diff options
Diffstat (limited to '')
-rw-r--r-- | source/cChunk.cpp | 20 |
1 files changed, 14 insertions, 6 deletions
diff --git a/source/cChunk.cpp b/source/cChunk.cpp index 0fb4e94a1..217169c67 100644 --- a/source/cChunk.cpp +++ b/source/cChunk.cpp @@ -69,7 +69,6 @@ cChunk::cChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cChunkMap * a_ChunkMap, : m_PosX( a_ChunkX )
, m_PosY( a_ChunkY )
, m_PosZ( a_ChunkZ )
- , m_BlockTickNum( 0 )
, m_BlockTickX( 0 )
, m_BlockTickY( 0 )
, m_BlockTickZ( 0 )
@@ -533,14 +532,23 @@ void cChunk::TickBlocks(MTRand & a_TickRandom) int RandomX = a_TickRandom.randInt();
int RandomY = a_TickRandom.randInt();
int RandomZ = a_TickRandom.randInt();
+ int TickX = m_BlockTickX;
+ int TickY = m_BlockTickY;
+ int TickZ = m_BlockTickZ;
for (int i = 0; i < 50; i++)
{
- m_BlockTickX = (m_BlockTickX + RandomX) % Width;
- m_BlockTickY = (m_BlockTickY + RandomY) % Height;
- m_BlockTickZ = (m_BlockTickZ + RandomZ) % Width;
-
- if (m_BlockTickY > m_HeightMap[ m_BlockTickX + m_BlockTickZ * Width])
+ // This weird construct (*2, then /2) is needed,
+ // otherwise the blocktick distribution is too biased towards even coords!
+
+ TickX = (TickX + RandomX) % (Width * 2);
+ TickY = (TickY + RandomY) % (Height * 2);
+ TickZ = (TickZ + RandomZ) % (Width * 2);
+ m_BlockTickX = TickX / 2;
+ m_BlockTickY = TickY / 2;
+ m_BlockTickZ = TickZ / 2;
+
+ if (m_BlockTickY > cChunkDef::GetHeight(m_HeightMap, m_BlockTickX, m_BlockTickZ))
{
continue; // It's all air up here
}
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