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-rw-r--r--source/Chunk.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/Chunk.h b/source/Chunk.h
index 0d7479347..895b407a3 100644
--- a/source/Chunk.h
+++ b/source/Chunk.h
@@ -207,6 +207,9 @@ public:
/// Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found.
bool DoWithEntityByID(int a_EntityID, cEntityCallback & a_Callback, bool & a_CallbackResult); // Lua-accessible
+ /// Calls the callback for each block entity; returns true if all block entities processed, false if the callback aborted by returning true
+ bool ForEachBlockEntity(cBlockEntityCallback & a_Callback); // Lua-accessible
+
/// Calls the callback for each chest; returns true if all chests processed, false if the callback aborted by returning true
bool ForEachChest(cChestCallback & a_Callback); // Lua-accessible
@@ -222,6 +225,9 @@ public:
/// Calls the callback for each furnace; returns true if all furnaces processed, false if the callback aborted by returning true
bool ForEachFurnace(cFurnaceCallback & a_Callback); // Lua-accessible
+ /// Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found
+ bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback); // Lua-acessible
+
/// Calls the callback for the chest at the specified coords; returns false if there's no chest at those coords, true if found
bool DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback); // Lua-acessible