diff options
Diffstat (limited to 'MCServer')
-rw-r--r-- | MCServer/.gitignore | 7 | ||||
-rw-r--r-- | MCServer/Plugins/@EnableMobDebug.lua | 29 | ||||
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 45 | ||||
-rw-r--r-- | MCServer/Plugins/APIDump/Classes/Geometry.lua | 11 | ||||
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnBlockSpread.lua | 40 | ||||
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnProjectileHitBlock.lua | 24 | ||||
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnProjectileHitEntity.lua | 25 | ||||
-rw-r--r-- | MCServer/Plugins/APIDump/main_APIDump.lua | 966 | ||||
-rw-r--r-- | MCServer/Plugins/Debuggers/Debuggers.lua | 48 | ||||
-rw-r--r-- | MCServer/Plugins/DumpInfo/Init.lua | 49 | ||||
-rw-r--r-- | MCServer/Plugins/InfoReg.lua | 55 |
11 files changed, 808 insertions, 491 deletions
diff --git a/MCServer/.gitignore b/MCServer/.gitignore index 0fd04ef59..69826ef06 100644 --- a/MCServer/.gitignore +++ b/MCServer/.gitignore @@ -6,6 +6,7 @@ MCServer MCServer_debug CommLogs/ +GalExports/ logs players world* @@ -19,10 +20,8 @@ schematics *.pdb memdump* *.grab -Galleries.cfg -Galleries.example.cfg -Galleries.sqlite -ProtectionAreas.sqlite +*.cfg +*.sqlite helgrind.log valgrind.log motd.txt diff --git a/MCServer/Plugins/@EnableMobDebug.lua b/MCServer/Plugins/@EnableMobDebug.lua deleted file mode 100644 index 48d4c36b7..000000000 --- a/MCServer/Plugins/@EnableMobDebug.lua +++ /dev/null @@ -1,29 +0,0 @@ - --- @EnableMobDebug.lua - --- Enables the MobDebug debugger, used by ZeroBrane Studio, for a plugin --- Needs to be named with a @ at the start so that it's loaded as the first file of the plugin - ---[[ -Usage: -Copy this file to your plugin's folder when you want to debug that plugin -You should neither check this file into the plugin's version control system, -nor distribute it in the final release. ---]] - - - - - --- Try to load the debugger, be silent about failures: -local IsSuccess, MobDebug = pcall(require, "mobdebug") -if (IsSuccess) then - MobDebug.start() - - -- The debugger will automatically put a breakpoint on this line, use this opportunity to set more breakpoints in your code - LOG(cPluginManager:GetCurrentPlugin():GetName() .. ": MobDebug enabled") -end - - - - diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 3c99b82de..01f000182 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -1666,25 +1666,26 @@ a_Player:OpenWindow(Window); GetClientHandle = { Params = "", Return = "{{cClientHandle}}", Notes = "Returns the client handle representing the player's connection. May be nil (AI players)." }, GetColor = { Return = "string", Notes = "Returns the full color code to be used for this player (based on the first group). Prefix player messages with this code." }, GetCurrentXp = { Params = "", Return = "number", Notes = "Returns the current amount of XP" }, - GetEffectiveGameMode = { Params = "", Return = "{{eGameMode|GameMode}}", Notes = "Returns the current resolved game mode of the player. If the player is set to inherit the world's gamemode, returns that instead. See also GetGameMode() and IsGameModeXXX() functions." }, + GetEffectiveGameMode = { Params = "", Return = "{{Globals#GameMode|GameMode}}", Notes = "(OBSOLETE) Returns the current resolved game mode of the player. If the player is set to inherit the world's gamemode, returns that instead. See also GetGameMode() and IsGameModeXXX() functions. Note that this function is the same as GetGameMode(), use that function instead." }, GetEquippedItem = { Params = "", Return = "{{cItem}}", Notes = "Returns the item that the player is currently holding; empty item if holding nothing." }, GetEyeHeight = { Return = "number", Notes = "Returns the height of the player's eyes, in absolute coords" }, GetEyePosition = { Return = "{{Vector3d|EyePositionVector}}", Notes = "Returns the position of the player's eyes, as a {{Vector3d}}" }, GetFloaterID = { Params = "", Return = "number", Notes = "Returns the Entity ID of the fishing hook floater that belongs to the player. Returns -1 if no floater is associated with the player. FIXME: Undefined behavior when the player has used multiple fishing rods simultanously." }, + GetFlyingMaxSpeed = { Params = "", Return = "number", Notes = "Returns the maximum flying speed, relative to the default game flying speed. Defaults to 1, but plugins may modify it for faster or slower flying." }, GetFoodExhaustionLevel = { Params = "", Return = "number", Notes = "Returns the food exhaustion level" }, GetFoodLevel = { Params = "", Return = "number", Notes = "Returns the food level (number of half-drumsticks on-screen)" }, GetFoodPoisonedTicksRemaining = { Params = "", Return = "", Notes = "Returns the number of ticks left for the food posoning effect" }, GetFoodSaturationLevel = { Params = "", Return = "number", Notes = "Returns the food saturation (overcharge of the food level, is depleted before food level)" }, GetFoodTickTimer = { Params = "", Return = "", Notes = "Returns the number of ticks past the last food-based heal or damage action; when this timer reaches 80, a new heal / damage is applied." }, - GetGameMode = { Return = "{{eGameMode|GameMode}}", Notes = "Returns the player's gamemode. The player may have their gamemode unassigned, in which case they inherit the gamemode from the current {{cWorld|world}}.