntity> cDispenserCallback; typedef cItemCallback<cDropperEntity> cDropperCallback; typedef cItemCallback<cDropSpenserEntity> cDropSpenserCallback; typedef cItemCallback<cFurnaceEntity> cFurnaceCallback; +typedef cItemCallback<cNoteEntity> cNoteBlockCallback; typedef cItemCallback<cChunk> cChunkCallback; @@ -62,6 +64,7 @@ public: void BroadcastChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL); void BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL); void BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration, const cClientHandle * a_Exclude = NULL); void BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude = NULL); void BroadcastEntityHeadLook(const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); void BroadcastEntityLook(const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); @@ -71,6 +74,7 @@ public: void BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL); void BroadcastEntityVelocity(const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); void BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL); + void BroadcastRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude = NULL); void BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = NULL); // a_Src coords are Block * 8 void BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude = NULL); void BroadcastSpawnEntity(cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); @@ -228,6 +232,9 @@ public: /// Calls the callback for the furnace at the specified coords; returns false if there's no furnace at those coords or callback returns true, returns true if found bool DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback); // Lua-accessible + /// Calls the callback for the noteblock at the specified coords; returns false if there's no noteblock at those coords or callback returns true, returns true if found + bool DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback); // Lua-accessible + /// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Lua-accessible |