diff options
Diffstat (limited to 'source/cServer.h')
-rw-r--r-- | source/cServer.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/source/cServer.h b/source/cServer.h new file mode 100644 index 000000000..c8a669949 --- /dev/null +++ b/source/cServer.h @@ -0,0 +1,53 @@ +#pragma once
+
+class cEvent;
+class cSemaphore;
+class cCriticalSection;
+class cPlayer;
+class cClientHandle;
+class cPacket;
+class cServer //tolua_export
+{ //tolua_export
+public: //tolua_export
+ static cServer * GetServer(); //tolua_export
+
+ bool InitServer( int a_Port = 25565 );
+
+ int GetPort() { return m_iServerPort; }
+ bool IsConnected(){return m_bIsConnected;} // returns connection status
+ void StartListenClient(); // Listen to client
+ int RecClient(cClientHandle *sRecSocket); // receive message for a particular socket
+
+ void Broadcast( const cPacket & a_Packet, cClientHandle* a_Exclude = 0 );
+ void SendAllEntitiesTo( cClientHandle* a_Target );
+
+ bool Tick(float a_Dt);
+
+ void StartListenThread();
+
+ bool Command( cClientHandle & a_Client, const char* a_Cmd );
+ void ServerCommand( const char* a_Cmd ); //tolua_export
+ void Shutdown();
+
+ void SendMessage( const char* a_Message, cPlayer* a_Player = 0, bool a_bExclude = false ); //tolua_export
+
+ static void ServerListenThread( void* a_Args );
+
+ const char* GetServerID();
+private:
+ friend class cRoot; // so cRoot can create and destroy cServer
+ cServer();
+ ~cServer();
+
+ struct sServerState;
+ sServerState* m_pState;
+
+ // Time since server was started
+ float m_Millisecondsf;
+ unsigned int m_Milliseconds;
+
+ bool m_bIsConnected; // true - connected false - not connected
+ int m_iServerPort;
+
+ bool m_bRestarting;
+}; //tolua_export
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