diff options
Diffstat (limited to 'source/BlockEntities')
-rw-r--r-- | source/BlockEntities/FurnaceEntity.cpp | 44 | ||||
-rw-r--r-- | source/BlockEntities/FurnaceEntity.h | 13 | ||||
-rw-r--r-- | source/BlockEntities/HopperEntity.cpp | 18 |
3 files changed, 54 insertions, 21 deletions
diff --git a/source/BlockEntities/FurnaceEntity.cpp b/source/BlockEntities/FurnaceEntity.cpp index d4dddfd89..d90746c55 100644 --- a/source/BlockEntities/FurnaceEntity.cpp +++ b/source/BlockEntities/FurnaceEntity.cpp @@ -5,6 +5,7 @@ #include "../UI/Window.h" #include "../Player.h" #include "../Root.h" +#include "../Chunk.h" #include <json/json.h> @@ -22,8 +23,10 @@ enum -cFurnaceEntity::cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ) : +cFurnaceEntity::cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) : super(E_BLOCK_FURNACE, a_BlockX, a_BlockY, a_BlockZ, ContentsWidth, ContentsHeight, NULL), + m_BlockType(a_BlockType), + m_BlockMeta(a_BlockMeta), m_CurrentRecipe(NULL), m_IsCooking(false), m_NeedCookTime(0), @@ -41,10 +44,12 @@ cFurnaceEntity::cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ) : -cFurnaceEntity::cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) : +cFurnaceEntity::cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cWorld * a_World) : super(E_BLOCK_FURNACE, a_BlockX, a_BlockY, a_BlockZ, ContentsWidth, ContentsHeight, a_World), + m_BlockType(a_BlockType), + m_BlockMeta(a_BlockMeta), m_CurrentRecipe(NULL), - m_IsCooking(false), + m_IsCooking((a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_LIT_FURNACE)), m_NeedCookTime(0), m_TimeCooked(0), m_FuelBurnTime(0), @@ -252,7 +257,7 @@ void cFurnaceEntity::BurnNewFuel(void) // The item in the fuel slot is not suitable m_FuelBurnTime = 0; m_TimeBurned = 0; - m_IsCooking = false; + SetIsCooking(false); return; } @@ -265,7 +270,7 @@ void cFurnaceEntity::BurnNewFuel(void) // Burn one new fuel: m_FuelBurnTime = NewTime; m_TimeBurned = 0; - m_IsCooking = true; + SetIsCooking(true); if (m_Contents.GetSlot(fsFuel).m_ItemType == E_ITEM_LAVA_BUCKET) { m_Contents.SetSlot(fsFuel, cItem(E_ITEM_BUCKET)); @@ -334,12 +339,12 @@ void cFurnaceEntity::UpdateInput(void) { // This input cannot be cooked m_NeedCookTime = 0; - m_IsCooking = false; + SetIsCooking(false); } else { m_NeedCookTime = m_CurrentRecipe->CookTime; - m_IsCooking = true; + SetIsCooking(true); // Start burning new fuel if there's no flame now: if (GetFuelBurnTimeLeft() <= 0) @@ -378,7 +383,7 @@ void cFurnaceEntity::UpdateOutput(void) // Cannot cook anymore: m_TimeCooked = 0; m_NeedCookTime = 0; - m_IsCooking = false; + SetIsCooking(false); return; } @@ -386,7 +391,7 @@ void cFurnaceEntity::UpdateOutput(void) // Can cook, start cooking if not already underway: m_NeedCookTime = m_CurrentRecipe->CookTime; - m_IsCooking = true; + SetIsCooking(m_FuelBurnTime > 0); } @@ -403,13 +408,13 @@ void cFurnaceEntity::UpdateIsCooking(void) ) { // Reset everything - m_IsCooking = false; + SetIsCooking(false); m_TimeCooked = 0; m_NeedCookTime = 0; return; } - m_IsCooking = true; + SetIsCooking(true); } @@ -474,3 +479,20 @@ void cFurnaceEntity::UpdateProgressBars(void) + +void cFurnaceEntity::SetIsCooking(bool a_IsCooking) +{ + if (a_IsCooking == m_IsCooking) + { + return; + } + + m_IsCooking = a_IsCooking; + + // Light or extinguish the furnace: + m_World->FastSetBlock(m_PosX, m_PosY, m_PosZ, m_IsCooking ? E_BLOCK_LIT_FURNACE : E_BLOCK_FURNACE, m_BlockMeta); +} + + + + diff --git a/source/BlockEntities/FurnaceEntity.h b/source/BlockEntities/FurnaceEntity.h index 037ed75db..ed6a7588f 100644 --- a/source/BlockEntities/FurnaceEntity.h +++ b/source/BlockEntities/FurnaceEntity.h @@ -40,12 +40,12 @@ public: }; /// Constructor