diff options
Diffstat (limited to 'src/Bindings/PluginLua.cpp')
-rw-r--r-- | src/Bindings/PluginLua.cpp | 375 |
1 files changed, 339 insertions, 36 deletions
diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 0a2a8411d..234bf579b 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -63,6 +63,11 @@ void cPluginLua::Close(void) return; } + // Remove the command bindings and web tabs: + ClearCommands(); + ClearConsoleCommands(); + ClearTabs(); + // Notify and remove all m_Resettables (unlock the m_CriticalSection while resetting them): cResettablePtrs resettables; std::swap(m_Resettables, resettables); @@ -93,7 +98,7 @@ void cPluginLua::Close(void) -bool cPluginLua::Initialize(void) +bool cPluginLua::Load(void) { cCSLock Lock(m_CriticalSection); if (!m_LuaState.IsValid()) @@ -144,6 +149,7 @@ bool cPluginLua::Initialize(void) // Warn if there are no Lua files in the plugin folder: if (LuaFiles.empty()) { + SetLoadError("No lua files found, plugin is probably missing."); LOGWARNING("No lua files found: plugin %s is missing.", GetName().c_str()); Close(); return false; @@ -155,6 +161,7 @@ bool cPluginLua::Initialize(void) AString Path = PluginPath + *itr; if (!m_LuaState.LoadFile(Path)) { + SetLoadError(Printf("Failed to load file %s.", itr->c_str())); Close(); return false; } @@ -164,6 +171,8 @@ bool cPluginLua::Initialize(void) AString Path = PluginPath + "Info.lua"; if (!m_LuaState.LoadFile(Path)) { + SetLoadError("Failed to load file Info.lua."); + m_Status = cPluginManager::psError; Close(); return false; } @@ -173,17 +182,20 @@ bool cPluginLua::Initialize(void) bool res = false; if (!m_LuaState.Call("Initialize", this, cLuaState::Return, res)) { + SetLoadError("Cannot call the Initialize() function."); LOGWARNING("Error in plugin %s: Cannot call the Initialize() function. Plugin is temporarily disabled.", GetName().c_str()); Close(); return false; } if (!res) { + SetLoadError("The Initialize() function failed."); LOGINFO("Plugin %s: Initialize() call failed, plugin is temporarily disabled.", GetName().c_str()); Close(); return false; } + m_Status = cPluginManager::psLoaded; return true; } @@ -191,6 +203,17 @@ bool cPluginLua::Initialize(void) +void cPluginLua::Unload(void) +{ + ClearTabs(); + super::Unload(); + Close(); +} + + + + + void cPluginLua::OnDisable(void) { cCSLock Lock(m_CriticalSection); @@ -208,6 +231,10 @@ void cPluginLua::OnDisable(void) void cPluginLua::Tick(float a_Dt) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return; + } cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_TICK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { @@ -222,6 +249,10 @@ void cPluginLua::Tick(float a_Dt) bool cPluginLua::OnBlockSpread(cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BLOCK_SPREAD]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -242,6 +273,10 @@ bool cPluginLua::OnBlockSpread(cWorld & a_World, int a_BlockX, int a_BlockY, int bool cPluginLua::OnBlockToPickups(cWorld & a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BLOCK_TO_PICKUPS]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -262,6 +297,10 @@ bool cPluginLua::OnBlockToPickups(cWorld & a_World, cEntity * a_Digger, int a_Bl bool cPluginLua::OnChat(cPlayer & a_Player, AString & a_Message) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHAT]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -282,6 +321,10 @@ bool cPluginLua::OnChat(cPlayer & a_Player, AString & a_Message) bool cPluginLua::OnChunkAvailable(cWorld & a_World, int a_ChunkX, int a_ChunkZ) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_AVAILABLE]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -302,6 +345,10 @@ bool cPluginLua::OnChunkAvailable(cWorld & a_World, int a_ChunkX, int a_ChunkZ) bool cPluginLua::OnChunkGenerated(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -322,6 +369,10 @@ bool cPluginLua::OnChunkGenerated(cWorld & a_World, int a_ChunkX, int a_ChunkZ, bool cPluginLua::OnChunkGenerating(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -342,6 +393,10 @@ bool cPluginLua::OnChunkGenerating(cWorld & a_World, int a_ChunkX, int a_ChunkZ, bool cPluginLua::OnChunkUnloaded(cWorld & a_World, int a_ChunkX, int a_ChunkZ) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -362,6 +417,10 @@ bool cPluginLua::OnChunkUnloaded(cWorld & a_World, int a_ChunkX, int a_ChunkZ) bool cPluginLua::OnChunkUnloading(cWorld & a_World, int a_ChunkX, int a_ChunkZ) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -382,6 +441,10 @@ bool cPluginLua::OnChunkUnloading(cWorld & a_World, int a_ChunkX, int a_ChunkZ) bool cPluginLua::OnCollectingPickup(cPlayer & a_Player, cPickup & a_Pickup) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_COLLECTING_PICKUP]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -402,6 +465,10 @@ bool cPluginLua::OnCollectingPickup(cPlayer & a_Player, cPickup & a_Pickup) bool cPluginLua::OnCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CRAFTING_NO_RECIPE]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -422,6 +489,10 @@ bool cPluginLua::OnCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid, bool cPluginLua::OnDisconnect(cClientHandle & a_Client, const AString & a_Reason) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_DISCONNECT]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -442,6 +513,10 @@ bool cPluginLua::OnDisconnect(cClientHandle & a_Client, const AString & a_Reason bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_ADD_EFFECT]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -459,14 +534,66 @@ bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_E -bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split) +bool cPluginLua::OnEntityChangingWorld(cEntity & a_Entity, cWorld & a_World) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGING_WORLD]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + m_LuaState.Call((int)(**itr), &a_Entity, &a_World, cLuaState::Return, res); + if (res) + { + return true; + } + } + return false; +} + + + + + +bool cPluginLua::OnEntityChangedWorld(cEntity & a_Entity, cWorld & a_World) +{ + cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGED_WORLD]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + m_LuaState.Call((int)(**itr), &a_Entity, &a_World, res); + if (res) + { + return true; + } + } + return false; +} + + + + + +bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, cPluginManager::CommandResult & a_Result) +{ + cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXECUTE_COMMAND]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_Player, a_Split, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), a_Player, a_Split, a_EntireCommand, cLuaState::Return, res, a_Result); if (res) { return true; @@ -482,6 +609,10 @@ bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Sp bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXPLODED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -519,6 +650,10 @@ bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_Can bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXPLODING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -556,6 +691,10 @@ bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool & bool cPluginLua::OnHandshake(cClientHandle & a_Client, const AString & a_Username) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HANDSHAKE]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -576,8 +715,11 @@ bool cPluginLua::OnHandshake(cClientHandle & a_Client, const AString & a_Usernam bool cPluginLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; - cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HOPPER_PULLING_ITEM]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { @@ -597,6 +739,10 @@ bool cPluginLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, bool cPluginLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HOPPER_PUSHING_ITEM]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -617,6 +763,10 @@ bool cPluginLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_KILLING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -637,6 +787,10 @@ bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInf bool cPluginLua::OnLogin(cClientHandle & a_Client, int a_ProtocolVersion, const AString & a_Username) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_LOGIN]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -657,6 +811,10 @@ bool cPluginLua::OnLogin(cClientHandle & a_Client, int a_ProtocolVersion, const bool cPluginLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_ANIMATION]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -677,6 +835,10 @@ bool cPluginLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation) bool cPluginLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_BREAKING_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -697,6 +859,10 @@ bool cPluginLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_B bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_BROKEN_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -717,6 +883,10 @@ bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_Blo bool cPluginLua::OnPlayerDestroyed(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_DESTROYED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -737,6 +907,10 @@ bool cPluginLua::OnPlayerDestroyed(cPlayer & a_Player) bool cPluginLua::OnPlayerEating(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_EATING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -757,6 +931,10 @@ bool cPluginLua::OnPlayerEating(cPlayer & a_Player) bool cPluginLua::OnPlayerFoodLevelChange(cPlayer & a_Player, int a_NewFoodLevel) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FOOD_LEVEL_CHANGE]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -777,6 +955,10 @@ bool cPluginLua::OnPlayerFoodLevelChange(cPlayer & a_Player, int a_NewFoodLevel) bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -797,6 +979,10 @@ bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward) bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -817,6 +1003,10 @@ bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward) bool cPluginLua::OnPlayerJoined(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_JOINED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -837,6 +1027,10 @@ bool cPluginLua::OnPlayerJoined(cPlayer & a_Player) bool cPluginLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_LEFT_CLICK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -857,6 +1051,10 @@ bool cPluginLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_Block bool cPluginLua::OnPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_MOVING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -877,6 +1075,10 @@ bool cPluginLua::OnPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPositi bool cPluginLua::OnEntityTeleport(cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_TELEPORT]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -897,6 +1099,10 @@ bool cPluginLua::OnEntityTeleport(cEntity & a_Entity, const Vector3d & a_OldPosi bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACED_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -922,6 +1128,10 @@ bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, const sSetBlock & a_Blo bool cPluginLua::OnPlayerPlacingBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACING_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -947,6 +1157,10 @@ bool cPluginLua::OnPlayerPlacingBlock(cPlayer & a_Player, const sSetBlock & a_Bl bool cPluginLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_RIGHT_CLICK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -967,6 +1181,10 @@ bool cPluginLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_Bloc bool cPluginLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_RIGHT_CLICKING_ENTITY]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -987,6 +1205,10 @@ bool cPluginLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Ent bool cPluginLua::OnPlayerShooting(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_SHOOTING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1007,6 +1229,10 @@ bool cPluginLua::OnPlayerShooting(cPlayer & a_Player) bool cPluginLua::OnPlayerSpawned(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_SPAWNED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1027,6 +1253,10 @@ bool cPluginLua::OnPlayerSpawned(cPlayer & a_Player) bool cPluginLua::OnPlayerTossingItem(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_TOSSING_ITEM]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1047,6 +1277,10 @@ bool cPluginLua::OnPlayerTossingItem(cPlayer & a_Player) bool cPluginLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USED_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1067,6 +1301,10 @@ bool cPluginLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_Block bool cPluginLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USED_ITEM]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1087,6 +1325,10 @@ bool cPluginLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY bool cPluginLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USING_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1107,6 +1349,10 @@ bool cPluginLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_Bloc bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USING_ITEM]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1127,6 +1373,10 @@ bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_Block bool cPluginLua::OnPluginMessage(cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGIN_MESSAGE]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1147,6 +1397,10 @@ bool cPluginLua::OnPluginMessage(cClientHandle & a_Client, const AString & a_Cha bool cPluginLua::OnPluginsLoaded(void) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGINS_LOADED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1165,6 +1419,10 @@ bool cPluginLua::OnPluginsLoaded(void) bool cPluginLua::OnPostCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_POST_CRAFTING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1185,6 +1443,10 @@ bool cPluginLua::OnPostCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCra bool cPluginLua::OnPreCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PRE_CRAFTING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1205,6 +1467,10 @@ bool cPluginLua::OnPreCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraf bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1225,6 +1491,10 @@ bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, int a_Bl bool cPluginLua::OnProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity & a_HitEntity) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_ENTITY]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1245,6 +1515,10 @@ bool cPluginLua::OnProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity bool cPluginLua::OnServerPing(cClientHandle & a_ClientHandle, AString & a_ServerDescription, int & a_OnlinePlayersCount, int & a_MaxPlayersCount, AString & a_Favicon) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SERVER_PING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1265,6 +1539,10 @@ bool cPluginLua::OnServerPing(cClientHandle & a_ClientHandle, AString & a_Server bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNED_ENTITY]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1285,6 +1563,10 @@ bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity) bool cPluginLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNED_MONSTER]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1305,6 +1587,10 @@ bool cPluginLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster) bool cPluginLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNING_ENTITY]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1325,6 +1611,10 @@ bool cPluginLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity) bool cPluginLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNING_MONSTER]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1345,6 +1635,10 @@ bool cPluginLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster) bool cPluginLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_TAKE_DAMAGE]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1370,6 +1664,10 @@ bool cPluginLua::OnUpdatedSign( ) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATED_SIGN]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1395,6 +1693,10 @@ bool cPluginLua::OnUpdatingSign( ) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATING_SIGN]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1415,6 +1717,10 @@ bool cPluginLua::OnUpdatingSign( bool cPluginLua::OnWeatherChanged(cWorld & a_World) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1435,6 +1741,10 @@ bool cPluginLua::OnWeatherChanged(cWorld & a_World) bool cPluginLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) @@ -1455,6 +1765,10 @@ bool cPluginLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather) bool cPluginLua::OnWorldStarted(cWorld & a_World) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WORLD_STARTED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { @@ -1470,6 +1784,10 @@ bool cPluginLua::OnWorldStarted(cWorld & a_World) bool cPluginLua::OnWorldTick(cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec) { cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WORLD_TICK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { @@ -1614,6 +1932,8 @@ const char * cPluginLua::GetHookFnName(int a_HookType) case cPluginManager::HOOK_DISCONNECT: return "OnDisconnect"; case cPluginManager::HOOK_PLAYER_ANIMATION: return "OnPlayerAnimation"; case cPluginManager::HOOK_ENTITY_ADD_EFFECT: return "OnEntityAddEffect"; + case cPluginManager::HOOK_ENTITY_CHANGING_WORLD: return "OnEntityChangingWorld"; + case cPluginManager::HOOK_ENTITY_CHANGED_WORLD: return "OnEntityChangedWorld"; case cPluginManager::HOOK_ENTITY_TELEPORT: return "OnEntityTeleport"; case cPluginManager::HOOK_EXECUTE_COMMAND: return "OnExecuteCommand"; case cPluginManager::HOOK_HANDSHAKE: return "OnHandshake"; @@ -1736,40 +2056,29 @@ void cPluginLua::AddResettable(cPluginLua::cResettablePtr a_Resettable) -AString cPluginLua::HandleWebRequest(const HTTPRequest * a_Request) +AString cPluginLua::HandleWebRequest(const HTTPRequest & a_Request) { - cCSLock Lock(m_CriticalSection); - std::string RetVal = ""; - - std::pair< std::string, std::string > TabName = GetTabNameForRequest(a_Request); - std::string SafeTabName = TabName.second; - if (SafeTabName.empty()) + // Find the tab to use for the request: + auto TabName = GetTabNameForRequest(a_Request); + AString SafeTabTitle = TabName.second; + if (SafeTabTitle.empty()) { return ""; } - - sWebPluginTab * Tab = 0; - for (TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr) + auto Tab = GetTabBySafeTitle(SafeTabTitle); + if (Tab == nullptr) { - if ((*itr)->SafeTitle.compare(SafeTabName) == 0) // This is the one! Rawr - { - Tab = *itr; - break; - } + return ""; } - if (Tab != nullptr) + // Get the page content from the plugin: + cCSLock Lock(m_CriticalSection); + AString Contents = Printf("WARNING: WebPlugin tab '%s' did not return a string!", Tab->m_Title.c_str()); + if (!m_LuaState.Call(Tab->m_UserData, &a_Request, cLuaState::Return, Contents)) { - AString Contents = Printf("WARNING: WebPlugin tab '%s' did not return a string!", Tab->Title.c_str()); - if (!m_LuaState.Call(Tab->UserData, a_Request, cLuaState::Return, Contents)) - { - return "Lua encountered error while processing the page request"; - } - - RetVal += Contents; + return "Lua encountered error while processing the page request"; } - - return RetVal; + return Contents; } @@ -1784,13 +2093,7 @@ bool cPluginLua::AddWebTab(const AString & a_Title, lua_State * a_LuaState, int LOGERROR("Only allowed to add a tab to a WebPlugin of your own Plugin!"); return false; } - sWebPluginTab * Tab = new sWebPluginTab(); - Tab->Title = a_Title; - Tab->SafeTitle = SafeString(a_Title); - - Tab->UserData = a_FunctionReference; - - GetTabs().push_back(Tab); + AddNewWebTab(a_Title, a_FunctionReference); return true; } |