<br /> <b>NOTE:</b> Instead of comparing the value returned by this function to the gmXXX constants, use the IsGameModeXXX() functions. These functions handle the gamemode inheritance automatically."}, + GetGameMode = { Return = "{{Globals#GameMode|GameMode}}", Notes = "Returns the player's gamemode. The player may have their gamemode unassigned, in which case they inherit the gamemode from the current {{cWorld|world}}.<br /> <b>NOTE:</b> Instead of comparing the value returned by this function to the gmXXX constants, use the IsGameModeXXX() functions. These functions handle the gamemode inheritance automatically."}, GetGroups = { Return = "array-table of {{cGroup}}", Notes = "Returns all the groups that this player is member of, as a table. The groups are stored in the array part of the table, beginning with index 1."}, GetIP = { Return = "string", Notes = "Returns the IP address of the player, if available. Returns an empty string if there's no IP to report."}, GetInventory = { Return = "{{cInventory|Inventory}}", Notes = "Returns the player's inventory"}, - GetMaxSpeed = { Params = "", Return = "number", Notes = "Returns the player's current maximum speed (as reported by the 1.6.1+ protocols)" }, + GetMaxSpeed = { Params = "", Return = "number", Notes = "Returns the player's current maximum speed, relative to the game default speed. Takes into account the sprinting / flying status." }, GetName = { Return = "string", Notes = "Returns the player's name" }, - GetNormalMaxSpeed = { Params = "", Return = "number", Notes = "Returns the player's maximum walking speed (as reported by the 1.6.1+ protocols)" }, + GetNormalMaxSpeed = { Params = "", Return = "number", Notes = "Returns the player's maximum walking speed, relative to the game default speed. Defaults to 1, but plugins may modify it for faster or slower walking." }, GetResolvedPermissions = { Return = "array-table of string", Notes = "Returns all the player's permissions, as a table. The permissions are stored in the array part of the table, beginning with index 1." }, - GetSprintingMaxSpeed = { Params = "", Return = "number", Notes = "Returns the player's maximum sprinting speed (as reported by the 1.6.1+ protocols)" }, + GetSprintingMaxSpeed = { Params = "", Return = "number", Notes = "Returns the player's maximum sprinting speed, relative to the game default speed. Defaults to 1.3, but plugins may modify it for faster or slower sprinting." }, GetStance = { Return = "number", Notes = "Returns the player's stance (Y-pos of player's eyes)" }, GetThrowSpeed = { Params = "SpeedCoeff", Return = "{{Vector3d}}", Notes = "Returns the speed vector for an object thrown with the specified speed coeff. Basically returns the normalized look vector multiplied by the coeff, with a slight random variation." }, GetThrowStartPos = { Params = "", Return = "{{Vector3d}}", Notes = "Returns the position where the projectiles should start when thrown by this player." }, @@ -1721,17 +1722,18 @@ a_Player:OpenWindow(Window); SetCrouch = { Params = "IsCrouched", Return = "", Notes = "Sets the crouch state, broadcasts the change to other players." }, SetCurrentExperience = { Params = "XPAmount", Return = "", Notes = "Sets the current amount of experience (and indirectly, the XP level)." }, SetFlying = { Params = "IsFlying", Notes = "Sets if the player is flying or not." }, + SetFlyingMaxSpeed = { Params = "FlyingMaxSpeed", Return = "", Notes = "Sets the flying maximum speed, relative to the game default speed. The default value is 1. Sends the updated speed to the client." }, SetFoodExhaustionLevel = { Params = "ExhaustionLevel", Return = "", Notes = "Sets the food exhaustion to the specified level." }, SetFoodLevel = { Params = "FoodLevel", Return = "", Notes = "Sets the food level (number of half-drumsticks on-screen)" }, SetFoodPoisonedTicksRemaining = { Params = "FoodPoisonedTicksRemaining", Return = "", Notes = "Sets the number of ticks remaining for food poisoning. Doesn't send foodpoisoning effect to the client, use FoodPoison() for that." }, SetFoodSaturationLevel = { Params = "FoodSaturationLevel", Return = "", Notes = "Sets the food saturation (overcharge of the food level)." }, SetFoodTickTimer = { Params = "FoodTickTimer", Return = "", Notes = "Sets the number of ticks past the last food-based heal or damage action; when this timer reaches 80, a new heal / damage is applied." }, - SetGameMode = { Params = "{{eGameMode|NewGameMode}}", Return = "", Notes = "Sets the gamemode for the player. The new gamemode overrides the world's default gamemode, unless it is set to gmInherit." }, + SetGameMode = { Params = "{{Globals#GameMode|NewGameMode}}", Return = "", Notes = "Sets the gamemode for the player. The new gamemode overrides the world's default gamemode, unless it is set to gmInherit." }, SetIsFishing = { Params = "IsFishing, [FloaterEntityID]", Return = "", Notes = "Sets the 'IsFishing' flag for the player. The floater entity ID is expected for the true variant, it can be omitted when IsFishing is false. FIXME: Undefined behavior when multiple fishing rods are used simultanously" }, SetName = { Params = "Name", Return = "", Notes = "Sets the player name. This rename will NOT be visible to any players already in the server who are close enough to see this player." }, - SetNormalMaxSpeed = { Params = "NormalMaxSpeed", Return = "", Notes = "Sets the normal (walking) maximum speed (as reported by the 1.6.1+ protocols)" }, + SetNormalMaxSpeed = { Params = "NormalMaxSpeed", Return = "", Notes = "Sets the normal (walking) maximum speed, relative to the game default speed. The default value is 1. Sends the updated speed to the client, if appropriate." }, SetSprint = { Params = "IsSprinting", Return = "", Notes = "Sets whether the player is sprinting or not." }, - SetSprintingMaxSpeed = { Params = "SprintingMaxSpeed", Return = "", Notes = "Sets the sprinting maximum speed (as reported by the 1.6.1+ protocols)" }, + SetSprintingMaxSpeed = { Params = "SprintingMaxSpeed", Return = "", Notes = "Sets the sprinting maximum speed, relative to the game default speed. The default value is 1.3. Sends the updated speed to the client, if appropriate." }, SetVisible = { Params = "IsVisible", Return = "", Notes = "Sets the player visibility to other players" }, XpForLevel = { Params = "XPLevel", Return = "number", Notes = "(STATIC) Returns the total amount of XP needed for the specified XP level. Inverse of CalcLevelFromXp()." }, }, @@ -1794,13 +1796,13 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); }, BindCommand = { - { Params = "Command, Permission, Callback, HelpString", Return = "", Notes = "(STATIC) Binds an in-game command with the specified callback function, permission and help string. By common convention, providing an empty string for HelpString will hide the command from the /help display." }, - { Params = "Command, Permission, Callback, HelpString", Return = "", Notes = "Binds an in-game command with the specified callback function, permission and help string. By common convention, providing an empty string for HelpString will hide the command from the /help display." }, + { Params = "Command, Permission, Callback, HelpString", Return = "[bool]", Notes = "(STATIC) Binds an in-game command with the specified callback function, permission and help string. By common convention, providing an empty string for HelpString will hide the command from the /help display. Returns true if successful, logs to console and returns no value on error." }, + { Params = "Command, Permission, Callback, HelpString", Return = "[bool]", Notes = "Binds an in-game command with the specified callback function, permission and help string. By common convention, providing an empty string for HelpString will hide the command from the /help display. Returns true if successful, logs to console and returns no value on error." }, }, BindConsoleCommand = { - { Params = "Command, Callback, HelpString", Return = "", Notes = "(STATIC) Binds a console command with the specified callback function and help string. By common convention, providing an empty string for HelpString will hide the command from the \"help\" console command." }, - { Params = "Command, Callback, HelpString", Return = "", Notes = "Binds a console command with the specified callback function and help string. By common convention, providing an empty string for HelpString will hide the command from the \"help\" console command." }, + { Params = "Command, Callback, HelpString", Return = "[bool]", Notes = "(STATIC) Binds a console command with the specified callback function and help string. By common convention, providing an empty string for HelpString will hide the command from the \"help\" console command. Returns true if successful, logs to console and returns no value on error." }, + { Params = "Command, Callback, HelpString", Return = "[bool]", Notes = "Binds a console command with the specified callback function and help string. By common convention, providing an empty string for HelpString will hide the command from the \"help\" console command. Returns true if successful, logs to console and returns no value on error." }, }, CallPlugin = { Params = "PluginName, FunctionName, [FunctionArgs...]", Return = "[FunctionRets]", Notes = "(STATIC) Calls the specified function in the specified plugin, passing all the given arguments to it. If it succeeds, it returns all the values returned by that function. If it fails, returns no value at all. Note that only strings, numbers, bools, nils and classes can be used for parameters and return values; tables and functions cannot be copied across plugins." }, DisablePlugin = { Params = "PluginName", Return = "bool", Notes = "Disables a plugin specified by its name. Returns true if the plugin was disabled, false if it wasn't found or wasn't active." }, @@ -1824,6 +1826,7 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); }, Constants = { + HOOK_BLOCK_SPREAD = { Notes = "Called when a block spreads based on world conditions" }, HOOK_BLOCK_TO_PICKUPS = { Notes = "Called when a block has been dug and is being converted to pickups. The server has provided the default pickups and the plugins may modify them." }, HOOK_CHAT = { Notes = "Called when a client sends a chat message that is not a command. The plugin may modify the chat message" }, HOOK_CHUNK_AVAILABLE = { Notes = "Called when a chunk is loaded or generated and becomes available in the {{cWorld|world}}." }, @@ -2765,6 +2768,14 @@ end data provided with the explosions, such as the exploding {{cCreeper|creeper}} entity or the {{Vector3i|coords}} of the exploding bed. ]], + }, + SpreadSource = + { + Include = "^ss.*", + TextBefore = [[ + These constants are used to differentiate the various sources of spreads, such as grass growing. + They are used in the {{OnBlockSpread|HOOK_BLOCK_SPREAD}} hook. + ]], } }, }, -- Globals @@ -2792,11 +2803,11 @@ end "Globals.xpcall", "Globals.decoda_output", -- When running under Decoda, this function gets added to the global namespace "sqlite3.__newindex", - "%a+\.__%a+", -- AnyClass.__Anything - "%a+\.\.collector", -- AnyClass..collector - "%a+\.new", -- AnyClass.new - "%a+.new_local", -- AnyClass.new_local - "%a+.delete", -- AnyClass.delete + "%a+%.__%a+", -- AnyClass.__Anything + "%a+%.%.collector", -- AnyClass..collector + "%a+%.new", -- AnyClass.new + "%a+%.new_local", -- AnyClass.new_local + "%a+%.delete", -- AnyClass.delete -- Functions global in the APIDump plugin: "CreateAPITables", diff --git a/MCServer/Plugins/APIDump/Classes/Geometry.lua b/MCServer/Plugins/APIDump/Classes/Geometry.lua index 6f95c4cbf..9887bfb89 100644 --- a/MCServer/Plugins/APIDump/Classes/Geometry.lua +++ b/MCServer/Plugins/APIDump/Classes/Geometry.lua @@ -53,7 +53,7 @@ return { Desc = [[ cCuboid offers some native support for integral-boundary cuboids. A cuboid internally consists of - two {{Vector3i}}s. By default the cuboid doesn't make any assumptions about the defining points, + two {{Vector3i}}-s. By default the cuboid doesn't make any assumptions about the defining points, but for most of the operations in the cCuboid class, the p1 member variable is expected to be the minima and the p2 variable the maxima. The Sort() function guarantees this condition.</p> <p> @@ -63,12 +63,17 @@ return { constructor = { - { Params = "OtheCuboid", Return = "cCuboid", Notes = "Creates a new Cuboid object as a copy of OtherCuboid" }, + { Params = "", Return = "cCuboid", Notes = "Creates a new Cuboid object with all-zero coords" }, + { Params = "OtherCuboid", Return = "cCuboid", Notes = "Creates a new Cuboid object as a copy of OtherCuboid" }, { Params = "{{Vector3i|Point1}}, {{Vector3i|Point2}}", Return = "cCuboid", Notes = "Creates a new Cuboid object with the specified points as its corners." }, { Params = "X, Y, Z", Return = "cCuboid", Notes = "Creates a new Cuboid object with the specified point as both its corners (the cuboid has a size of 1 in each direction)." }, { Params = "X1, Y1, Z1, X2, Y2, Z2", Return = "cCuboid", Notes = "Creates a new Cuboid object with the specified points as its corners." }, }, - Assign = { Params = "X1, Y1, Z1, X2, Y2, Z2", Return = "", Notes = "Assigns all the coords stored in the cuboid. Sort-state is ignored." }, + Assign = + { + { Params = "SrcCuboid", Return = "", Notes = "Copies all the coords from the src cuboid to this cuboid. Sort-state is ignored." }, + { Params = "X1, Y1, Z1, X2, Y2, Z2", Return = "", Notes = "Assigns all the coords to the specified values. Sort-state is ignored." }, + }, ClampX = { Params = "MinX, MaxX", Return = "", Notes = "Clamps both X coords into the range provided. Sortedness-agnostic." }, ClampY = { Params = "MinY, MaxY", Return = "", Notes = "Clamps both Y coords into the range provided. Sortedness-agnostic." }, ClampZ = { Params = "MinZ, MaxZ", Return = "", Notes = "Clamps both Z coords into the range provided. Sortedness-agnostic." }, diff --git a/MCServer/Plugins/APIDump/Hooks/OnBlockSpread.lua b/MCServer/Plugins/APIDump/Hooks/OnBlockSpread.lua new file mode 100644 index 000000000..ed0b5f46f --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnBlockSpread.lua @@ -0,0 +1,40 @@ +return +{ + HOOK_BLOCK_SPREAD = + { + CalledWhen = "Called when a block spreads based on world conditions", + DefaultFnName = "OnBlockSpread", -- also used as pagename + Desc = [[ + This hook is called when a block spreads.</p> + <p> + The spread carries with it the type of its source - whether it's a block spreads. + It also carries the identification of the actual source. The exact type of the identification + depends on the source kind: + <table> + <tr><th>Source</th><th>Notes</th></tr> + <tr><td>ssFireSpread</td><td>Fire spreading</td></tr> + <tr><td>ssGrassSpread</td><td>Grass spreading</td></tr> + <tr><td>ssMushroomSpread</td><td>Mushroom spreading</td></tr> + <tr><td>ssMycelSpread</td><td>Mycel spreading</td></tr> + <tr><td>ssVineSpread</td><td>Vine spreading</td></tr> + </table></p> + ]], + Params = + { + { Name = "World", Type = "{{cWorld}}", Notes = "The world in which the block resides" }, + { Name = "BlockX", Type = "number", Notes = "X-coord of the block" }, + { Name = "BlockY", Type = "number", Notes = "Y-coord of the block" }, + { Name = "BlockZ", Type = "number", Notes = "Z-coord of the block" }, + { Name = "Source", Type = "eSpreadSource", Notes = "Source of the spread. See the table above." }, + }, + Returns = [[ + If the function returns false or no value, the next plugin's callback is called, and finally + MCServer will process the spread. If the function + returns true, no other callback is called for this event and the spread will not occur. + ]], + }, -- HOOK_BLOCK_SPREAD +} + + + + diff --git a/MCServer/Plugins/APIDump/Hooks/OnProjectileHitBlock.lua b/MCServer/Plugins/APIDump/Hooks/OnProjectileHitBlock.lua new file mode 100644 index 000000000..1588d420c --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnProjectileHitBlock.lua @@ -0,0 +1,24 @@ +return +{ + HOOK_PROJECTILE_HIT_BLOCK = + { + CalledWhen = "A projectile hits a solid block.", + DefaultFnName = "OnProjectileHitBlock", -- also used as pagename + Desc = [[ + This hook is called when a {{cProjectileEntity|projectile}} hits a solid block.. + ]], + Params = + { + { Name = "ProjectileEntity", Type = "{{cProjectileEntity}}", Notes = "The projectile that hit an entity." }, + }, + Returns = [[ + If the function returns false or no value, the next plugin's callback is called. If the function + returns true, no other callback is called for this event and the projectile flies through block.. + ]], + }, -- HOOK_PROJECTILE_HIT_BLOCK +} + + + + + diff --git a/MCServer/Plugins/APIDump/Hooks/OnProjectileHitEntity.lua b/MCServer/Plugins/APIDump/Hooks/OnProjectileHitEntity.lua new file mode 100644 index 000000000..dd949fb46 --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnProjectileHitEntity.lua @@ -0,0 +1,25 @@ +return +{ + HOOK_PROJECTILE_HIT_ENTITY = + { + CalledWhen = "A projectile hits another entity.", + DefaultFnName = "OnProjectileHitEntity", -- also used as pagename + Desc = [[ + This hook is called when a {{cProjectileEntity|projectile}} hits another entity. + ]], + Params = + { + { Name = "ProjectileEntity", Type = "{{cProjectileEntity}}", Notes = "The projectile that hit an entity." }, + { Name = "Entity", Type = "{{cEntity}}", Notes = "The entity wich was hit." }, + }, + Returns = [[ + If the function returns false or no value, the next plugin's callback is called. If the function + returns true, no other callback is called for this event and the projectile flies through the entity. + ]], + }, -- HOOK_PROJECTILE_HIT_ENTITY +} + + + + + diff --git a/MCServer/Plugins/APIDump/main_APIDump.lua b/MCServer/Plugins/APIDump/main_APIDump.lua index bd509dcb6..7455c3cd2 100644 --- a/MCServer/Plugins/APIDump/main_APIDump.lua +++ b/MCServer/Plugins/APIDump/main_APIDump.lua @@ -7,68 +7,22 @@ -- Global variables: -g_Plugin = nil; -g_PluginFolder = ""; -g_TrackedPages = {}; -- List of tracked pages, to be checked later whether they exist. Each item is an array of referring pagenames. -g_Stats = -- Statistics about the documentation -{ - NumTotalClasses = 0, - NumUndocumentedClasses = 0, - NumTotalFunctions = 0, - NumUndocumentedFunctions = 0, - NumTotalConstants = 