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-rw-r--r--src/Blocks/BlockFence.h33
1 files changed, 16 insertions, 17 deletions
diff --git a/src/Blocks/BlockFence.h b/src/Blocks/BlockFence.h
index cc4f35fea..674a9c2a0 100644
--- a/src/Blocks/BlockFence.h
+++ b/src/Blocks/BlockFence.h
@@ -10,24 +10,28 @@
-class cBlockFenceHandler final :
- public cBlockHandler
+class cBlockFenceHandler final : public cBlockHandler
{
using Super = cBlockHandler;
-public:
-
+ public:
using Super::Super;
-private:
-
+ private:
// These are the min and max coordinates (X and Z) for a straight fence.
// 0.4 and 0.6 are really just guesses, but they seem pretty good.
// (0.4 to 0.6 is a fence that's 0.2 wide, down the center of the block)
static constexpr double MIN_COORD = 0.4;
static constexpr double MAX_COORD = 0.6;
- virtual cBoundingBox GetPlacementCollisionBox(BLOCKTYPE a_XM, BLOCKTYPE a_XP, BLOCKTYPE a_YM, BLOCKTYPE a_YP, BLOCKTYPE a_ZM, BLOCKTYPE a_ZP) const override
+ virtual cBoundingBox GetPlacementCollisionBox(
+ BLOCKTYPE a_XM,
+ BLOCKTYPE a_XP,
+ BLOCKTYPE a_YM,
+ BLOCKTYPE a_YP,
+ BLOCKTYPE a_ZM,
+ BLOCKTYPE a_ZP
+ ) const override
{
bool XMSolid = cBlockInfo::IsSolid(a_XM);
bool XPSolid = cBlockInfo::IsSolid(a_XP);
@@ -144,19 +148,18 @@ private:
- virtual bool IsUseable(void) const override
- {
- return true;
- }
+ virtual bool IsUseable(void) const override { return true; }
virtual void OnBroken(
- cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface,
+ cChunkInterface & a_ChunkInterface,
+ cWorldInterface & a_WorldInterface,
Vector3i a_BlockPos,
- BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta,
+ BLOCKTYPE a_OldBlockType,
+ NIBBLETYPE a_OldBlockMeta,
const cEntity * a_Digger
) const override
{
@@ -169,7 +172,3 @@ private:
}
}
};
-
-
-
-