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-rw-r--r--src/Blocks/WorldInterface.h40
1 files changed, 40 insertions, 0 deletions
diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h
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+++ b/src/Blocks/WorldInterface.h
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+
+#pragma once
+
+#include "BroadcastInterface.h"
+#include "../Mobs/Monster.h"
+
+class cItems;
+
+class cWorldInterface
+{
+public:
+ virtual ~cWorldInterface() {}
+
+ virtual Int64 GetTimeOfDay(void) const = 0;
+ virtual Int64 GetWorldAge(void) const = 0;
+
+ virtual eDimension GetDimension(void) const = 0;
+
+ virtual cBroadcastInterface & GetBroadcastManager() = 0;
+
+ virtual void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData) = 0;
+
+ /** Spawns item pickups for each item in the list. May compress pickups if too many entities: */
+ virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0, bool IsPlayerCreated = false) = 0;
+
+ /** Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified: */
+ virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false) = 0;
+
+ /** Spawns a mob of the specified type. Returns the mob's EntityID if recognized and spawned, <0 otherwise */
+ virtual int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType) = 0;
+
+ /** Sends the block on those coords to the player */
+ virtual void SendBlockTo(int a_BlockX, int a_BlockY, int a_BlockZ, cPlayer * a_Player) = 0;
+
+ /** Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true */
+ virtual bool ForEachPlayer(cItemCallback<cPlayer> & a_Callback) = 0;
+
+ virtual void SetTimeOfDay(Int64 a_TimeOfDay) = 0;
+
+};