diff options
Diffstat (limited to '')
-rw-r--r-- | src/Chunk.h | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/src/Chunk.h b/src/Chunk.h index 87f2cd568..7e399052d 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -61,6 +61,7 @@ class cChunk : public cChunkDef // The inheritance is "misused" here only to inherit the functions and constants defined in cChunkDef { public: + /** Represents the presence state of the chunk */ enum ePresence { @@ -75,7 +76,7 @@ public: cChunk * a_NeighborXM, cChunk * a_NeighborXP, cChunk * a_NeighborZM, cChunk * a_NeighborZP, // Neighbor chunks cAllocationPool<cChunkData::sChunkSection> & a_Pool ); - cChunk(cChunk & other); + cChunk(cChunk & other) = delete; ~cChunk(); /** Returns true iff the chunk block data is valid (loaded / generated) */ @@ -248,8 +249,12 @@ public: /** Returns true if theres any client in the chunk; false otherwise */ bool HasAnyClients(void) const; - void AddEntity(cEntity * a_Entity); - void RemoveEntity(cEntity * a_Entity); + void AddEntity(OwnedEntity a_Entity); + + /** Releases ownership of the given entity if it was found in this chunk. + Returns an owning reference to the found entity. */ + OwnedEntity RemoveEntity(cEntity & a_Entity); + bool HasEntity(UInt32 a_EntityID); /** Calls the callback for each entity; returns true if all entities processed, false if the callback aborted by returning true */ @@ -525,7 +530,7 @@ private: // A critical section is not needed, because all chunk access is protected by its parent ChunkMap's csLayers std::vector<cClientHandle *> m_LoadedByClient; - cEntityList m_Entities; + std::vector<OwnedEntity> m_Entities; cBlockEntities m_BlockEntities; /** Number of times the chunk has been requested to stay (by various cChunkStay objects); if zero, the chunk can be unloaded */ @@ -602,7 +607,7 @@ private: bool GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType); /** Called by Tick() when an entity moves out of this chunk into a neighbor; moves the entity and sends spawn / despawn packet to clients */ - void MoveEntityToNewChunk(cEntity * a_Entity); + void MoveEntityToNewChunk(OwnedEntity a_Entity); }; typedef cChunk * cChunkPtr; |