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-rw-r--r--src/Bindings/LuaState.cpp12
-rw-r--r--src/Bindings/LuaState.h3
2 files changed, 9 insertions, 6 deletions
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp
index b768b21a3..2acf7df84 100644
--- a/src/Bindings/LuaState.cpp
+++ b/src/Bindings/LuaState.cpp
@@ -2288,15 +2288,17 @@ void cLuaState::UntrackRef(cTrackedRef & a_Ref)
return;
}
- // Remove the callback:
+ // Remove the callback (note that another thread may have cleared the callbacks by closing the LuaState):
cCSLock Lock(canonState->m_CSTrackedRefs);
auto & trackedRefs = canonState->m_TrackedRefs;
- trackedRefs.erase(std::remove_if(trackedRefs.begin(), trackedRefs.end(),
- [&a_Ref](cTrackedRef * a_StoredRef)
+ for (auto itr = trackedRefs.begin(), end = trackedRefs.end(); itr != end; ++itr)
+ {
+ if (*itr == &a_Ref)
{
- return (a_StoredRef == &a_Ref);
+ trackedRefs.erase(itr);
+ break;
}
- ));
+ }
}
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h
index 80f5c3cc6..558e8d79a 100644
--- a/src/Bindings/LuaState.h
+++ b/src/Bindings/LuaState.h
@@ -522,7 +522,8 @@ public:
/** Allows this object to be used in the same way as a lua_State *, for example in the LuaLib functions */
operator lua_State * (void) { return m_LuaState; }
- /** Creates the m_LuaState, if not closed already. This state will be automatically closed in the destructor.
+ /** Creates the m_LuaState, if not created already.
+ This state will be automatically closed in the destructor.
The regular Lua libs are registered, but the MCS API is not registered (so that Lua can be used as
lite-config as well), use RegisterAPILibs() to do that. */
void Create(void);