diff options
Diffstat (limited to '')
-rw-r--r-- | source/BlockEntities/BlockEntityWithItems.h | 172 |
1 files changed, 86 insertions, 86 deletions
diff --git a/source/BlockEntities/BlockEntityWithItems.h b/source/BlockEntities/BlockEntityWithItems.h index 587b10461..0846ae17e 100644 --- a/source/BlockEntities/BlockEntityWithItems.h +++ b/source/BlockEntities/BlockEntityWithItems.h @@ -1,86 +1,86 @@ -
-// BlockEntityWithItems.h
-
-// Declares the cBlockEntityWithItems class representing a common ancestor for all block entities that have an ItemGrid
-
-
-
-
-
-#pragma once
-
-#include "BlockEntity.h"
-#include "../ItemGrid.h"
-
-
-
-
-
-// tolua_begin
-class cBlockEntityWithItems :
- public cBlockEntity
- // tolua_end
- // tolua doesn't seem to support multiple inheritance?
- , public cItemGrid::cListener
- // tolua_begin
-{
- typedef cBlockEntity super;
-
-public:
- // tolua_end
-
- cBlockEntityWithItems(
- BLOCKTYPE a_BlockType, // Type of the block that the entity represents
- int a_BlockX, int a_BlockY, int a_BlockZ, // Position of the block entity
- int a_ItemGridWidth, int a_ItemGridHeight, // Dimensions of the ItemGrid
- cWorld * a_World // Optional world to assign to the entity
- ) :
- super(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World),
- m_Contents(a_ItemGridWidth, a_ItemGridHeight)
- {
- m_Contents.AddListener(*this);
- }
-
- virtual void Destroy(void) override
- {
- // Drop the contents as pickups:
- ASSERT(m_World != NULL);
- cItems Pickups;
- m_Contents.CopyToItems(Pickups);
- m_Contents.Clear();
- m_World->SpawnItemPickups(Pickups, m_PosX, m_PosY, m_PosZ);
- }
-
- // tolua_begin
-
- const cItem & GetSlot(int a_SlotNum) const { return m_Contents.GetSlot(a_SlotNum); }
- const cItem & GetSlot(int a_X, int a_Y) const { return m_Contents.GetSlot(a_X, a_Y); }
-
- void SetSlot(int a_SlotNum, const cItem & a_Item) { m_Contents.SetSlot(a_SlotNum, a_Item); }
- void SetSlot(int a_X, int a_Y, const cItem & a_Item) { m_Contents.SetSlot(a_X, a_Y, a_Item); }
-
- /// Returns the ItemGrid used for storing the contents
- cItemGrid & GetContents(void) { return m_Contents; }
-
- // tolua_end
-
- /// Const version of the GetContents() function for C++ type-safety
- const cItemGrid & GetContents(void) const { return m_Contents; }
-
-protected:
- cItemGrid m_Contents;
-
- // cItemGrid::cListener overrides:
- virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum)
- {
- ASSERT(a_Grid == &m_Contents);
- if (m_World != NULL)
- {
- m_World->MarkChunkDirty(GetChunkX(), GetChunkZ());
- }
- }
-} ; // tolua_export
-
-
-
-
+ +// BlockEntityWithItems.h + +// Declares the cBlockEntityWithItems class representing a common ancestor for all block entities that have an ItemGrid + + + + + +#pragma once + +#include "BlockEntity.h" +#include "../ItemGrid.h" + + + + + +// tolua_begin +class cBlockEntityWithItems : + public cBlockEntity + // tolua_end + // tolua doesn't seem to support multiple inheritance? + , public cItemGrid::cListener + // tolua_begin +{ + typedef cBlockEntity super; + +public: + // tolua_end + + cBlockEntityWithItems( + BLOCKTYPE a_BlockType, // Type of the block that the entity represents + int a_BlockX, int a_BlockY, int a_BlockZ, // Position of the block entity + int a_ItemGridWidth, int a_ItemGridHeight, // Dimensions of the ItemGrid + cWorld * a_World // Optional world to assign to the entity + ) : + super(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World), + m_Contents(a_ItemGridWidth, a_ItemGridHeight) + { + m_Contents.AddListener(*this); + } + + virtual void Destroy(void) override + { + // Drop the contents as pickups: + ASSERT(m_World != NULL); + cItems Pickups; + m_Contents.CopyToItems(Pickups); + m_Contents.Clear(); + m_World->SpawnItemPickups(Pickups, m_PosX, m_PosY, m_PosZ); + } + + // tolua_begin + + const cItem & GetSlot(int a_SlotNum) const { return m_Contents.GetSlot(a_SlotNum); } + const cItem & GetSlot(int a_X, int a_Y) const { return m_Contents.GetSlot(a_X, a_Y); } + + void SetSlot(int a_SlotNum, const cItem & a_Item) { m_Contents.SetSlot(a_SlotNum, a_Item); } + void SetSlot(int a_X, int a_Y, const cItem & a_Item) { m_Contents.SetSlot(a_X, a_Y, a_Item); } + + /// Returns the ItemGrid used for storing the contents + cItemGrid & GetContents(void) { return m_Contents; } + + // tolua_end + + /// Const version of the GetContents() function for C++ type-safety + const cItemGrid & GetContents(void) const { return m_Contents; } + +protected: + cItemGrid m_Contents; + + // cItemGrid::cListener overrides: + virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum) + { + ASSERT(a_Grid == &m_Contents); + if (m_World != NULL) + { + m_World->MarkChunkDirty(GetChunkX(), GetChunkZ()); + } + } +} ; // tolua_export + + + + |