0, - NumUndocumentedConstants = 0, - NumTotalVariables = 0, - NumUndocumentedVariables = 0, - NumTotalHooks = 0, - NumUndocumentedHooks = 0, - NumTrackedLinks = 0, - NumInvalidLinks = 0, -} +local g_Plugin = nil +local g_PluginFolder = "" +local g_Stats = {} +local g_TrackedPages = {} -function Initialize(Plugin) - g_Plugin = Plugin; - - Plugin:SetName("APIDump"); - Plugin:SetVersion(1); - - LOG("Initialising " .. Plugin:GetName() .. " v." .. Plugin:GetVersion()) - - g_PluginFolder = Plugin:GetLocalFolder(); - - -- Load the API descriptions from the Classes and Hooks subfolders: - if (g_APIDesc.Classes == nil) then - g_APIDesc.Classes = {}; - end - if (g_APIDesc.Hooks == nil) then - g_APIDesc.Hooks = {}; - end - LoadAPIFiles("/Classes/", g_APIDesc.Classes); - LoadAPIFiles("/Hooks/", g_APIDesc.Hooks); - - -- dump all available API functions and objects: - -- DumpAPITxt(); - - -- Dump all available API object in HTML format into a subfolder: - DumpAPIHtml(); - - LOG("APIDump finished"); +local function LoadAPIFiles(a_Folder, a_DstTable) + assert(type(a_Folder) == "string") + assert(type(a_DstTable) == "table") - return true -end - - - - - -function LoadAPIFiles(a_Folder, a_DstTable) local Folder = g_PluginFolder .. a_Folder; - for idx, fnam in ipairs(cFile:GetFolderContents(Folder)) do + for _, fnam in ipairs(cFile:GetFolderContents(Folder)) do local FileName = Folder .. fnam; -- We only want .lua files from the folder: if (cFile:IsFile(FileName) and fnam:match(".*%.lua$")) then @@ -89,45 +43,7 @@ end -function DumpAPITxt() - LOG("Dumping all available functions to API.txt..."); - function dump (prefix, a, Output) - for i, v in pairs (a) do - if (type(v) == "table") then - if (GetChar(i, 1) ~= ".") then - if (v == _G) then - -- LOG(prefix .. i .. " == _G, CYCLE, ignoring"); - elseif (v == _G.package) then - -- LOG(prefix .. i .. " == _G.package, ignoring"); - else - dump(prefix .. i .. ".", v, Output) - end - end - elseif (type(v) == "function") then - if (string.sub(i, 1, 2) ~= "__") then - table.insert(Output, prefix .. i .. "()"); - end - end - end - end - - local Output = {}; - dump("", _G, Output); - - table.sort(Output); - local f = io.open("API.txt", "w"); - for i, n in ipairs(Output) do - f:write(n, "\n"); - end - f:close(); - LOG("API.txt written."); -end - - - - - -function CreateAPITables() +local function CreateAPITables() --[[ We want an API table of the following shape: local API = { @@ -194,7 +110,7 @@ function CreateAPITables() -- Member variables: local SetField = a_ClassObj[".set"] or {}; if ((a_ClassObj[".get"] ~= nil) and (type(a_ClassObj[".get"]) == "table")) then - for k, v in pairs(a_ClassObj[".get"]) do + for k in pairs(a_ClassObj[".get"]) do if (SetField[k] == nil) then -- It is a read-only variable, add it as a constant: table.insert(res.Constants, {Name = k, Value = ""}); @@ -235,7 +151,7 @@ local function WriteArticles(f) <p>The following articles provide various extra information on plugin development</p> <ul> ]]); - for i, extra in ipairs(g_APIDesc.ExtraPages) do + for _, extra in ipairs(g_APIDesc.ExtraPages) do local SrcFileName = g_PluginFolder .. "/" .. extra.FileName; if (cFile:Exists(SrcFileName)) then local DstFileName = "API/" .. extra.FileName; @@ -255,20 +171,125 @@ end -local function WriteClasses(f, a_API, a_ClassMenu) - f:write([[ - <a name="classes"><h2>Class index</h2></a> - <p>The following classes are available in the MCServer Lua scripting language: - <ul> - ]]); - for i, cls in ipairs(a_API) do - f:write("<li><a href=\"", cls.Name, ".html\">", cls.Name, "</a></li>\n"); - WriteHtmlClass(cls, a_API, a_ClassMenu); +-- Make a link out of anything with the special linkifying syntax {{link|title}} +local function LinkifyString(a_String, a_Referrer) + assert(a_Referrer ~= nil); + assert(a_Referrer ~= ""); + + --- Adds a page to the list of tracked pages (to be checked for existence at the end) + local function AddTrackedPage(a_PageName) + local Pg = (g_TrackedPages[a_PageName] or {}); + table.insert(Pg, a_Referrer); + g_TrackedPages[a_PageName] = Pg; end - f:write([[ - </ul></p> + + --- Creates the HTML for the specified link and title + local function CreateLink(Link, Title) + if (Link:sub(1, 7) == "http://") then + -- The link is a full absolute URL, do not modify, do not track: + return "<a href=\"" .. Link .. "\">" .. Title .. "</a>"; + end + local idxHash = Link:find("#"); + if (idxHash ~= nil) then + -- The link contains an anchor: + if (idxHash == 1) then + -- Anchor in the current page, no need to track: + return "<a href=\"" .. Link .. "\">" .. Title .. "</a>"; + end + -- Anchor in another page: + local PageName = Link:sub(1, idxHash - 1); + AddTrackedPage(PageName); + return "<a href=\"" .. PageName .. ".html#" .. Link:sub(idxHash + 1) .. "\">" .. Title .. "</a>"; + end + -- Link without anchor: + AddTrackedPage(Link); + return "<a href=\"" .. Link .. ".html\">" .. Title .. "</a>"; + end + + -- Linkify the strings using the CreateLink() function: + local txt = a_String:gsub("{{([^|}]*)|([^}]*)}}", CreateLink) -- {{link|title}} + txt = txt:gsub("{{([^|}]*)}}", -- {{LinkAndTitle}} + function(LinkAndTitle) + local idxHash = LinkAndTitle:find("#"); + if (idxHash ~= nil) then + -- The LinkAndTitle contains a hash, remove the hashed part from the title: + return CreateLink(LinkAndTitle, LinkAndTitle:sub(1, idxHash - 1)); + end + return CreateLink(LinkAndTitle, LinkAndTitle); + end + ); + return txt; +end + + + + + +local function WriteHtmlHook(a_Hook, a_HookNav) + local fnam = "API/" .. a_Hook.DefaultFnName .. ".html"; + local f, error = io.open(fnam, "w"); + if (f == nil) then + LOG("Cannot write \"" .. fnam .. "\": \"" .. error .. "\"."); + return; + end + local HookName = a_Hook.DefaultFnName; + + f:write([[<!DOCTYPE html><html> + <head> + <title>MCServer API - ]], HookName, [[ Hook</title> + <link rel="stylesheet" type="text/css" href="main.css" /> + <link rel="stylesheet" type="text/css" href="prettify.css" /> + <script src="prettify.js"></script> + <script src="lang-lua.js"></script> + </head> + <body> + <div id="content"> + <header> + <h1>]], a_Hook.Name, [[</h1> <hr /> + </header> + <table><tr><td style="vertical-align: top;"> + Index:<br /> + <a href='index.html#articles'>Articles</a><br /> + <a href='index.html#classes'>Classes</a><br /> + <a href='index.html#hooks'>Hooks</a><br /> + <br /> + Quick navigation:<br /> ]]); + f:write(a_HookNav); + f:write([[ + </td><td style="vertical-align: top;"><p> + ]]); + f:write(LinkifyString(a_Hook.Desc, HookName)); + f:write("</p>\n<hr /><h1>Callback function</h1>\n<p>The default name for the callback function is "); + f:write(a_Hook.DefaultFnName, ". It has the following signature:\n"); + f:write("<pre class=\"prettyprint lang-lua\">function ", HookName, "("); + if (a_Hook.Params == nil) then + a_Hook.Params = {}; + end + for i, param in ipairs(a_Hook.Params) do + if (i > 1) then + f:write(", "); + end + f:write(param.Name); + end + f:write(")</pre>\n<hr /><h1>Parameters:</h1>\n<table><tr><th>Name</th><th>Type</th><th>Notes</th></tr>\n"); + for _, param in ipairs(a_Hook.Params) do + f:write("<tr><td>", param.Name, "</td><td>", LinkifyString(param.Type, HookName), "</td><td>", LinkifyString(param.Notes, HookName), "</td></tr>\n"); + end + f:write("</table>\n<p>" .. (a_Hook.Returns or "") .. "</p>\n\n"); + f:write([[<hr /><h1>Code examples</h1><h2>Registering the callback</h2>]]); + f:write("<pre class=\"prettyprint lang-lua\">\n"); + f:write([[cPluginManager:AddHook(cPluginManager.]] .. a_Hook.Name .. ", My" .. a_Hook.DefaultFnName .. [[);]]); + f:write("</pre>\n\n"); + local Examples = a_Hook.CodeExamples or {}; + for _, example in ipairs(Examples) do + f:write("<h2>", (example.Title or "<i>missing Title</i>"), "</h2>\n"); + f:write("<p>", (example.Desc or "<i>missing Desc</i>"), "</p>\n"); + f:write("<pre class=\"prettyprint lang-lua\">", (example.Code or "<i>missing Code</i>"), "\n</pre>\n\n"); + end + f:write([[</td></tr></table></div><script>prettyPrint();</script></body></html>]]); + f:close(); end @@ -294,7 +315,7 @@ local function WriteHooks(f, a_Hooks, a_UndocumentedHooks, a_HookNav) <th>Called when</th> </tr> ]]); - for i, hook in ipairs(a_Hooks) do + for _, hook in ipairs(a_Hooks) do if (hook.DefaultFnName == nil) then -- The hook is not documented yet f:write(" <tr>\n <td>" .. hook.Name .. "</td>\n <td><i>(No documentation yet)</i></td>\n </tr>\n"); @@ -314,162 +335,13 @@ end -function DumpAPIHtml() - LOG("Dumping all available functions and constants to API subfolder..."); - - LOG("Copying static files.."); - cFile:CreateFolder("API/Static"); - local localFolder = g_Plugin:GetLocalFolder(); - for idx, fnam in ipairs(cFile:GetFolderContents(localFolder .. "/Static")) do - cFile:Delete("API/Static/" .. fnam); - cFile:Copy(localFolder .. "/Static/" .. fnam, "API/Static/" .. fnam); - end - - LOG("Creating API tables..."); - local API, Globals = CreateAPITables(); - local Hooks = {}; - local UndocumentedHooks = {}; - - -- Sort the classes by name: - LOG("Sorting..."); - table.sort(API, - function (c1, c2) - return (string.lower(c1.Name) < string.lower(c2.Name)); - end - ); - - g_Stats.NumTotalClasses = #API; - - -- Add Globals into the API: - Globals.Name = "Globals"; - table.insert(API, Globals); - - -- Extract hook constants: - for name, obj in pairs(cPluginManager) do - if ( - (type(obj) == "number") and - name:match("HOOK_.