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-rw-r--r--source/Blocks/BlockButton.cpp32
1 files changed, 0 insertions, 32 deletions
diff --git a/source/Blocks/BlockButton.cpp b/source/Blocks/BlockButton.cpp
deleted file mode 100644
index 19b055b62..000000000
--- a/source/Blocks/BlockButton.cpp
+++ /dev/null
@@ -1,32 +0,0 @@
-
-#include "Globals.h"
-#include "BlockButton.h"
-
-
-
-
-
-cBlockButtonHandler::cBlockButtonHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
-{
-}
-
-
-
-
-
-void cBlockButtonHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- // Flip the ON bit on/off using the XOR bitwise operation
- NIBBLETYPE Meta = ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08) & 0x0f);
-
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta);
- a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, (Meta & 0x08) ? 0.6f : 0.5f);
-
- // Queue a button reset (unpress)
- a_World->QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08) & 0x0f), m_BlockType == E_BLOCK_STONE_BUTTON ? 20 : 30);
-}
-
-
-
-