diff options
Diffstat (limited to '')
-rw-r--r-- | src/ByteBuffer.h | 43 |
1 files changed, 24 insertions, 19 deletions
diff --git a/src/ByteBuffer.h b/src/ByteBuffer.h index f480ad557..0a4935327 100644 --- a/src/ByteBuffer.h +++ b/src/ByteBuffer.h @@ -52,48 +52,53 @@ public: bool CanWriteBytes(size_t a_Count) const; // Read the specified datatype and advance the read pointer; return true if successfully read: - bool ReadChar (char & a_Value); - bool ReadByte (unsigned char & a_Value); - bool ReadBEShort (short & a_Value); + bool ReadBEInt8 (Int8 & a_Value); + bool ReadBEInt16 (Int16 & a_Value); + bool ReadBEInt32 (Int32 & a_Value); + bool ReadBEInt64 (Int64 & a_Value); + bool ReadBEUInt8 (UInt8 & a_Value); bool ReadBEUInt16 (UInt16 & a_Value); - bool ReadBEInt (int & a_Value); bool ReadBEUInt32 (UInt32 & a_Value); - bool ReadBEInt64 (Int64 & a_Value); + bool ReadBEUInt64 (UInt64 & a_Value); bool ReadBEFloat (float & a_Value); bool ReadBEDouble (double & a_Value); bool ReadBool (bool & a_Value); bool ReadBEUTF16String16(AString & a_Value); // string length as BE short, then string as UTF-16BE - bool ReadVarInt (UInt32 & a_Value); + bool ReadVarInt32 (UInt32 & a_Value); + bool ReadVarInt64 (UInt64 & a_Value); bool ReadVarUTF8String (AString & a_Value); // string length as VarInt, then string as UTF-8 bool ReadLEInt (int & a_Value); - bool ReadPosition (int & a_BlockX, int & a_BlockY, int & a_BlockZ); + bool ReadPosition64 (int & a_BlockX, int & a_BlockY, int & a_BlockZ); - /** Reads VarInt, assigns it to anything that can be assigned from an UInt32 (unsigned short, char, Byte, double, ...) */ + /** Reads VarInt, assigns it to anything that can be assigned from an UInt64 (unsigned short, char, Byte, double, ...) */ template <typename T> bool ReadVarInt(T & a_Value) { - UInt32 v; - bool res = ReadVarInt(v); + UInt64 v; + bool res = ReadVarInt64(v); if (res) { - a_Value = v; + a_Value = static_cast<T>(v); } return res; } // Write the specified datatype; return true if successfully written - bool WriteChar (char a_Value); - bool WriteByte (unsigned char a_Value); - bool WriteBEShort (short a_Value); - bool WriteBEUShort (unsigned short a_Value); - bool WriteBEInt (int a_Value); + bool WriteBEInt8 (Int8 a_Value); + bool WriteBEInt16 (Int16 a_Value); + bool WriteBEInt32 (Int32 a_Value); bool WriteBEInt64 (Int64 a_Value); + bool WriteBEUInt8 (UInt8 a_Value); + bool WriteBEUInt16 (UInt16 a_Value); + bool WriteBEUInt32 (UInt32 a_Value); + bool WriteBEUInt64 (UInt64 a_Value); bool WriteBEFloat (float a_Value); bool WriteBEDouble (double a_Value); bool WriteBool (bool a_Value); - bool WriteVarInt (UInt32 a_Value); + bool WriteVarInt32 (UInt32 a_Value); + bool WriteVarInt64 (UInt64 a_Value); bool WriteVarUTF8String (const AString & a_Value); // string length as VarInt, then string as UTF-8 - bool WriteLEInt (int a_Value); - bool WritePosition (int a_BlockX, int a_BlockY, int a_BlockZ); + bool WriteLEInt32 (Int32 a_Value); + bool WritePosition64 (Int32 a_BlockX, Int32 a_BlockY, Int32 a_BlockZ); /** Reads a_Count bytes into a_Buffer; returns true if successful */ bool ReadBuf(void * a_Buffer, size_t a_Count); |