diff options
Diffstat (limited to '')
-rw-r--r-- | source/BlockID.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/BlockID.cpp b/source/BlockID.cpp index c3bd3c750..ecdbc0c34 100644 --- a/source/BlockID.cpp +++ b/source/BlockID.cpp @@ -630,11 +630,13 @@ public: // TODO: Any other transparent blocks? // One hit break blocks + g_BlockOneHitDig[E_BLOCK_ACTIVE_COMPARATOR] = true; g_BlockOneHitDig[E_BLOCK_BROWN_MUSHROOM] = true; g_BlockOneHitDig[E_BLOCK_CARROTS] = true; g_BlockOneHitDig[E_BLOCK_CROPS] = true; g_BlockOneHitDig[E_BLOCK_FIRE] = true; g_BlockOneHitDig[E_BLOCK_FLOWER_POT] = true; + g_BlockOneHitDig[E_BLOCK_INACTIVE_COMPARATOR] = true; g_BlockOneHitDig[E_BLOCK_LOCKED_CHEST] = true; g_BlockOneHitDig[E_BLOCK_MELON_STEM] = true; g_BlockOneHitDig[E_BLOCK_POTATOES] = true; @@ -655,6 +657,7 @@ public: g_BlockOneHitDig[E_BLOCK_YELLOW_FLOWER] = true; // Blocks that breaks when pushed by piston + g_BlockPistonBreakable[E_BLOCK_ACTIVE_COMPARATOR] = true; g_BlockPistonBreakable[E_BLOCK_AIR] = true; g_BlockPistonBreakable[E_BLOCK_BED] = true; g_BlockPistonBreakable[E_BLOCK_BROWN_MUSHROOM] = true; @@ -662,6 +665,7 @@ public: g_BlockPistonBreakable[E_BLOCK_CROPS] = true; g_BlockPistonBreakable[E_BLOCK_DEAD_BUSH] = true; g_BlockPistonBreakable[E_BLOCK_FIRE] = true; + g_BlockPistonBreakable[E_BLOCK_INACTIVE_COMPARATOR] = true; g_BlockPistonBreakable[E_BLOCK_IRON_DOOR] = true; g_BlockPistonBreakable[E_BLOCK_JACK_O_LANTERN] = true; g_BlockPistonBreakable[E_BLOCK_LADDER] = true; @@ -694,6 +698,7 @@ public: // Blocks that can be snowed over: + g_BlockIsSnowable[E_BLOCK_ACTIVE_COMPARATOR] = false; g_BlockIsSnowable[E_BLOCK_AIR] = false; g_BlockIsSnowable[E_BLOCK_BROWN_MUSHROOM] = false; g_BlockIsSnowable[E_BLOCK_CACTUS] = false; @@ -702,6 +707,7 @@ public: g_BlockIsSnowable[E_BLOCK_FIRE] = false; g_BlockIsSnowable[E_BLOCK_GLASS] = false; g_BlockIsSnowable[E_BLOCK_ICE] = false; + g_BlockIsSnowable[E_BLOCK_INACTIVE_COMPARATOR] = false; g_BlockIsSnowable[E_BLOCK_LAVA] = false; g_BlockIsSnowable[E_BLOCK_LILY_PAD] = false; g_BlockIsSnowable[E_BLOCK_LOCKED_CHEST] = false; |