used while generating a chunk; sets m_World to NULL - cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ); + cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); // tolua_end /// Constructor used for normal operation - cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); + cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cWorld * a_World); virtual ~cFurnaceEntity(); @@ -103,6 +103,12 @@ public: protected: + /// Block type of the block currently represented by this entity (changes when furnace lights up) + BLOCKTYPE m_BlockType; + + /// Block meta of the block currently represented by this entity + NIBBLETYPE m_BlockMeta; + /// The recipe for the current input slot const cFurnaceRecipe::Recipe * m_CurrentRecipe; @@ -146,6 +152,9 @@ protected: /// Broadcasts progressbar updates, if needed void UpdateProgressBars(void); + /// Sets the m_IsCooking variable, updates the furnace block type based on the value + void SetIsCooking(bool a_IsCooking); + // cItemGrid::cListener overrides: virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override; diff --git a/source/BlockEntities/HopperEntity.cpp b/source/BlockEntities/HopperEntity.cpp index 2a3813ed2..3fadf727c 100644 --- a/source/BlockEntities/HopperEntity.cpp +++ b/source/BlockEntities/HopperEntity.cpp @@ -162,11 +162,12 @@ bool cHopperEntity::MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick) bool res = false;
switch (a_Chunk.GetBlock(m_RelX, m_PosY + 1, m_RelZ))
{
- case E_BLOCK_CHEST: res = MoveItemsFromChest(a_Chunk); break;
- case E_BLOCK_FURNACE: res = MoveItemsFromFurnace(a_Chunk); break;
+ case E_BLOCK_CHEST: res = MoveItemsFromChest(a_Chunk); break;
+ case E_BLOCK_FURNACE: res = MoveItemsFromFurnace(a_Chunk); break;
case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER: res = MoveItemsFromGrid(((cDropSpenserEntity *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ))->GetContents()); break;
- case E_BLOCK_HOPPER: res = MoveItemsFromGrid(((cHopperEntity *) a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ))->GetContents()); break;
+ case E_BLOCK_DROPPER: res = MoveItemsFromGrid(((cDropSpenserEntity *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ))->GetContents()); break;
+ case E_BLOCK_HOPPER: res = MoveItemsFromGrid(((cHopperEntity *) a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ))->GetContents()); break;
+ case E_BLOCK_LIT_FURNACE: res = MoveItemsFromFurnace(a_Chunk); break;
}
// If the item has been moved, reset the last tick:
@@ -229,11 +230,12 @@ bool cHopperEntity::MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick) bool res = false;
switch (DestChunk->GetBlock(rx, by, rz))
{
- case E_BLOCK_CHEST: res = MoveItemsToChest(*DestChunk, bx, by, bz); break;
- case E_BLOCK_FURNACE: res = MoveItemsToFurnace(*DestChunk, bx, by, bz, Meta); break;
+ case E_BLOCK_CHEST: res = MoveItemsToChest(*DestChunk, bx, by, bz); break;
+ case E_BLOCK_FURNACE: res = MoveItemsToFurnace(*DestChunk, bx, by, bz, Meta); break;
case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER: res = MoveItemsToGrid(((cDropSpenserEntity *)DestChunk->GetBlockEntity(bx, by, bz))->GetContents()); break;
- case E_BLOCK_HOPPER: res = MoveItemsToGrid(((cHopperEntity *) DestChunk->GetBlockEntity(bx, by, bz))->GetContents()); break;
+ case E_BLOCK_DROPPER: res = MoveItemsToGrid(((cDropSpenserEntity *)DestChunk->GetBlockEntity(bx, by, bz))->GetContents()); break;
+ case E_BLOCK_HOPPER: res = MoveItemsToGrid(((cHopperEntity *) DestChunk->GetBlockEntity(bx, by, bz))->GetContents()); break;
+ case E_BLOCK_LIT_FURNACE: res = MoveItemsToFurnace(*DestChunk, bx, by, bz, Meta); break;
}
// If the item has been moved, reset the last tick:
|