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-rw-r--r--Tools/QtBiomeVisualiser/MainWindow.cpp99
1 files changed, 99 insertions, 0 deletions
diff --git a/Tools/QtBiomeVisualiser/MainWindow.cpp b/Tools/QtBiomeVisualiser/MainWindow.cpp
new file mode 100644
index 000000000..65d0ccf5e
--- /dev/null
+++ b/Tools/QtBiomeVisualiser/MainWindow.cpp
@@ -0,0 +1,99 @@
+#include "Globals.h"
+#include "MainWindow.h"
+#include <QVBoxLayout>
+#include <QAction>
+#include <QMenuBar>
+#include <QApplication>
+#include <QFileDialog>
+#include "inifile/iniFile.h"
+#include "ChunkSource.h"
+#include "Generating/BioGen.h"
+
+
+
+
+
+MainWindow::MainWindow(QWidget * parent) :
+ QMainWindow(parent)
+{
+ m_BiomeView = new BiomeView(this);
+ setCentralWidget(m_BiomeView);
+
+ createActions();
+ createMenus();
+}
+
+
+
+
+
+MainWindow::~MainWindow()
+{
+
+}
+
+
+
+
+
+void MainWindow::generate()
+{
+ QString worldIni = QFileDialog::getOpenFileName(this, tr("Open world.ini"), QString(), tr("world.ini (world.ini)"));
+ m_BiomeView->setChunkSource(std::shared_ptr<BioGenSource>(new BioGenSource(worldIni)));
+ m_BiomeView->redraw();
+}
+
+
+
+
+
+void MainWindow::open()
+{
+ // TODO
+}
+
+
+
+
+
+void MainWindow::createActions()
+{
+ m_actGen = new QAction(tr("&Generate..."), this);
+ m_actGen->setShortcut(tr("Ctrl+N"));
+ m_actGen->setStatusTip(tr("Open a generator INI file and display the generated biomes"));
+ connect(m_actGen, SIGNAL(triggered()), this, SLOT(generate()));
+
+ m_actOpen = new QAction(tr("&Open world..."), this);
+ m_actOpen->setShortcut(tr("Ctrl+O"));
+ m_actOpen->setStatusTip(tr("Open an existing world and display its biomes"));
+ connect(m_actOpen, SIGNAL(triggered()), this, SLOT(open()));
+
+ m_actReload = new QAction(tr("&Reload"), this);
+ m_actReload->setShortcut(tr("F5"));
+ m_actReload->setStatusTip(tr("Open an existing world and display its biomes"));
+ connect(m_actReload, SIGNAL(triggered()), m_BiomeView, SLOT(reload()));
+
+ m_actExit = new QAction(tr("E&xit"), this);
+ m_actExit->setShortcut(tr("Alt+X"));
+ m_actExit->setStatusTip(tr("Exit %1").arg(QApplication::instance()->applicationName()));
+ connect(m_actExit, SIGNAL(triggered()), this, SLOT(close()));
+}
+
+
+
+
+
+void MainWindow::createMenus()
+{
+ QMenu * mFile = menuBar()->addMenu(tr("&World"));
+ mFile->addAction(m_actGen);
+ mFile->addAction(m_actOpen);
+ mFile->addSeparator();
+ mFile->addAction(m_actReload);
+ mFile->addSeparator();
+ mFile->addAction(m_actExit);
+}
+
+
+
+