diff options
Diffstat (limited to 'src/Bindings/LuaChunkStay.cpp')
-rw-r--r-- | src/Bindings/LuaChunkStay.cpp | 35 |
1 files changed, 19 insertions, 16 deletions
diff --git a/src/Bindings/LuaChunkStay.cpp b/src/Bindings/LuaChunkStay.cpp index 57b43ea5c..01136fb3e 100644 --- a/src/Bindings/LuaChunkStay.cpp +++ b/src/Bindings/LuaChunkStay.cpp @@ -11,9 +11,7 @@ -cLuaChunkStay::cLuaChunkStay() -{ -} +cLuaChunkStay::cLuaChunkStay() {} @@ -25,12 +23,16 @@ bool cLuaChunkStay::AddChunks(const cLuaState::cStackTable & a_ChunkCoordsTable) ASSERT(m_Chunks.empty()); // Add each set of coords: - a_ChunkCoordsTable.ForEachArrayElement([=](cLuaState & a_LuaState, int a_Index) + a_ChunkCoordsTable.ForEachArrayElement( + [=](cLuaState & a_LuaState, int a_Index) { if (!lua_istable(a_LuaState, -1)) { - LOGWARNING("%s: Element #%d is not a table (got %s). Ignoring the element.", - __FUNCTION__, a_Index, lua_typename(a_LuaState, -1) + LOGWARNING( + "%s: Element #%d is not a table (got %s). Ignoring the element.", + __FUNCTION__, + a_Index, + lua_typename(a_LuaState, -1) ); a_LuaState.LogStackTrace(); lua_pop(a_LuaState, 1); @@ -63,8 +65,11 @@ void cLuaChunkStay::AddChunkCoord(cLuaState & L, int a_Index) int NumCoords = luaL_getn(L, -1); if (NumCoords != 2) { - LOGWARNING("%s: Element #%d doesn't contain 2 coords (got %d). Ignoring the element.", - __FUNCTION__, a_Index, NumCoords + LOGWARNING( + "%s: Element #%d doesn't contain 2 coords (got %d). Ignoring the element.", + __FUNCTION__, + a_Index, + NumCoords ); return; } @@ -81,9 +86,7 @@ void cLuaChunkStay::AddChunkCoord(cLuaState & L, int a_Index) { if ((itr->m_ChunkX == ChunkX) && (itr->m_ChunkZ == ChunkZ)) { - LOGWARNING("%s: Element #%d is a duplicate, ignoring it.", - __FUNCTION__, a_Index - ); + LOGWARNING("%s: Element #%d is a duplicate, ignoring it.", __FUNCTION__, a_Index); return; } } // for itr - m_Chunks[] @@ -95,7 +98,11 @@ void cLuaChunkStay::AddChunkCoord(cLuaState & L, int a_Index) -void cLuaChunkStay::Enable(cChunkMap & a_ChunkMap, cLuaState::cCallbackPtr a_OnChunkAvailable, cLuaState::cCallbackPtr a_OnAllChunksAvailable) +void cLuaChunkStay::Enable( + cChunkMap & a_ChunkMap, + cLuaState::cCallbackPtr a_OnChunkAvailable, + cLuaState::cCallbackPtr a_OnAllChunksAvailable +) { m_OnChunkAvailable = std::move(a_OnChunkAvailable); m_OnAllChunksAvailable = std::move(a_OnAllChunksAvailable); @@ -145,7 +152,3 @@ void cLuaChunkStay::OnDisabled(void) // This object is no longer needed, delete it delete this; } - - - - |