diff options
Diffstat (limited to '')
-rw-r--r-- | src/Bindings/AllToLua.pkg | 3 | ||||
-rw-r--r-- | src/Bindings/CMakeLists.txt | 23 | ||||
-rw-r--r-- | src/Bindings/LuaState.cpp | 68 | ||||
-rw-r--r-- | src/Bindings/LuaState.h | 141 | ||||
-rw-r--r-- | src/Bindings/ManualBindings.cpp | 148 | ||||
-rw-r--r-- | src/Bindings/Plugin.h | 4 | ||||
-rw-r--r-- | src/Bindings/PluginLua.cpp | 104 | ||||
-rw-r--r-- | src/Bindings/PluginLua.h | 4 | ||||
-rw-r--r-- | src/Bindings/PluginManager.cpp | 89 | ||||
-rw-r--r-- | src/Bindings/PluginManager.h | 10 | ||||
-rw-r--r-- | src/Bindings/tolua++.h | 6 | ||||
-rw-r--r-- | src/Bindings/tolua_base.h | 128 |
12 files changed, 453 insertions, 275 deletions
diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg index e9a5ea0c6..2d0300ebf 100644 --- a/src/Bindings/AllToLua.pkg +++ b/src/Bindings/AllToLua.pkg @@ -1,8 +1,6 @@ $#include "../Globals.h" -$#include "tolua_base.h" - // Typedefs from Globals.h, so that we don't have to process that file: typedef long long Int64; typedef int Int32; @@ -14,6 +12,7 @@ typedef unsigned short UInt16; $cfile "../ChunkDef.h" +$cfile "../BiomeDef.h" $cfile "../../lib/inifile/iniFile.h" diff --git a/src/Bindings/CMakeLists.txt b/src/Bindings/CMakeLists.txt index 41c641d9d..50b81e42a 100644 --- a/src/Bindings/CMakeLists.txt +++ b/src/Bindings/CMakeLists.txt @@ -2,17 +2,22 @@ cmake_minimum_required (VERSION 2.6) project (MCServer) +# NOTE: This CMake file is processed only for Unix builds; Windows(MSVC) builds handle all the subfolders in /src in a single file, /src/CMakeLists.txt + include_directories ("${PROJECT_SOURCE_DIR}/../") - ADD_CUSTOM_COMMAND( -#add any new generated bindings here - OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/Bindings.cpp ${CMAKE_CURRENT_BINARY_DIR}/Bindings.h -#command execuded to regerate bindings - COMMAND tolua -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg -#add any new generation dependencies here - DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/virtual_method_hooks.lua ${CMAKE_CURRENT_SOURCE_DIR}/AllToLua.pkg tolua - ) - +ADD_CUSTOM_COMMAND( + # add any new generated bindings here + OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/Bindings.cpp ${CMAKE_CURRENT_SOURCE_DIR}/Bindings.h + + # command execuded to regerate bindings + COMMAND tolua -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} + + # add any new generation dependencies here + DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/virtual_method_hooks.lua ${CMAKE_CURRENT_SOURCE_DIR}/AllToLua.pkg tolua +) + #add cpp files here add_library(Bindings PluginManager LuaState WebPlugin Bindings ManualBindings LuaWindow Plugin PluginLua WebPlugin) diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp index 64a818a60..149c304ed 100644 --- a/src/Bindings/LuaState.cpp +++ b/src/Bindings/LuaState.cpp @@ -228,6 +228,9 @@ bool cLuaState::PushFunction(const char * a_FunctionName) return false; } + // Push the error handler for lua_pcall() + lua_pushcfunction(m_LuaState, &ReportFnCallErrors); + lua_getglobal(m_LuaState, a_FunctionName); if (!lua_isfunction(m_LuaState, -1)) { @@ -249,6 +252,9 @@ bool cLuaState::PushFunction(int a_FnRef) ASSERT(IsValid()); ASSERT(m_NumCurrentFunctionArgs == -1); // If not, there's already something pushed onto the stack + // Push the error handler for lua_pcall() + lua_pushcfunction(m_LuaState, &ReportFnCallErrors); + lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_FnRef); // same as lua_getref() if (!lua_isfunction(m_LuaState, -1)) { @@ -264,27 +270,29 @@ bool cLuaState::PushFunction(int a_FnRef) -bool cLuaState::PushFunctionFromRefTable(cRef & a_TableRef, const char * a_FnName) +bool cLuaState::PushFunction(const cTableRef & a_TableRef) { ASSERT(IsValid()); ASSERT(m_NumCurrentFunctionArgs == -1); // If not, there's already something pushed onto the stack - - lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_TableRef); // Get the table ref + + // Push the error handler for lua_pcall() + lua_pushcfunction(m_LuaState, &ReportFnCallErrors); + + lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_TableRef.GetTableRef()); // Get the table ref if (!lua_istable(m_LuaState, -1)) { // Not a table, bail out lua_pop(m_LuaState, 1); return false; } - lua_getfield(m_LuaState, -1, a_FnName); + lua_getfield(m_LuaState, -1, a_TableRef.GetFnName()); if (lua_isnil(m_LuaState, -1) || !lua_isfunction(m_LuaState, -1)) { // Not a valid function, bail out lua_pop(m_LuaState, 2); return false; } - lua_remove(m_LuaState, -2); // Remove the table ref from the stack - m_CurrentFunctionName = "<table_callback>"; + Printf(m_CurrentFunctionName, "<table-callback %s>", a_TableRef.GetFnName()); m_NumCurrentFunctionArgs = 0; return true; } @@ -297,7 +305,7 @@ void cLuaState::Push(const AString & a_String) { ASSERT(IsValid()); - tolua_pushcppstring(m_LuaState, a_String); + lua_pushlstring(m_LuaState, a_String.data(), a_String.size()); m_NumCurrentFunctionArgs += 1; } @@ -468,6 +476,18 @@ void cLuaState::Push(cItems * a_Items) +void cLuaState::Push(const cItems & a_Items) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, (void *)&a_Items, "cItems"); + m_NumCurrentFunctionArgs += 1; +} + + + + + void cLuaState::Push(cClientHandle * a_Client) { ASSERT(IsValid()); @@ -720,11 +740,13 @@ void cLuaState::GetReturn(int a_StackPos, double & a_ReturnedVal) bool cLuaState::CallFunction(int a_NumResults) { ASSERT (m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first - ASSERT(lua_isfunction(m_LuaState, -m_NumCurrentFunctionArgs - 1)); + ASSERT(lua_isfunction(m_LuaState, -m_NumCurrentFunctionArgs - 1)); // The function to call + ASSERT(lua_isfunction(m_LuaState, -m_NumCurrentFunctionArgs - 2)); // The error handler - int s = lua_pcall(m_LuaState, m_NumCurrentFunctionArgs, a_NumResults, 0); - if (ReportErrors(s)) + int s = lua_pcall(m_LuaState, m_NumCurrentFunctionArgs, a_NumResults, -m_NumCurrentFunctionArgs - 2); + if (s != 0) { + // The error has already been printed together with the stacktrace LOGWARNING("Error in %s calling function %s()", m_SubsystemName.c_str(), m_CurrentFunctionName.c_str()); m_NumCurrentFunctionArgs = -1; m_CurrentFunctionName.clear(); @@ -952,15 +974,24 @@ bool cLuaState::ReportErrors(lua_State * a_LuaState, int a_Status) void cLuaState::LogStackTrace(void) { + LogStackTrace(m_LuaState); +} + + + + + +void cLuaState::LogStackTrace(lua_State * a_LuaState) +{ LOGWARNING("Stack trace:"); lua_Debug entry; int depth = 0; - while (lua_getstack(m_LuaState, depth, &entry)) + while (lua_getstack(a_LuaState, depth, &entry)) { - int status = lua_getinfo(m_LuaState, "Sln", &entry); + int status = lua_getinfo(a_LuaState, "Sln", &entry); assert(status); - LOGWARNING(" %s(%d): %s", entry.short_src, entry.currentline, entry.name ? entry.name : "?"); + LOGWARNING(" %s(%d): %s", entry.short_src, entry.currentline, entry.name ? entry.name : "(no name)"); depth++; } LOGWARNING("Stack trace end"); @@ -993,6 +1024,17 @@ AString cLuaState::GetTypeText(int a_StackPos) +int cLuaState::ReportFnCallErrors(lua_State * a_LuaState) +{ + LOGWARNING("LUA: %s", lua_tostring(a_LuaState, -1)); + LogStackTrace(a_LuaState); + return 1; // We left the error message on the stack as the return value +} + + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cLuaState::cRef: diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h index 15b0cdeff..a43d39732 100644 --- a/src/Bindings/LuaState.h +++ b/src/Bindings/LuaState.h @@ -85,6 +85,23 @@ public: } ; + /** Used for calling functions stored in a reference-stored table */ + class cTableRef + { + int m_TableRef; + const char * m_FnName; + public: + cTableRef(int a_TableRef, const char * a_FnName) : + m_TableRef(a_TableRef), + m_FnName(a_FnName) + { + } + + int GetTableRef(void) const { return m_TableRef; } + const char * GetFnName(void) const { return m_FnName; } + } ; + + /// A dummy class that's used only to delimit function args from return values for cLuaState::Call() class cRet { @@ -133,24 +150,6 @@ public: /// Returns true if a_FunctionName is a valid Lua function that can be called bool HasFunction(const char * a_FunctionName); - /** Pushes the function of the specified name onto the stack. - Returns true if successful. Logs a warning on failure (incl. m_SubsystemName) - */ - bool PushFunction(const char * a_FunctionName); - - /** Pushes a function that has been saved into the global registry, identified by a_FnRef. - Returns true if successful. Logs a warning on failure - */ - bool PushFunction(int a_FnRef); - - /** Pushes a function that is stored in a table ref. - Returns true if successful, false on failure. Doesn't log failure. - */ - bool PushFunctionFromRefTable(cRef & a_TableRef, const char * a_FnName); - - /// Pushes a usertype of the specified class type onto the stack - void PushUserType(void * a_Object, const char * a_Type); - // Push a value onto the stack void Push(const AString & a_String); void Push(const AStringVector & a_Vector); @@ -165,6 +164,7 @@ public: void Push(cMonster * a_Monster); void Push(cItem * a_Item); void Push(cItems * a_Items); + void Push(const cItems & a_Items); void Push(cClientHandle * a_ClientHandle); void Push(cPickup * a_Pickup); void Push(cChunkDesc * a_ChunkDesc); @@ -182,7 +182,7 @@ public: void Push(void * a_Ptr); void Push(cHopperEntity * a_Hopper); void Push(cBlockEntity * a_BlockEntity); - + /// Call any 0-param 0-return Lua function in a single line: template <typename FnT> bool Call(FnT a_FnName) @@ -240,12 +240,33 @@ public: return CallFunction(0); } + /// Call any 0-param 1-return Lua function in a single line: + template< + typename FnT, typename RetT1 + > + bool Call(FnT a_FnName, const cRet & a_Mark, RetT1 & a_Ret1) + { + UNUSED(a_Mark); + if (!PushFunction(a_FnName)) + { + return false; + } + if (!CallFunction(1)) + { + return false; + } + GetReturn(-1, a_Ret1); + lua_pop(m_LuaState, 1); + return true; + } + /// Call any 1-param 1-return Lua function in a single line: template< typename FnT, typename ArgT1, typename RetT1 > bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & a_Mark, RetT1 & a_Ret1) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -266,6 +287,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, const cRet & a_Mark, RetT1 & a_Ret1) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -287,6 +309,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & a_Mark, RetT1 & a_Ret1) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -309,6 +332,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & a_Mark, RetT1 & a_Ret1) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -332,6 +356,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & a_Mark, RetT1 & a_Ret1) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -357,6 +382,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & a_Mark, RetT1 & a_Ret1) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -383,6 +409,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -410,6 +437,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & a_Mark, RetT1 & a_Ret1) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -438,6 +466,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, const cRet & a_Mark, RetT1 & a_Ret1) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -467,6 +496,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, ArgT10 a_Arg10, const cRet & a_Mark, RetT1 & a_Ret1) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -496,6 +526,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -517,6 +548,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -540,6 +572,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -564,6 +597,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -589,6 +623,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -616,6 +651,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -644,6 +680,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -673,6 +710,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -703,6 +741,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -734,6 +773,7 @@ public: > bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3, RetT4 & a_Ret4, RetT5 & a_Ret5) { + UNUSED(a_Mark); if (!PushFunction(a_FnName)) { return false; @@ -761,25 +801,6 @@ public: } - /// Retrieve value returned at a_StackPos, if it is a valid bool. If not, a_ReturnedVal is unchanged - void GetReturn(int a_StackPos, bool & a_ReturnedVal); - - /// Retrieve value returned at a_StackPos, if it is a valid string. If not, a_ReturnedVal is unchanged - void GetReturn(int a_StackPos, AString & a_ReturnedVal); - - /// Retrieve value returned at a_StackPos, if it is a valid number. If not, a_ReturnedVal is unchanged - void GetReturn(int a_StackPos, int & a_ReturnedVal); - - /// Retrieve value returned at a_StackPos, if it is a valid number. If not, a_ReturnedVal is unchanged - void GetReturn(int a_StackPos, double & a_ReturnedVal); - - /** - Calls the function that has been pushed onto the stack by PushFunction(), - with arguments pushed by PushXXX(). - Returns true if successful, logs a warning on failure. - */ - bool CallFunction(int a_NumReturnValues); - /// Returns true if the specified parameters on the stack are of the specified usertable type; also logs warning if not. Used for static functions bool CheckParamUserTable(int a_StartParam, const char * a_UserTable, int a_EndParam = -1); @@ -807,6 +828,9 @@ public: /// Logs all items in the current stack trace to the server console void LogStackTrace(void); + /// Logs all items in the current stack trace to the server console + static void LogStackTrace(lua_State * a_LuaState); + /// Returns the type of the item on the specified position in the stack AString GetTypeText(int a_StackPos); @@ -826,6 +850,47 @@ protected: /// Number of arguments currently pushed (for