diff options
Diffstat (limited to '')
-rw-r--r-- | source/Blocks/BlockDoor.h | 67 |
1 files changed, 63 insertions, 4 deletions
diff --git a/source/Blocks/BlockDoor.h b/source/Blocks/BlockDoor.h index d2bb27901..0e4a5ff52 100644 --- a/source/Blocks/BlockDoor.h +++ b/source/Blocks/BlockDoor.h @@ -3,6 +3,8 @@ #include "BlockHandler.h"
#include "../World.h"
+#include "../Doors.h"
+#include "../Player.h"
@@ -13,32 +15,89 @@ class cBlockDoorHandler : {
public:
cBlockDoorHandler(BLOCKTYPE a_BlockType);
- virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) override;
+
virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override;
+ virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
virtual const char * GetStepSound(void) override;
+
+ virtual bool GetPlacementBlockTypeMeta(
+ cWorld * a_World, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+ ) override
+ {
+ // If clicking a bottom face, place the door one block lower:
+ if (a_BlockFace == BLOCK_FACE_BOTTOM)
+ {
+ a_BlockY--;
+ }
+
+ if (
+ !CanReplaceBlock(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)) ||
+ !CanReplaceBlock(a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))
+ )
+ {
+ return false;
+ }
+
+ a_BlockType = m_BlockType;
+ a_BlockMeta = cDoors::RotationToMetaData(a_Player->GetRotation());
+ return true;
+ }
+
+
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
a_Pickups.push_back(cItem((m_BlockType == E_BLOCK_WOODEN_DOOR) ? E_ITEM_WOODEN_DOOR : E_ITEM_IRON_DOOR, 1, 0));
}
- virtual bool IsUseable() override
+
+ virtual void OnPlacedByPlayer(
+ cWorld * a_World, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
+ ) override;
+
+
+ virtual bool IsUseable(void) override
{
return true;
}
- virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override;
virtual bool CanBePlacedOnSide(void) override
{
return false;
}
+
virtual bool CanBeAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
return (a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ) != E_BLOCK_AIR);
}
+
+
+ bool CanReplaceBlock(BLOCKTYPE a_BlockType)
+ {
+ switch (a_BlockType)
+ {
+ case E_BLOCK_AIR:
+ case E_BLOCK_TALL_GRASS:
+ case E_BLOCK_WATER:
+ case E_BLOCK_STATIONARY_WATER:
+ case E_BLOCK_LAVA:
+ case E_BLOCK_STATIONARY_LAVA:
+ case E_BLOCK_SNOW:
+ case E_BLOCK_FIRE:
+ {
+ return true;
+ }
+ }
+ return false;
+ }
} ;
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