diff options
Diffstat (limited to 'source/cPawn.h')
-rw-r--r-- | source/cPawn.h | 164 |
1 files changed, 82 insertions, 82 deletions
diff --git a/source/cPawn.h b/source/cPawn.h index 11b59575e..2c4444174 100644 --- a/source/cPawn.h +++ b/source/cPawn.h @@ -1,82 +1,82 @@ -
-#pragma once
-
-#include "cEntity.h"
-
-
-
-
-
-struct TakeDamageInfo //tolua_export
-{ //tolua_export
- int Damage; //tolua_export
- cEntity* Instigator; //tolua_export
-}; //tolua_export
-
-
-
-
-
-class cPawn : public cEntity //tolua_export
-{ //tolua_export
-public:
- CLASS_PROTOTYPE();
-
- cPawn();
- virtual ~cPawn();
-
- virtual void TeleportToEntity( cEntity* a_Entity ); //tolua_export
- virtual void TeleportTo( const double & a_PosX, const double & a_PosY, const double & a_PosZ ); //tolua_export
-
- virtual void Tick(float a_Dt) override;
-
- void Heal( int a_Health ); //tolua_export
- virtual void TakeDamage( int a_Damage, cEntity* a_Instigator ); //tolua_export
- virtual void KilledBy( cEntity* a_Killer ); //tolua_export
- int GetHealth() { return m_Health; } //tolua_export
-
- enum MetaData {NORMAL, BURNING, CROUCHED, RIDING, SPRINTING, EATING, BLOCKING};
-
- virtual void SetMetaData(MetaData a_MetaData);
- virtual MetaData GetMetaData() { return m_MetaData; }
-
- virtual void InStateBurning(float a_Dt);
-
- virtual void CheckMetaDataBurn();
-
- virtual void SetMaxHealth(short a_MaxHealth);
- virtual short GetMaxHealth() { return m_MaxHealth; }
-
- //virtual void SetMaxFood(short a_MaxFood);
- virtual short GetMaxFood() { return m_MaxFoodLevel / 6; }
- virtual short GetFood() { return m_FoodLevel / 6; }
-
- //virtual void SetMaxFoodSaturation(float a_MaxFoodSaturation);
- virtual float GetMaxFoodSaturation() { return fmod(m_MaxFoodLevel, 6.f); }
- virtual float GetFoodSaturation() { return fmod(m_FoodLevel, 6.f); }
-
- virtual void SetMaxFoodLevel(short a_MaxFoodLevel);
- virtual short GetMaxFoodLevel() { return m_MaxFoodLevel; }
-
-protected:
-
- short m_Health;
- short m_FoodLevel;
- short m_MaxHealth;
- short m_MaxFoodLevel;
-
- bool m_bBurnable;
-
- MetaData m_MetaData;
-
- double m_LastPosX, m_LastPosY, m_LastPosZ;
- float m_TimeLastTeleportPacket;
-
- float m_FireDamageInterval;
- float m_BurnPeriod;
-
-}; //tolua_export
-
-
-
-
+ +#pragma once + +#include "cEntity.h" + + + + + +struct TakeDamageInfo //tolua_export +{ //tolua_export + int Damage; //tolua_export + cEntity* Instigator; //tolua_export +}; //tolua_export + + + + + +class cPawn : public cEntity //tolua_export +{ //tolua_export +public: + CLASS_PROTOTYPE(); + + cPawn(); + virtual ~cPawn(); + + virtual void TeleportToEntity( cEntity* a_Entity ); //tolua_export + virtual void TeleportTo( const double & a_PosX, const double & a_PosY, const double & a_PosZ ); //tolua_export + + virtual void Tick(float a_Dt) override; + + void Heal( int a_Health ); //tolua_export + virtual void TakeDamage( int a_Damage, cEntity* a_Instigator ); //tolua_export + virtual void KilledBy( cEntity* a_Killer ); //tolua_export + int GetHealth() { return m_Health; } //tolua_export + + enum MetaData {NORMAL, BURNING, CROUCHED, RIDING, SPRINTING, EATING, BLOCKING}; + + virtual void SetMetaData(MetaData a_MetaData); + virtual MetaData GetMetaData() { return m_MetaData; } + + virtual void InStateBurning(float a_Dt); + + virtual void CheckMetaDataBurn(); + + virtual void SetMaxHealth(short a_MaxHealth); + virtual short GetMaxHealth() { return m_MaxHealth; } + + //virtual void SetMaxFood(short a_MaxFood); + virtual short GetMaxFood() { return m_MaxFoodLevel / 6; } + virtual short GetFood() { return m_FoodLevel / 6; } + + //virtual void SetMaxFoodSaturation(float a_MaxFoodSaturation); + virtual float GetMaxFoodSaturation() { return fmod(m_MaxFoodLevel, 6.f); } + virtual float GetFoodSaturation() { return fmod(m_FoodLevel, 6.f); } + + virtual void SetMaxFoodLevel(short a_MaxFoodLevel); + virtual short GetMaxFoodLevel() { return m_MaxFoodLevel; } + +protected: + + short m_Health; + short m_FoodLevel; + short m_MaxHealth; + short m_MaxFoodLevel; + + bool m_bBurnable; + + MetaData m_MetaData; + + double m_LastPosX, m_LastPosY, m_LastPosZ; + float m_TimeLastTeleportPacket; + + float m_FireDamageInterval; + float m_BurnPeriod; + +}; //tolua_export + + + + |