the Push / Call chain) int m_NumCurrentFunctionArgs; + + + /** Pushes the function of the specified name onto the stack. + Returns true if successful. Logs a warning on failure (incl. m_SubsystemName) + */ + bool PushFunction(const char * a_FunctionName); + + /** Pushes a function that has been saved into the global registry, identified by a_FnRef. + Returns true if successful. Logs a warning on failure + */ + bool PushFunction(int a_FnRef); + + /** Pushes a function that is stored in a referenced table by name + Returns true if successful. Logs a warning on failure + */ + bool PushFunction(const cTableRef & a_TableRef); + + /// Pushes a usertype of the specified class type onto the stack + void PushUserType(void * a_Object, const char * a_Type); + + /// Retrieve value returned at a_StackPos, if it is a valid bool. If not, a_ReturnedVal is unchanged + void GetReturn(int a_StackPos, bool & a_ReturnedVal); + + /// Retrieve value returned at a_StackPos, if it is a valid string. If not, a_ReturnedVal is unchanged + void GetReturn(int a_StackPos, AString & a_ReturnedVal); + + /// Retrieve value returned at a_StackPos, if it is a valid number. If not, a_ReturnedVal is unchanged + void GetReturn(int a_StackPos, int & a_ReturnedVal); + + /// Retrieve value returned at a_StackPos, if it is a valid number. If not, a_ReturnedVal is unchanged + void GetReturn(int a_StackPos, double & a_ReturnedVal); + + /** + Calls the function that has been pushed onto the stack by PushFunction(), + with arguments pushed by PushXXX(). + Returns true if successful, logs a warning on failure. + */ + bool CallFunction(int a_NumReturnValues); + + /** Used as the error reporting function for function calls */ + static int ReportFnCallErrors(lua_State * a_LuaState); } ; diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index 2e19c2581..a9368f613 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -991,7 +991,6 @@ static int tolua_cPluginManager_GetAllPlugins(lua_State * tolua_S) const cPluginManager::PluginMap & AllPlugins = self->GetAllPlugins(); lua_newtable(tolua_S); - int newTable = lua_gettop(tolua_S); int index = 1; cPluginManager::PluginMap::const_iterator iter = AllPlugins.begin(); while (iter != AllPlugins.end()) @@ -1137,16 +1136,17 @@ static int tolua_cPluginManager_AddHook(lua_State * tolua_S) { /* Function signatures: - cPluginManager.AddHook(HOOK_TYPE, CallbackFunction) -- (1) recommended - cPluginManager:Get():AddHook(HOOK_TYPE, CallbackFunction) -- (2) accepted silently - cPluginManager:Get():AddHook(Plugin, HOOK_TYPE) -- (3) old style (#121), accepted but complained about - cPluginManager.AddHook(Plugin, HOOK_TYPE) -- (4) old style (#121) mangled, accepted but complained about + cPluginManager:AddHook(HOOK_TYPE, CallbackFunction) -- (1) recommended + cPluginManager.AddHook(HOOK_TYPE, CallbackFunction) -- (2) accepted silently (#401 deprecates this) + cPluginManager:Get():AddHook(HOOK_TYPE, CallbackFunction) -- (3) accepted silently + cPluginManager:Get():AddHook(Plugin, HOOK_TYPE) -- (4) old style (#121), accepted but complained about in the console + cPluginManager.AddHook(Plugin, HOOK_TYPE) -- (5) old style (#121) mangled, accepted but complained about in the console */ cLuaState S(tolua_S); cPluginManager * PlgMgr = cPluginManager::Get(); - // If the first param is a cPluginManager, use it instead of the global one: + // If the first param is a cPluginManager instance, use it instead of the global one: int ParamIdx = 1; tolua_Error err; if (tolua_isusertype(S, 1, "cPluginManager", 0, &err)) @@ -1161,6 +1161,11 @@ static int tolua_cPluginManager_AddHook(lua_State * tolua_S) } ParamIdx += 1; } + else if (tolua_isusertable(S, 1, "cPluginManager", 0, &err)) + { + // Style 1, use the global PlgMgr, but increment ParamIdx + ParamIdx++; + } if (lua_isnumber(S, ParamIdx) && lua_isfunction(S, ParamIdx + 1)) { @@ -1177,7 +1182,7 @@ static int tolua_cPluginManager_AddHook(lua_State * tolua_S) AString ParamDesc; Printf(ParamDesc, "%s, %s, %s", S.GetTypeText(1).c_str(), S.GetTypeText(2).c_str(), S.GetTypeText(3).c_str()); - LOGWARNING("cPluginManager.AddHook(): bad parameters. Expected HOOK_TYPE and CallbackFunction, got %s. Hook not added.", ParamDesc.c_str()); + LOGWARNING("cPluginManager:AddHook(): bad parameters. Expected HOOK_TYPE and CallbackFunction, got %s. Hook not added.", ParamDesc.c_str()); S.LogStackTrace(); return 0; } @@ -1877,7 +1882,6 @@ static int tolua_cWebPlugin_GetTabNames(lua_State * tolua_S) const cWebPlugin::TabNameList & TabNames = self->GetTabNames(); lua_newtable(tolua_S); - int newTable = lua_gettop(tolua_S); int index = 1; cWebPlugin::TabNameList::const_iterator iter = TabNames.begin(); while(iter != TabNames.end()) @@ -1898,6 +1902,35 @@ static int tolua_cWebPlugin_GetTabNames(lua_State * tolua_S) +static int tolua_cClientHandle_SendPluginMessage(lua_State * L) +{ + cLuaState S(L); + if ( + !S.CheckParamUserType(1, "cClientHandle") || + !S.CheckParamString(2, 3) || + !S.CheckParamEnd(4) + ) + { + return 0; + } + cClientHandle * Client = (cClientHandle *)tolua_tousertype(L, 1, NULL); + if (Client == NULL) + { + LOGWARNING("ClientHandle is nil in cClientHandle:SendPluginMessage()"); + S.LogStackTrace(); + return 0; + } + AString Channel, Message; + Channel.assign(lua_tostring(L, 2), lua_strlen(L, 2)); + Message.assign(lua_tostring(L, 3), lua_strlen(L, 3)); + Client->SendPluginMessage(Channel, Message); + return 0; +} + + + + + static int Lua_ItemGrid_GetSlotCoords(lua_State * L) { tolua_Error tolua_err; @@ -1947,118 +1980,72 @@ public: virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, char a_EntryFace) override { - if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnNextBlock")) + bool res = false; + if (!m_LuaState.Call( + cLuaState::cTableRef(m_TableRef, "OnNextBlock"), + a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_EntryFace, + cLuaState::Return, res + )) { // No such function in the table, skip the callback return false; } - m_LuaState.Push(a_BlockX); - m_LuaState.Push(a_BlockY); - m_LuaState.Push(a_BlockZ); - m_LuaState.Push(a_BlockType); - m_LuaState.Push(a_BlockMeta); - m_LuaState.Push(a_EntryFace); - if (!m_LuaState.CallFunction(1)) - { - return false; - } - bool res = false; - if (lua_isboolean(m_LuaState, -1)) - { - res = (lua_toboolean(m_LuaState, -1) != 0); - } - lua_pop(m_LuaState, 1); return res; } virtual bool OnNextBlockNoData(int a_BlockX, int a_BlockY, int a_BlockZ, char a_EntryFace) override { - if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnNextBlockNoData")) + bool res = false; + if (!m_LuaState.Call( + cLuaState::cTableRef(m_TableRef, "OnNextBlockNoData"), + a_BlockX, a_BlockY, a_BlockZ, a_EntryFace, + cLuaState::Return, res + )) { // No such function in the table, skip the callback return false; } - m_LuaState.Push(a_BlockX); - m_LuaState.Push(a_BlockY); - m_LuaState.Push(a_BlockZ); - m_LuaState.Push(a_EntryFace); - if (!m_LuaState.CallFunction(1)) - { - return false; - } - bool res = false; - if (lua_isboolean(m_LuaState, -1)) - { - res = (lua_toboolean(m_LuaState, -1) != 0); - } - lua_pop(m_LuaState, 1); return res; } virtual bool OnOutOfWorld(double a_BlockX, double a_BlockY, double a_BlockZ) override { - if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnOutOfWorld")) + bool res = false; + if (!m_LuaState.Call( + cLuaState::cTableRef(m_TableRef, "OnOutOfWorld"), + a_BlockX, a_BlockY, a_BlockZ, + cLuaState::Return, res + )) { // No such function in the table, skip the callback return false; } - m_LuaState.Push(a_BlockX); - m_LuaState.Push(a_BlockY); - m_LuaState.Push(a_BlockZ); - if (!m_LuaState.CallFunction(1)) - { - return false; - } - bool res = false; - if (lua_isboolean(m_LuaState, -1)) - { - res = (lua_toboolean(m_LuaState, -1) != 0); - } - lua_pop(m_LuaState, 1); return res; } virtual bool OnIntoWorld(double a_BlockX, double a_BlockY, double a_BlockZ) override { - if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnIntoWorld")) + bool res = false; + if (!m_LuaState.Call( + cLuaState::cTableRef(m_TableRef, "OnIntoWorld"), + a_BlockX, a_BlockY, a_BlockZ, + cLuaState::Return, res + )) { // No such function in the table, skip the callback return false; } - m_LuaState.Push(a_BlockX); - m_LuaState.Push(a_BlockY); - m_LuaState.Push(a_BlockZ); - if (!m_LuaState.CallFunction(1)) - { - return false; - } - bool res = false; - if (lua_isboolean(m_LuaState, -1)) - { - res = (lua_toboolean(m_LuaState, -1) != 0); - } - lua_pop(m_LuaState, 1); return res; } virtual void OnNoMoreHits(void) override { - if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnNoMoreHits")) - { - // No such function in the table, skip the callback - return; - } - m_LuaState.CallFunction(0); + m_LuaState.Call(cLuaState::cTableRef(m_TableRef, "OnNoMoreHits")); } virtual void OnNoChunk(void) override { - if (!m_LuaState.PushFunctionFromRefTable(m_TableRef, "OnNoChunk")) - { - // No such function in the table, skip the callback - return; - } - m_LuaState.CallFunction(0); + m_LuaState.Call(cLuaState::cTableRef(m_TableRef, "OnNoChunk")); } protected: @@ -2286,6 +2273,7 