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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockIce.h | 26 |
1 files changed, 18 insertions, 8 deletions
diff --git a/src/Blocks/BlockIce.h b/src/Blocks/BlockIce.h index c50623594..47a84e5a7 100644 --- a/src/Blocks/BlockIce.h +++ b/src/Blocks/BlockIce.h @@ -24,14 +24,24 @@ public: } - virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override + virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override { - // TODO: Ice destroyed with air below it should turn into air instead of water - a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_WATER, 0); - // This is called later than the real destroying of this ice block + if (a_Player->IsGameModeCreative() || (a_BlockY <= 0)) + { + return; + } + + cEnchantments Enchantments = a_Player->GetInventory().GetEquippedItem().m_Enchantments; + if (Enchantments.GetLevel(cEnchantments::enchSilkTouch) == 0) + { + BLOCKTYPE BlockBelow = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ); + if (!cBlockInfo::FullyOccupiesVoxel(BlockBelow) && !IsBlockLiquid(BlockBelow)) + { + return; + } + + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_WATER, 0); + // This is called later than the real destroying of this ice block + } } } ; - - - - |