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-rw-r--r--source/Mobs/Zombie.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/source/Mobs/Zombie.cpp b/source/Mobs/Zombie.cpp
index cf0391b4c..d0a929519 100644
--- a/source/Mobs/Zombie.cpp
+++ b/source/Mobs/Zombie.cpp
@@ -8,7 +8,7 @@
cZombie::cZombie(void) :
- super("Zombie", 54, "mob.zombie.hurt", "mob.zombie.death")
+ super("Zombie", 54, "mob.zombie.hurt", "mob.zombie.death", 0.6, 1.8)
{
}
@@ -21,9 +21,10 @@ void cZombie::Tick(float a_Dt, cChunk & a_Chunk)
super::Tick(a_Dt, a_Chunk);
// TODO Same as in cSkeleton :D
- if ((GetWorld()->GetTimeOfDay() < (12000 + 1000)) && !IsBurning())
+ if ((GetWorld()->GetTimeOfDay() < (12000 + 1000)) && !IsOnFire())
{
- SetMetaData(BURNING); // BURN, BABY, BURN! >:D
+ // Burn for 10 ticks, then decide again
+ StartBurning(10);
}
}
@@ -31,7 +32,7 @@ void cZombie::Tick(float a_Dt, cChunk & a_Chunk)
-void cZombie::GetDrops(cItems & a_Drops, cPawn * a_Killer)
+void cZombie::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
AddRandomDropItem(a_Drops, 0, 2, E_ITEM_ROTTEN_FLESH);