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-rw-r--r--source/WorldStorage/NBTChunkSerializer.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/source/WorldStorage/NBTChunkSerializer.cpp b/source/WorldStorage/NBTChunkSerializer.cpp
index 8b2d969f8..11dc50ee3 100644
--- a/source/WorldStorage/NBTChunkSerializer.cpp
+++ b/source/WorldStorage/NBTChunkSerializer.cpp
@@ -255,11 +255,8 @@ void cNBTChunkSerializer::AddBasicEntity(cEntity * a_Entity, const AString & a_C
void cNBTChunkSerializer::AddBoatEntity(cBoat * a_Boat)
{
- const char * EntityClass = NULL;
- EntityClass = "Boat";
-
m_Writer.BeginCompound("");
- AddBasicEntity(a_Boat, EntityClass);
+ AddBasicEntity(a_Boat, "Boat");
m_Writer.EndCompound();
}
@@ -355,7 +352,7 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile)
m_Writer.AddShort("xTile", (Int16)floor(Pos.x));
m_Writer.AddShort("yTile", (Int16)floor(Pos.y));
m_Writer.AddShort("zTile", (Int16)floor(Pos.z));
- m_Writer.AddShort("inTile", 0); // TODO: Query the block type (is it needed?)
+ m_Writer.AddShort("inTile", 0); // TODO: Query the block type
m_Writer.AddShort("shake", 0); // TODO: Any shake?
m_Writer.AddByte ("inGround", a_Projectile->IsInGround() ? 1 : 0);
@@ -375,6 +372,7 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile)
}
case cProjectileEntity::pkFireCharge:
case cProjectileEntity::pkWitherSkull:
+ case cProjectileEntity::pkEnderPearl:
{
m_Writer.BeginList("Motion", TAG_Double);
m_Writer.AddDouble("", a_Projectile->GetSpeedX());