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-rw-r--r--source/Player.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/Player.h b/source/Player.h
index d64cc7581..866798159 100644
--- a/source/Player.h
+++ b/source/Player.h
@@ -41,6 +41,8 @@ public:
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override { };
+
/// Returns the curently equipped weapon; empty item if none
virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); }