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_beginmodule(tolua_S, "cClientHandle"); tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE); tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE); + tolua_function(tolua_S, "SendPluginMessage", tolua_cClientHandle_SendPluginMessage); tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cItemGrid"); diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index 9a3c2383e..f4a117721 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -68,6 +68,8 @@ public: virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual bool OnPlayerEating (cPlayer & a_Player) = 0; + virtual bool OnPlayerFished (cPlayer & a_Player, const cItems & a_Reward) = 0; + virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) = 0; virtual bool OnPlayerJoined (cPlayer & a_Player) = 0; virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) = 0; virtual bool OnPlayerMoved (cPlayer & a_Player) = 0; @@ -82,6 +84,8 @@ public: virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0; virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0; + virtual bool OnPluginMessage (cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message) = 0; + virtual bool OnPluginsLoaded (void) = 0; virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0; virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0; virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) = 0; diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 0e5a66cd6..eefcd2b09 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -90,6 +90,8 @@ bool cPluginLua::Initialize(void) // Load all files for this plugin, and execute them AStringVector Files = cFile::GetFolderContents(PluginPath.c_str()); + + int numFiles = 0; for (AStringVector::const_iterator itr = Files.begin(); itr != Files.end(); ++itr) { if (itr->rfind(".lua") == AString::npos) @@ -101,9 +103,20 @@ bool cPluginLua::Initialize(void) { Close(); return false; + } + else + { + numFiles++; } } // for itr - Files[] + if (numFiles == 0) + { + LOGWARNING("No lua files found: plugin %s is missing.", GetName().c_str()); + Close(); + return false; + } + // Call intialize function bool res = false; if (!m_LuaState.Call("Initialize", this, cLuaState::Return, res)) @@ -630,6 +643,46 @@ bool cPluginLua::OnPlayerEating(cPlayer & a_Player) +bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward) +{ + cCSLock Lock(m_CriticalSection); + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHED]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + m_LuaState.Call((int)(**itr), &a_Player, a_Reward, cLuaState::Return, res); + if (res) + { + return true; + } + } + return false; +} + + + + + +bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward) +{ + cCSLock Lock(m_CriticalSection); + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHING]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + m_LuaState.Call((int)(**itr), &a_Player, a_Reward, cLuaState::Return, res); + if (res) + { + return true; + } + } + return false; +} + + + + + bool cPluginLua::OnPlayerJoined(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); @@ -910,6 +963,44 @@ bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_Block +bool cPluginLua::OnPluginMessage(cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message) +{ + cCSLock Lock(m_CriticalSection); + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGIN_MESSAGE]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + m_LuaState.Call((int)(**itr), &a_Client, a_Channel, a_Message); + if (res) + { + return true; + } + } + return false; +} + + + + + +bool cPluginLua::OnPluginsLoaded(void) +{ + cCSLock Lock(m_CriticalSection); + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGINS_LOADED]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + bool ret = false; + m_LuaState.Call((int)(**itr), cLuaState::Return, ret); + res = res || ret; + } + return res; +} + + + + + bool cPluginLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) { cCSLock Lock(m_CriticalSection); @@ -1324,6 +1415,8 @@ const char * cPluginLua::GetHookFnName(int a_HookType) case cPluginManager::HOOK_PLAYER_USED_ITEM: return "OnPlayerUsedItem"; case cPluginManager::HOOK_PLAYER_USING_BLOCK: return "OnPlayerUsingBlock"; case cPluginManager::HOOK_PLAYER_USING_ITEM: return "OnPlayerUsingItem"; + case cPluginManager::HOOK_PLUGIN_MESSAGE: return "OnPluginMessage"; + case cPluginManager::HOOK_PLUGINS_LOADED: return "OnPluginsLoaded"; case cPluginManager::HOOK_POST_CRAFTING: return "OnPostCrafting"; case cPluginManager::HOOK_PRE_CRAFTING: return "OnPreCrafting"; case cPluginManager::HOOK_SPAWNED_ENTITY: return "OnSpawnedEntity"; @@ -1337,8 +1430,17 @@ const char * cPluginLua::GetHookFnName(int a_HookType) case cPluginManager::HOOK_WEATHER_CHANGED: return "OnWeatherChanged"; case cPluginManager::HOOK_WEATHER_CHANGING: return "OnWeatherChanging"; case cPluginManager::HOOK_WORLD_TICK: return "OnWorldTick"; - default: return NULL; + + case cPluginManager::HOOK_NUM_HOOKS: + { + // Satisfy a warning that all enum values should be used in a switch + // but don't want a default branch, so that we catch new hooks missing from this list. + break; + } } // switch (a_Hook) + LOGWARNING("Requested name of an unknown hook type function: %d (max is %d)", a_HookType, cPluginManager::HOOK_MAX); + ASSERT(!"Unknown hook requested!"); + return NULL; } diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h index e1e274c72..c01f5ca89 100644 --- a/src/Bindings/PluginLua.h +++ b/src/Bindings/PluginLua.h @@ -65,6 +65,8 @@ public: virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual bool OnPlayerEating (cPlayer & a_Player) override; + virtual bool OnPlayerFished (cPlayer & a_Player, const cItems & a_Reward) override; + virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) override; virtual bool OnPlayerJoined (cPlayer & a_Player) override; virtual bool OnPlayerMoved (cPlayer & a_Player) override; virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) override; @@ -79,6 +81,8 @@ public: virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; + virtual bool OnPluginMessage (cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message) override; + virtual bool OnPluginsLoaded (void) override; virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) override; diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index 832dc4249..68e6aea33 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -118,7 +118,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni) int KeyNum = a_SettingsIni.FindKey("Plugins"); // If it does, how many plugins are there? - unsigned int NumPlugins = ((KeyNum != -1) ? (a_SettingsIni.GetNumValues(KeyNum)) : 0); + int NumPlugins = ((KeyNum != -1) ? (a_SettingsIni.GetNumValues(KeyNum)) : 0); if (KeyNum == -1) { @@ -126,7 +126,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni) } else if (NumPlugins > 0) { - for(unsigned int i = 0; i < NumPlugins; i++) + for (int i = 0; i < NumPlugins; i++) { AString ValueName = a_SettingsIni.GetValueName(KeyNum, i); if (ValueName.compare("Plugin") == 0) @@ -136,7 +136,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni) { if (m_Plugins.find(PluginFile) != m_Plugins.end()) { - LoadPlugin( PluginFile ); + LoadPlugin(PluginFile); } } } @@ -155,6 +155,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni) { LOG("-- Loaded 1 Plugin --"); } + CallHookPluginsLoaded(); } @@ -693,6 +694,48 @@ bool cPluginManager::CallHookPlayerEating(cPlayer & a_Player) +bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, const cItems a_Reward) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_FISHED); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerFished(a_Player, a_Reward)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPlayerFishing(cPlayer & a_Player, cItems a_Reward) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_FISHING); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerFishing(a_Player, a_Reward)) + { + return true; + } + } + return false; +} + + + + + bool cPluginManager::CallHookPlayerJoined(cPlayer & a_Player) { HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_JOINED); @@ -987,6 +1030,46 @@ bool cPluginManager::CallHookPlayerUsingItem(cPlayer & a_Player, int a_BlockX, i +bool cPluginManager::CallHookPluginMessage(cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLUGIN_MESSAGE); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPluginMessage(a_Client, a_Channel, a_Message)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookPluginsLoaded(void) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLUGINS_LOADED); + if (Plugins == m_Hooks.end()) + { + return false; + } + bool res = false; + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + res = !