diff options
Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockDoor.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp index 971784d0c..9d891f2b2 100644 --- a/src/Blocks/BlockDoor.cpp +++ b/src/Blocks/BlockDoor.cpp @@ -17,24 +17,24 @@ cBlockDoorHandler::cBlockDoorHandler(BLOCKTYPE a_BlockType) -void cBlockDoorHandler::OnDestroyed(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockDoorHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { - NIBBLETYPE OldMeta = a_ChunkInterface->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); if (OldMeta & 8) { // Was upper part of door - if (IsDoor(a_ChunkInterface->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ))) + if (IsDoor(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ))) { - a_ChunkInterface->FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); } } else { // Was lower part - if (IsDoor(a_ChunkInterface->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))) + if (IsDoor(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))) { - a_ChunkInterface->FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, E_BLOCK_AIR, 0); } } } @@ -43,9 +43,9 @@ void cBlockDoorHandler::OnDestroyed(cChunkInterface * a_ChunkInterface, cWorldIn -void cBlockDoorHandler::OnUse(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +void cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { - if (a_ChunkInterface->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WOODEN_DOOR) + if (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WOODEN_DOOR) { ChangeDoor(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); } @@ -56,7 +56,7 @@ void cBlockDoorHandler::OnUse(cChunkInterface * a_ChunkInterface, cWorldInterfac void cBlockDoorHandler::OnPlacedByPlayer( - cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer * a_Player, + cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta @@ -64,15 +64,15 @@ void cBlockDoorHandler::OnPlacedByPlayer( { NIBBLETYPE a_TopBlockMeta = 8; if ( - ((a_BlockMeta == 0) && (a_ChunkInterface->GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1) == m_BlockType)) || - ((a_BlockMeta == 1) && (a_ChunkInterface->GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ) == m_BlockType)) || - ((a_BlockMeta == 2) && (a_ChunkInterface->GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1) == m_BlockType)) || - ((a_BlockMeta == 3) && (a_ChunkInterface->GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ) == m_BlockType)) + ((a_BlockMeta == 0) && (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1) == m_BlockType)) || + ((a_BlockMeta == 1) && (a_ChunkInterface.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ) == m_BlockType)) || + ((a_BlockMeta == 2) && (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1) == m_BlockType)) || + ((a_BlockMeta == 3) && (a_ChunkInterface.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ) == m_BlockType)) ) { a_TopBlockMeta = 9; } - a_ChunkInterface->SetBlock(a_WorldInterface, a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, a_TopBlockMeta); + a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, a_TopBlockMeta); } |