diff options
Diffstat (limited to 'source/Plugin_NewLua.cpp')
-rw-r--r-- | source/Plugin_NewLua.cpp | 36 |
1 files changed, 34 insertions, 2 deletions
diff --git a/source/Plugin_NewLua.cpp b/source/Plugin_NewLua.cpp index d83a88f96..249c9fafd 100644 --- a/source/Plugin_NewLua.cpp +++ b/source/Plugin_NewLua.cpp @@ -1210,7 +1210,7 @@ bool cPlugin_NewLua::OnUpdatingSign( -bool cPlugin_NewLua::OnWeatherChanged(cWorld * a_World) +bool cPlugin_NewLua::OnWeatherChanged(cWorld & a_World) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_WEATHER_CHANGED); @@ -1220,7 +1220,7 @@ bool cPlugin_NewLua::OnWeatherChanged(cWorld * a_World) return false; } - tolua_pushusertype(m_LuaState, (void *)a_World, "cWorld"); + tolua_pushusertype(m_LuaState, &a_World, "cWorld"); if (!CallFunction(1, 1, FnName)) { @@ -1236,6 +1236,37 @@ bool cPlugin_NewLua::OnWeatherChanged(cWorld * a_World) +bool cPlugin_NewLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather) +{ + cCSLock Lock(m_CriticalSection); + const char * FnName = GetHookFnName(cPluginManager::HOOK_WEATHER_CHANGED); + ASSERT(FnName != NULL); + if (!PushFunction(FnName)) + { + return false; + } + + tolua_pushusertype(m_LuaState, &a_World, "cWorld"); + tolua_pushnumber (m_LuaState, a_NewWeather); + + if (!CallFunction(2, 2, FnName)) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); + if (lua_isnumber(m_LuaState, -2)) + { + a_NewWeather = (eWeather)lua_tointeger(m_LuaState, -2); + } + lua_pop(m_LuaState, 1); + return bRetVal; +} + + + + + bool cPlugin_NewLua::HandleCommand(const AStringVector & a_Split, cPlayer * a_Player) { ASSERT(!a_Split.empty()); @@ -1395,6 +1426,7 @@ const char * cPlugin_NewLua::GetHookFnName(cPluginManager::PluginHook a_Hook) case cPluginManager::HOOK_UPDATED_SIGN: return "OnUpdatedSign"; case cPluginManager::HOOK_UPDATING_SIGN: return "OnUpdatingSign"; case cPluginManager::HOOK_WEATHER_CHANGED: return "OnWeatherChanged"; + case cPluginManager::HOOK_WEATHER_CHANGING: return "OnWeatherChanging"; default: return NULL; } // switch (a_Hook) } |