diff options
Diffstat (limited to 'source/Protocol')
-rw-r--r-- | source/Protocol/Protocol17x.cpp | 39 |
1 files changed, 32 insertions, 7 deletions
diff --git a/source/Protocol/Protocol17x.cpp b/source/Protocol/Protocol17x.cpp index d0ecc5583..2b3f3b613 100644 --- a/source/Protocol/Protocol17x.cpp +++ b/source/Protocol/Protocol17x.cpp @@ -20,6 +20,7 @@ Implements the 1.7.x protocol classes: #include "../Entities/FallingBlock.h" #include "../Entities/Pickup.h" #include "../Entities/Player.h" +#include "../UI/Window.h" @@ -790,7 +791,7 @@ void cProtocol172::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_Bloc void cProtocol172::SendWeather(eWeather a_Weather) { - cPacketizer Pkt(*this, 0x2b); + cPacketizer Pkt(*this, 0x2b); // Change Game State packet Pkt.WriteByte((a_Weather == wSunny) ? 2 : 1); // begin rain / end rain Pkt.WriteFloat(0); // unused } @@ -799,18 +800,27 @@ void cProtocol172::SendWeather(eWeather a_Weather) -void cProtocol172::SendWholeInventory(const cWindow & a_Window) +void cProtocol172::SendWholeInventory(const cWindow & a_Window) { - // TODO + cPacketizer Pkt(*this, 0x30); // Window Items packet + Pkt.WriteChar(a_Window.GetWindowID()); + Pkt.WriteShort(a_Window.GetNumSlots()); + cItems Slots; + a_Window.GetSlots(*(m_Client->GetPlayer()), Slots); + for (cItems::const_iterator itr = Slots.begin(), end = Slots.end(); itr != end; ++itr) + { + Pkt.WriteItem(*itr); + } // for itr - Slots[] } -void cProtocol172::SendWindowClose(const cWindow & a_Window) +void cProtocol172::SendWindowClose(const cWindow & a_Window) { - // TODO + cPacketizer Pkt(*this, 0x2e); + Pkt.WriteChar(a_Window.GetWindowID()); } @@ -819,7 +829,19 @@ void cProtocol172::SendWindowClose(const cWindow & a_Window) void cProtocol172::SendWindowOpen(char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots) { - // TODO + cPacketizer Pkt(*this, 0x2d); + Pkt.WriteChar(a_WindowID); + Pkt.WriteChar(a_WindowType); + Pkt.WriteString(a_WindowTitle); + Pkt.WriteChar(a_NumSlots); + Pkt.WriteBool(true); + /* + // TODO: + if (a_WindowType == cWindow::wtHorse) + { + Pkt.WriteInt(HorseID); + } + */ } @@ -828,7 +850,10 @@ void cProtocol172::SendWindowOpen(char a_WindowID, char a_WindowType, const AStr void cProtocol172::SendWindowProperty(const cWindow & a_Window, short a_Property, short a_Value) { - // TODO + cPacketizer Pkt(*this, 0x31); // Window Property packet + Pkt.WriteChar(a_Window.GetWindowID()); + Pkt.WriteShort(a_Property); + Pkt.WriteShort(a_Value); } |