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Diffstat (limited to 'source/Mobs/Zombie.cpp')
-rw-r--r-- | source/Mobs/Zombie.cpp | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/source/Mobs/Zombie.cpp b/source/Mobs/Zombie.cpp new file mode 100644 index 000000000..d0a929519 --- /dev/null +++ b/source/Mobs/Zombie.cpp @@ -0,0 +1,44 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "Zombie.h" + + + + + +cZombie::cZombie(void) : + super("Zombie", 54, "mob.zombie.hurt", "mob.zombie.death", 0.6, 1.8) +{ +} + + + + + +void cZombie::Tick(float a_Dt, cChunk & a_Chunk) +{ + super::Tick(a_Dt, a_Chunk); + + // TODO Same as in cSkeleton :D + if ((GetWorld()->GetTimeOfDay() < (12000 + 1000)) && !IsOnFire()) + { + // Burn for 10 ticks, then decide again + StartBurning(10); + } +} + + + + + +void cZombie::GetDrops(cItems & a_Drops, cEntity * a_Killer) +{ + AddRandomDropItem(a_Drops, 0, 2, E_ITEM_ROTTEN_FLESH); + + // TODO: Rare drops +} + + + + |