(*itr)->OnPluginsLoaded() || res; + } + return res; +} + + + + + bool cPluginManager::CallHookPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) { HookMap::iterator Plugins = m_Hooks.find(HOOK_POST_CRAFTING); diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index 04d6470c7..9936f5a35 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -80,6 +80,8 @@ public: // tolua_export HOOK_PLAYER_BREAKING_BLOCK, HOOK_PLAYER_BROKEN_BLOCK, HOOK_PLAYER_EATING, + HOOK_PLAYER_FISHED, + HOOK_PLAYER_FISHING, HOOK_PLAYER_JOINED, HOOK_PLAYER_LEFT_CLICK, HOOK_PLAYER_MOVING, @@ -94,6 +96,8 @@ public: // tolua_export HOOK_PLAYER_USED_ITEM, HOOK_PLAYER_USING_BLOCK, HOOK_PLAYER_USING_ITEM, + HOOK_PLUGIN_MESSAGE, + HOOK_PLUGINS_LOADED, HOOK_POST_CRAFTING, HOOK_PRE_CRAFTING, HOOK_SPAWNED_ENTITY, @@ -167,6 +171,8 @@ public: // tolua_export bool CallHookPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); bool CallHookPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); bool CallHookPlayerEating (cPlayer & a_Player); + bool CallHookPlayerFished (cPlayer & a_Player, const cItems a_Reward); + bool CallHookPlayerFishing (cPlayer & a_Player, cItems a_Reward); bool CallHookPlayerJoined (cPlayer & a_Player); bool CallHookPlayerMoving (cPlayer & a_Player); bool CallHookPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status); @@ -181,6 +187,8 @@ public: // tolua_export bool CallHookPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); bool CallHookPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); bool CallHookPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); + bool CallHookPluginMessage (cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message); + bool CallHookPluginsLoaded (void); bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); bool CallHookSpawnedEntity (cWorld & a_World, cEntity & a_Entity); @@ -271,7 +279,7 @@ private: bool m_bReloadPlugins; cPluginManager(); - ~cPluginManager(); + virtual ~cPluginManager(); /// Reloads all plugins, defaulting to settings.ini for settings location void ReloadPluginsNow(void); diff --git a/src/Bindings/tolua++.h b/src/Bindings/tolua++.h index 4dfd06318..73e65b746 100644 --- a/src/Bindings/tolua++.h +++ b/src/Bindings/tolua++.h @@ -2,12 +2,18 @@ // tolua++.h // Redirection file, needed because ToLua++ generates the Bindings.cpp file with >> #include "tolua++.h" << +// Only used from Bindings.cpp #include "tolua++/include/tolua++.h" +#ifdef _MSC_VER + // Disable specific warnings for the generated Bindings.cpp file: + #pragma warning(disable: 4800) // 'int' : forcing value to bool 'true' or 'false' (performance warning) +#endif // _MSC_VER + diff --git a/src/Bindings/tolua_base.h b/src/Bindings/tolua_base.h deleted file mode 100644 index 6a76f97b1..000000000 --- a/src/Bindings/tolua_base.h +++ /dev/null @@ -1,128 +0,0 @@ -#ifndef TOLUA_BASE_H -#define TOLUA_BASE_H - -#pragma warning(disable:4800) // This file is ONLY included by Bindings.cpp and it throws lots of C4800 warnings - -#include "tolua++/include/tolua++.h" - - - - - -class ToluaBase { - - int lua_instance; - -protected: - - lua_State* lua_state; - - void lua_stacktrace(lua_State* L) const - { - lua_Debug entry; - int depth = 0; - - while (lua_getstack(L, depth, &entry)) - { - lua_getinfo(L, "Sln", &entry); - - LOGERROR("%s(%d): %s", entry.short_src, entry.currentline, entry.name ? entry.name : "?"); - depth++; - } - } - - - bool report_errors(int status) const - { - if ( status!=0 ) - { - const char* s = lua_tostring(lua_state, -1); - LOGERROR("-- %s", s ); - //lua_pop(lua_state, 1); - LOGERROR("Stack:"); - lua_stacktrace( lua_state ); - return true; - } - return false; - } - - bool push_method(const char* name, lua_CFunction f) const { - - if (!lua_state) return false; - - lua_getref(lua_state, lua_instance); - lua_pushstring(lua_state, name); - //LOGINFO("1. push_method() Stack size: %i", lua_gettop( lua_state ) ); - lua_gettable(lua_state, -2); - //LOGINFO("2. push_method() Stack size: %i", lua_gettop( lua_state ) ); - - if (lua_isnil(lua_state, -1)) { - - // pop the table - lua_pop(lua_state, 2); - return false; - - } else { - - if (f) { - if (lua_iscfunction(lua_state, -1)) { - lua_pop(lua_state, 2); - return false; - }; - /* // not for now - lua_pushcfunction(lua_state, f); - if (lua_rawequal(lua_state, -1, -2)) { - - // avoid recursion, pop both functions and the table - lua_pop(lua_state, 3); - return false; - }; - - // pop f - lua_pop(lua_state, 1); - */ - }; - - // swap table with function - lua_insert(lua_state, -2); - }; - - return true; - }; - - void dbcall(lua_State* L, int nargs, int nresults) const { - - // using lua_call for now - int s = lua_pcall(L, nargs, nresults, 0); - report_errors( s ); - }; -public: - - int GetInstance() { return lua_instance; } - lua_State* GetLuaState() { return lua_state; } - - void tolua__set_instance(lua_State* L, lua_Object lo) { - - lua_state = L; - - lua_pushvalue(L, lo); - lua_instance = lua_ref(lua_state, 1); - }; - - ToluaBase() { - - lua_state = NULL; - }; - - ~ToluaBase() { - - if (lua_state) { - - lua_unref(lua_state, lua_instance); - }; - }; -}; - -#endif - - |