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-rw-r--r--source/Stairs.h25
1 files changed, 14 insertions, 11 deletions
diff --git a/source/Stairs.h b/source/Stairs.h
index 41e57a0fe..6d3a5a45c 100644
--- a/source/Stairs.h
+++ b/source/Stairs.h
@@ -5,19 +5,21 @@
-class cStairs // tolua_export
-{ // tolua_export
+// tolua_begin
+
+class cStairs
+{
public:
/// Converts player rotation to stair rotation metadata. To get upside-down stairs, OR with 0x4
- static NIBBLETYPE RotationToMetaData(float a_Rotation) // tolua_export
- { // tolua_export
- a_Rotation += 90 + 45; // So its not aligned with axis
- NIBBLETYPE result = 0x0;
- if (a_Rotation > 360.f)
+ static NIBBLETYPE RotationToMetaData(double a_Rotation)
+ {
+ a_Rotation += 90 + 45; // So its not aligned with axis
+ NIBBLETYPE result = 0x0;
+ if (a_Rotation > 360)
{
- a_Rotation -= 360.f;
+ a_Rotation -= 360;
}
- if ((a_Rotation >= 0.f) && (a_Rotation < 90.f))
+ if ((a_Rotation >= 0) && (a_Rotation < 90))
{
return 0x0;
}
@@ -33,9 +35,10 @@ public:
{
return 0x3;
}
- } // tolua_export
-} ; // tolua_export
+ }
+} ;
+// tolua_end