diff options
Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockFire.h | 4 | ||||
-rw-r--r-- | src/Blocks/BlockHandler.cpp | 2 | ||||
-rw-r--r-- | src/Blocks/BlockHandler.h | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/Blocks/BlockFire.h b/src/Blocks/BlockFire.h index a85808c89..a25b87858 100644 --- a/src/Blocks/BlockFire.h +++ b/src/Blocks/BlockFire.h @@ -38,9 +38,9 @@ public: FindAndSetPortalFrame(a_BlockX, a_BlockY, a_BlockZ, a_ChunkInterface, a_WorldInterface); // Brought to you by Aperture Science } - virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override + virtual void OnDigging(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override { - a_World->DigBlock(a_BlockX, a_BlockY, a_BlockZ); + a_ChunkInterface.DigBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ); } virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index d5ca9dcc1..8ce8ec1f7 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -335,7 +335,7 @@ void cBlockHandler::OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_ -void cBlockHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockHandler::OnDigging(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) { } diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index a48a5a62b..867c4c2c5 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -63,7 +63,7 @@ public: static void NeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called while the player diggs the block. - virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ); + virtual void OnDigging(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called if the user right clicks the block and the block is useable virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); |