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-rw-r--r--source/cChunk.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/cChunk.h b/source/cChunk.h
index 2fec4bcbe..8e0e9e627 100644
--- a/source/cChunk.h
+++ b/source/cChunk.h
@@ -178,7 +178,6 @@ public:
void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z); // [x, y, z] in world block coords
inline void RecalculateLighting() { m_bCalculateLighting = true; } // Recalculate lighting next tick
- inline void RecalculateHeightmap() { m_bCalculateHeightmap = true; } // Recalculate heightmap next tick
void SpreadLight(char* a_LightBuffer);
void CalculateLighting(); // Recalculate right now
void CalculateHeightmap();
@@ -250,7 +249,6 @@ private:
cBlockEntityList m_BlockEntities;
bool m_bCalculateLighting;
- bool m_bCalculateHeightmap;
int m_PosX, m_PosY, m_PosZ;
cWorld * m_World;