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-rw-r--r--src/BlockEntities/CommandBlockEntity.cpp32
1 files changed, 0 insertions, 32 deletions
diff --git a/src/BlockEntities/CommandBlockEntity.cpp b/src/BlockEntities/CommandBlockEntity.cpp
index 318874a9b..1a5a3f01e 100644
--- a/src/BlockEntities/CommandBlockEntity.cpp
+++ b/src/BlockEntities/CommandBlockEntity.cpp
@@ -152,38 +152,6 @@ void cCommandBlockEntity::SendTo(cClientHandle & a_Client)
-bool cCommandBlockEntity::LoadFromJson(const Json::Value & a_Value)
-{
- m_PosX = a_Value.get("x", 0).asInt();
- m_PosY = a_Value.get("y", 0).asInt();
- m_PosZ = a_Value.get("z", 0).asInt();
-
- m_Command = a_Value.get("Command", "").asString();
- m_LastOutput = a_Value.get("LastOutput", "").asString();
- m_Result = (NIBBLETYPE)a_Value.get("SuccessCount", 0).asInt();
-
- return true;
-}
-
-
-
-
-
-void cCommandBlockEntity::SaveToJson(Json::Value & a_Value)
-{
- a_Value["x"] = m_PosX;
- a_Value["y"] = m_PosY;
- a_Value["z"] = m_PosZ;
-
- a_Value["Command"] = m_Command;
- a_Value["LastOutput"] = m_LastOutput;
- a_Value["SuccessCount"] = m_Result;
-}
-
-
-
-
-
void cCommandBlockEntity::Execute()
{
ASSERT(m_World != NULL); // Execute should not be called before the command block is attached to a world