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-rw-r--r--src/BlockEntities/BeaconEntity.cpp2
-rw-r--r--src/BlockEntities/BeaconEntity.h2
-rw-r--r--src/BlockEntities/BlockEntity.h2
-rw-r--r--src/BlockEntities/CommandBlockEntity.cpp2
-rw-r--r--src/BlockEntities/CommandBlockEntity.h2
-rw-r--r--src/BlockEntities/DropSpenserEntity.cpp2
-rw-r--r--src/BlockEntities/DropSpenserEntity.h2
-rw-r--r--src/BlockEntities/FurnaceEntity.cpp2
-rw-r--r--src/BlockEntities/FurnaceEntity.h2
-rw-r--r--src/BlockEntities/HopperEntity.cpp2
-rw-r--r--src/BlockEntities/HopperEntity.h2
-rw-r--r--src/BlockEntities/MobSpawnerEntity.cpp2
-rw-r--r--src/BlockEntities/MobSpawnerEntity.h2
13 files changed, 13 insertions, 13 deletions
diff --git a/src/BlockEntities/BeaconEntity.cpp b/src/BlockEntities/BeaconEntity.cpp
index 18e697b19..7038a98c7 100644
--- a/src/BlockEntities/BeaconEntity.cpp
+++ b/src/BlockEntities/BeaconEntity.cpp
@@ -267,7 +267,7 @@ void cBeaconEntity::GiveEffects(void)
-bool cBeaconEntity::Tick(float a_Dt, cChunk & a_Chunk)
+bool cBeaconEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
// Update the beacon every 4 seconds
if ((GetWorld()->GetWorldAge() % 80) == 0)
diff --git a/src/BlockEntities/BeaconEntity.h b/src/BlockEntities/BeaconEntity.h
index bc27e92b0..4f723c617 100644
--- a/src/BlockEntities/BeaconEntity.h
+++ b/src/BlockEntities/BeaconEntity.h
@@ -30,7 +30,7 @@ public:
// cBlockEntity overrides:
virtual void SendTo(cClientHandle & a_Client) override;
- virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual void UsedBy(cPlayer * a_Player) override;
/** Modify the beacon level. (It is needed to load the beacon corectly) */
diff --git a/src/BlockEntities/BlockEntity.h b/src/BlockEntities/BlockEntity.h
index 056a88721..85f75a523 100644
--- a/src/BlockEntities/BlockEntity.h
+++ b/src/BlockEntities/BlockEntity.h
@@ -110,7 +110,7 @@ public:
virtual void SendTo(cClientHandle & a_Client) = 0;
/// Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. By default does nothing.
- virtual bool Tick(float a_Dt, cChunk & a_Chunk)
+ virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
return false;
diff --git a/src/BlockEntities/CommandBlockEntity.cpp b/src/BlockEntities/CommandBlockEntity.cpp
index b7f938ffd..13c2637dc 100644
--- a/src/BlockEntities/CommandBlockEntity.cpp
+++ b/src/BlockEntities/CommandBlockEntity.cpp
@@ -125,7 +125,7 @@ void cCommandBlockEntity::SetRedstonePower(bool a_IsPowered)
-bool cCommandBlockEntity::Tick(float a_Dt, cChunk & a_Chunk)
+bool cCommandBlockEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
UNUSED(a_Chunk);
diff --git a/src/BlockEntities/CommandBlockEntity.h b/src/BlockEntities/CommandBlockEntity.h
index d8ac054f0..c525ebc26 100644
--- a/src/BlockEntities/CommandBlockEntity.h
+++ b/src/BlockEntities/CommandBlockEntity.h
@@ -33,7 +33,7 @@ public:
/// Creates a new empty command block entity
cCommandBlockEntity(int a_X, int a_Y, int a_Z, cWorld * a_World);
- virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual void SendTo(cClientHandle & a_Client) override;
virtual void UsedBy(cPlayer * a_Player) override;
diff --git a/src/BlockEntities/DropSpenserEntity.cpp b/src/BlockEntities/DropSpenserEntity.cpp
index 97a3aecb0..039f5d360 100644
--- a/src/BlockEntities/DropSpenserEntity.cpp
+++ b/src/BlockEntities/DropSpenserEntity.cpp
