diff options
Diffstat (limited to 'source/cTCPLink.cpp')
-rw-r--r-- | source/cTCPLink.cpp | 258 |
1 files changed, 129 insertions, 129 deletions
diff --git a/source/cTCPLink.cpp b/source/cTCPLink.cpp index 0ade65d55..22151b32a 100644 --- a/source/cTCPLink.cpp +++ b/source/cTCPLink.cpp @@ -1,129 +1,129 @@ -
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "cTCPLink.h"
-#include "cSocket.h"
-
-
-
-
-
-#ifdef _WIN32
- #define MSG_NOSIGNAL (0)
-#endif
-#ifdef __MACH__
- #define MSG_NOSIGNAL (0)
-#endif
-
-
-
-
-
-cTCPLink::cTCPLink()
- : m_Socket( 0 )
- , m_StopEvent( new cEvent() )
-{
-}
-
-cTCPLink::~cTCPLink()
-{
- if( m_Socket )
- {
- CloseSocket();
- m_StopEvent->Wait();
- }
- delete m_StopEvent;
-}
-
-void cTCPLink::CloseSocket()
-{
- if( m_Socket )
- {
- m_Socket.CloseSocket();
- m_Socket = 0;
- }
-}
-
-bool cTCPLink::Connect( const AString & a_Address, unsigned int a_Port )
-{
- if( m_Socket )
- {
- LOGWARN("WARNING: cTCPLink Connect() called while still connected. ALWAYS disconnect before re-connecting!");
- }
-
- m_Socket = cSocket::CreateSocket();
- if( !m_Socket.IsValid() )
- {
- LOGERROR("cTCPLink: Failed to create socket");
- return false;
- }
-
- if (m_Socket.Connect(a_Address, a_Port) != 0)
- {
- LOGWARN("cTCPLink: Cannot connect to server \"%s\" (%s)", m_Socket.GetLastErrorString().c_str());
- m_Socket.CloseSocket();
- return false;
- }
-
- cThread( ReceiveThread, this );
-
- return true;
-}
-
-
-
-
-
-int cTCPLink::Send(const char * a_Data, unsigned int a_Size, int a_Flags /* = 0 */ )
-{
- (void)a_Flags;
- if (!m_Socket.IsValid())
- {
- LOGWARN("cTCPLink: Trying to send data without a valid connection!");
- return -1;
- }
- return m_Socket.Send(a_Data, a_Size);
-}
-
-
-
-
-
-int cTCPLink::SendMessage(const char * a_Message, int a_Flags /* = 0 */ )
-{
- (void)a_Flags;
- if (!m_Socket.IsValid())
- {
- LOGWARN("cTCPLink: Trying to send message without a valid connection!");
- return -1;
- }
- return m_Socket.Send(a_Message, strlen(a_Message));
-}
-
-
-
-
-
-void cTCPLink::ReceiveThread( void* a_Param)
-{
- cTCPLink* self = (cTCPLink*)a_Param;
- cSocket Socket = self->m_Socket;
- int Received = 0;
- do
- {
- char Data[256];
- Received = Socket.Receive(Data, sizeof(Data), 0);
- self->ReceivedData( Data, ((Received > 0) ? Received : -1) );
- } while ( Received > 0 );
-
- LOGINFO("cTCPLink Disconnected (%i)", Received );
-
- if (Socket == self->m_Socket)
- {
- self->m_StopEvent->Set();
- }
-}
-
-
-
-
+ +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "cTCPLink.h" +#include "cSocket.h" + + + + + +#ifdef _WIN32 + #define MSG_NOSIGNAL (0) +#endif +#ifdef __MACH__ + #define MSG_NOSIGNAL (0) +#endif + + + + + +cTCPLink::cTCPLink() + : m_Socket( 0 ) + , m_StopEvent( new cEvent() ) +{ +} + +cTCPLink::~cTCPLink() +{ + if( m_Socket ) + { + CloseSocket(); + m_StopEvent->Wait(); + } + delete m_StopEvent; +} + +void cTCPLink::CloseSocket() +{ + if( m_Socket ) + { + m_Socket.CloseSocket(); + m_Socket = 0; + } +} + +bool cTCPLink::Connect( const AString & a_Address, unsigned int a_Port ) +{ + if( m_Socket ) + { + LOGWARN("WARNING: cTCPLink Connect() called while still connected. ALWAYS disconnect before re-connecting!"); + } + + m_Socket = cSocket::CreateSocket(); + if( !m_Socket.IsValid() ) + { + LOGERROR("cTCPLink: Failed to create socket"); + return false; + } + + if (m_Socket.Connect(a_Address, a_Port) != 0) + { + LOGWARN("cTCPLink: Cannot connect to server \"%s\" (%s)", m_Socket.GetLastErrorString().c_str()); + m_Socket.CloseSocket(); + return false; + } + + cThread( ReceiveThread, this ); + + return true; +} + + + + + +int cTCPLink::Send(const char * a_Data, unsigned int a_Size, int a_Flags /* = 0 */ ) +{ + (void)a_Flags; + if (!m_Socket.IsValid()) + { + LOGWARN("cTCPLink: Trying to send data without a valid connection!"); + return -1; + } + return m_Socket.Send(a_Data, a_Size); +} + + + + + +int cTCPLink::SendMessage(const char * a_Message, int a_Flags /* = 0 */ ) +{ + (void)a_Flags; + if (!m_Socket.IsValid()) + { + LOGWARN("cTCPLink: Trying to send message without a valid connection!"); + return -1; + } + return m_Socket.Send(a_Message, strlen(a_Message)); +} + + + + + +void cTCPLink::ReceiveThread( void* a_Param) +{ + cTCPLink* self = (cTCPLink*)a_Param; + cSocket Socket = self->m_Socket; + int Received = 0; + do + { + char Data[256]; + Received = Socket.Receive(Data, sizeof(Data), 0); + self->ReceivedData( Data, ((Received > 0) ? Received : -1) ); + } while ( Received > 0 ); + + LOGINFO("cTCPLink Disconnected (%i)", Received ); + + if (Socket == self->m_Socket) + { + self->m_StopEvent->Set(); + } +} + + + + |