diff options
Diffstat (limited to 'Server/Plugins/APIDump/Classes')
-rw-r--r-- | Server/Plugins/APIDump/Classes/Plugins.lua | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Server/Plugins/APIDump/Classes/Plugins.lua b/Server/Plugins/APIDump/Classes/Plugins.lua index 0d0aae04f..f892ad8f6 100644 --- a/Server/Plugins/APIDump/Classes/Plugins.lua +++ b/Server/Plugins/APIDump/Classes/Plugins.lua @@ -120,6 +120,8 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); HOOK_CRAFTING_NO_RECIPE = { Notes = "Called when a player has items in the crafting slots and the server cannot locate any recipe. Plugin may provide a recipe." }, HOOK_DISCONNECT = { Notes = "Called after the player has disconnected." }, HOOK_ENTITY_ADD_EFFECT = { Notes = "Called when an effect is being added to an {{cEntity|entity}}. Plugin may refuse the effect." }, + HOOK_ENTITY_CHANGED_WORLD = { Notes = "Called after a entity has changed the world." }, + HOOK_ENTITY_CHANGING_WORLD = { Notes = "Called before a entity has changed the world. Plugin may disallow a entity to change the world." }, HOOK_ENTITY_TELEPORT = { Notes = "Called when an {{cEntity|entity}} is being teleported. Plugin may refuse the teleportation." }, HOOK_EXECUTE_COMMAND = { Notes = "Called when a client sends a chat message that is recognized as a command, before handing that command to the regular command handler. A plugin may stop the command from being handled. This hook is called even when the player doesn't have permissions for the command." }, HOOK_EXPLODED = { Notes = "Called after an explosion has been processed in a {{cWorld|world}}." }, @@ -127,6 +129,7 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); HOOK_HANDSHAKE = { Notes = "Called when a Handshake packet is received from a client." }, HOOK_HOPPER_PULLING_ITEM = { Notes = "Called when a hopper is pulling an item from the container above it." }, HOOK_HOPPER_PUSHING_ITEM = { Notes = "Called when a hopper is pushing an item into the container it is aimed at." }, + HOOK_KILLED = { Notes = "Called when an entity has been killed." }, HOOK_KILLING = { Notes = "Called when an entity has just been killed. A plugin may resurrect the entity by setting its health to above zero." }, HOOK_LOGIN = { Notes = "Called when a Login packet is sent to the client, before the client is queued for authentication." }, HOOK_PLAYER_ANIMATION = { Notes = "Called when a client send the Animation packet." }, |