@@ -126,7 +126,7 @@ void cDropSpenserEntity::SetRedstonePower(bool a_IsPowered)
-bool cDropSpenserEntity::Tick(float a_Dt, cChunk & a_Chunk)
+bool cDropSpenserEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
if (!m_ShouldDropSpense)
diff --git a/src/BlockEntities/DropSpenserEntity.h b/src/BlockEntities/DropSpenserEntity.h
index 6c23a402f..83500addb 100644
--- a/src/BlockEntities/DropSpenserEntity.h
+++ b/src/BlockEntities/DropSpenserEntity.h
@@ -47,7 +47,7 @@ public:
virtual ~cDropSpenserEntity();
// cBlockEntity overrides:
- virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual void SendTo(cClientHandle & a_Client) override;
virtual void UsedBy(cPlayer * a_Player) override;
diff --git a/src/BlockEntities/FurnaceEntity.cpp b/src/BlockEntities/FurnaceEntity.cpp
index c6d575eac..2621b560b 100644
--- a/src/BlockEntities/FurnaceEntity.cpp
+++ b/src/BlockEntities/FurnaceEntity.cpp
@@ -90,7 +90,7 @@ bool cFurnaceEntity::ContinueCooking(void)
-bool cFurnaceEntity::Tick(float a_Dt, cChunk & a_Chunk)
+bool cFurnaceEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
diff --git a/src/BlockEntities/FurnaceEntity.h b/src/BlockEntities/FurnaceEntity.h
index fbe9d6c75..8b3ba3e36 100644
--- a/src/BlockEntities/FurnaceEntity.h
+++ b/src/BlockEntities/FurnaceEntity.h
@@ -42,7 +42,7 @@ public:
// cBlockEntity overrides:
virtual void SendTo(cClientHandle & a_Client) override;
- virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual void UsedBy(cPlayer * a_Player) override;
virtual void Destroy() override
{
diff --git a/src/BlockEntities/HopperEntity.cpp b/src/BlockEntities/HopperEntity.cpp
index 7884639bd..bfd4b8322 100644
--- a/src/BlockEntities/HopperEntity.cpp
+++ b/src/BlockEntities/HopperEntity.cpp
@@ -55,7 +55,7 @@ bool cHopperEntity::GetOutputBlockPos(NIBBLETYPE a_BlockMeta, int & a_OutputX, i
-bool cHopperEntity::Tick(float a_Dt, cChunk & a_Chunk)
+bool cHopperEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
Int64 CurrentTick = a_Chunk.GetWorld()->GetWorldAge();
diff --git a/src/BlockEntities/HopperEntity.h b/src/BlockEntities/HopperEntity.h
index da65aa671..af99c526d 100644
--- a/src/BlockEntities/HopperEntity.h
+++ b/src/BlockEntities/HopperEntity.h
@@ -48,7 +48,7 @@ protected:
Int64 m_LastMoveItemsOutTick;
// cBlockEntity overrides:
- virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual void SendTo(cClientHandle & a_Client) override;
virtual void UsedBy(cPlayer * a_Player) override;
diff --git a/src/BlockEntities/MobSpawnerEntity.cpp b/src/BlockEntities/MobSpawnerEntity.cpp
index a7d29638a..9b3f605f9 100644
--- a/src/BlockEntities/MobSpawnerEntity.cpp
+++ b/src/BlockEntities/MobSpawnerEntity.cpp
@@ -73,7 +73,7 @@ void cMobSpawnerEntity::UpdateActiveState(void)
-bool cMobSpawnerEntity::Tick(float a_Dt, cChunk & a_Chunk)
+bool cMobSpawnerEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
// Update the active flag every 5 seconds
if ((m_World->GetWorldAge() % 100) == 0)
diff --git a/src/BlockEntities/MobSpawnerEntity.h b/src/BlockEntities/MobSpawnerEntity.h
index 594b5301e..b572e6657 100644
--- a/src/BlockEntities/MobSpawnerEntity.h
+++ b/src/BlockEntities/MobSpawnerEntity.h
@@ -29,7 +29,7 @@ public:
virtual void SendTo(cClientHandle & a_Client) override;
virtual void UsedBy(cPlayer * a_Player) override;
- virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
// tolua_begin