diff options
Diffstat (limited to 'src/Blocks/BlockHandler.h')
-rw-r--r-- | src/Blocks/BlockHandler.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index 1dc0e2a2a..a732aa797 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -99,7 +99,11 @@ public: virtual bool DoesIgnoreBuildCollision(void); /// <summary>Similar to DoesIgnoreBuildCollision(void), but is used for cases where block meta/player item-in-hand is needed to determine collision (thin snow)</summary> - virtual bool DoesIgnoreBuildCollision(cPlayer *, NIBBLETYPE /*a_Meta*/) { return DoesIgnoreBuildCollision(); } + virtual bool DoesIgnoreBuildCollision(cPlayer *, NIBBLETYPE a_Meta) + { + UNUSED(a_Meta); + return DoesIgnoreBuildCollision(); + } /// <summary>Returns if this block drops if it gets destroyed by an unsuitable situation. Default: true</summary> virtual bool DoesDropOnUnsuitable(void); |