diff options
Diffstat (limited to 'src/Blocks/BlockDoor.cpp')
-rw-r--r-- | src/Blocks/BlockDoor.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp index 54a06d5d4..77b18a508 100644 --- a/src/Blocks/BlockDoor.cpp +++ b/src/Blocks/BlockDoor.cpp @@ -18,12 +18,12 @@ cBlockDoorHandler::cBlockDoorHandler(BLOCKTYPE a_BlockType) void cBlockDoorHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { - NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta({a_BlockX, a_BlockY, a_BlockZ}); if (OldMeta & 8) { // Was upper part of door - if (IsDoorBlockType(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ))) + if (IsDoorBlockType(a_ChunkInterface.GetBlock({a_BlockX, a_BlockY - 1, a_BlockZ}))) { a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); } @@ -31,7 +31,7 @@ void cBlockDoorHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldIn else { // Was lower part - if (IsDoorBlockType(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))) + if (IsDoorBlockType(a_ChunkInterface.GetBlock({a_BlockX, a_BlockY + 1, a_BlockZ}))) { a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, E_BLOCK_AIR, 0); } @@ -50,7 +50,7 @@ bool cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterfac UNUSED(a_CursorY); UNUSED(a_CursorZ); - switch (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ)) + switch (a_ChunkInterface.GetBlock({a_BlockX, a_BlockY, a_BlockZ})) { default: { @@ -87,7 +87,7 @@ void cBlockDoorHandler::OnCancelRightClick(cChunkInterface & a_ChunkInterface, c UNUSED(a_ChunkInterface); a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); - NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta({a_BlockX, a_BlockY, a_BlockZ}); if (Meta & 0x8) { |