*") and - (name ~= "HOOK_MAX") and - (name ~= "HOOK_NUM_HOOKS") - ) then - table.insert(Hooks, { Name = name }); - end - end - table.sort(Hooks, - function(Hook1, Hook2) - return (Hook1.Name < Hook2.Name); - end - ); - - -- Read in the descriptions: - LOG("Reading descriptions..."); - ReadDescriptions(API); - ReadHooks(Hooks); - - -- Create the output folder - if not(cFile:IsFolder("API")) then - cFile:CreateFolder("API"); - end - - -- Create a "class index" file, write each class as a link to that file, - -- then dump class contents into class-specific file - LOG("Writing HTML files..."); - local f = io.open("API/index.html", "w"); - if (f == nil) then - LOGINFO("Cannot output HTML API: " .. err); - return; - end - - -- Create a class navigation menu that will be inserted into each class file for faster navigation (#403) - local ClassMenuTab = {}; - for idx, cls in ipairs(API) do - table.insert(ClassMenuTab, "<a href='"); - table.insert(ClassMenuTab, cls.Name); - table.insert(ClassMenuTab, ".html'>"); - table.insert(ClassMenuTab, cls.Name); - table.insert(ClassMenuTab, "</a><br />"); - end - local ClassMenu = table.concat(ClassMenuTab, ""); - - -- Create a hook navigation menu that will be inserted into each hook file for faster navigation(#403) - local HookNavTab = {}; - for idx, hook in ipairs(Hooks) do - table.insert(HookNavTab, "<a href='"); - table.insert(HookNavTab, hook.DefaultFnName); - table.insert(HookNavTab, ".html'>"); - table.insert(HookNavTab, (hook.Name:gsub("^HOOK_", ""))); -- remove the "HOOK_" part of the name - table.insert(HookNavTab, "</a><br />"); - end - local HookNav = table.concat(HookNavTab, ""); - - -- Write the HTML file: - f:write([[<!DOCTYPE html> - <html> - <head> - <title>MCServer API - Index</title> - <link rel="stylesheet" type="text/css" href="main.css" /> - </head> - <body> - <div id="content"> - <header> - <h1>MCServer API - Index</h1> - <hr /> - </header> - <p>The API reference is divided into the following sections:</p> - <ul> - <li><a href="#articles">Articles</a></li> - <li><a href="#classes">Class index</a></li> - <li><a href="#hooks">Hooks</a></li> - <li><a href="#docstats">Documentation statistics</a></li> - </ul> - <hr /> - ]]); - - WriteArticles(f); - WriteClasses(f, API, ClassMenu); - WriteHooks(f, Hooks, UndocumentedHooks, HookNav); - - -- Copy the static files to the output folder: - local StaticFiles = - { - "main.css", - "prettify.js", - "prettify.css", - "lang-lua.js", - }; - for idx, fnam in ipairs(StaticFiles) do - cFile:Delete("API/" .. fnam); - cFile:Copy(g_Plugin:GetLocalFolder() .. "/" .. fnam, "API/" .. fnam); - end - - -- List the documentation problems: - LOG("Listing leftovers..."); - ListUndocumentedObjects(API, UndocumentedHooks); - ListUnexportedObjects(); - ListMissingPages(); - - WriteStats(f); - - f:write([[ </ul> - </div> - </body> -</html>]]); - f:close(); - - LOG("API subfolder written"); -end - - - - - -function ReadDescriptions(a_API) +local function ReadDescriptions(a_API) -- Returns true if the class of the specified name is to be ignored local function IsClassIgnored(a_ClsName) if (g_APIDesc.IgnoreClasses == nil) then return false; end - for i, name in ipairs(g_APIDesc.IgnoreClasses) do + for _, name in ipairs(g_APIDesc.IgnoreClasses) do if (a_ClsName:match(name)) then return true; end @@ -487,7 +359,7 @@ function ReadDescriptions(a_API) return false; end local FnName = a_ClassName .. "." .. a_FnName; - for i, name in ipairs(g_APIDesc.IgnoreFunctions) do + for _, name in ipairs(g_APIDesc.IgnoreFunctions) do if (FnName:match(name)) then return true; end @@ -500,7 +372,7 @@ function ReadDescriptions(a_API) if (g_APIDesc.IgnoreConstants == nil) then return false; end; - for i, name in ipairs(g_APIDesc.IgnoreConstants) do + for _, name in ipairs(g_APIDesc.IgnoreConstants) do if (a_CnName:match(name)) then return true; end @@ -513,7 +385,7 @@ function ReadDescriptions(a_API) if (g_APIDesc.IgnoreVariables == nil) then return false; end; - for i, name in ipairs(g_APIDesc.IgnoreVariables) do + for _, name in ipairs(g_APIDesc.IgnoreVariables) do if (a_VarName:match(name)) then return true; end @@ -523,7 +395,7 @@ function ReadDescriptions(a_API) -- Remove ignored classes from a_API: local APICopy = {}; - for i, cls in ipairs(a_API) do + for _, cls in ipairs(a_API) do if not(IsClassIgnored(cls.Name)) then table.insert(APICopy, cls); end @@ -533,14 +405,14 @@ function ReadDescriptions(a_API) end; -- Process the documentation for each class: - for i, cls in ipairs(a_API) do + for _, cls in ipairs(a_API) do -- Initialize default values for each class: cls.ConstantGroups = {}; cls.NumConstantsInGroups = 0; cls.NumConstantsInGroupsForDescendants = 0; -- Rename special functions: - for j, fn in ipairs(cls.Functions) do + for _, fn in ipairs(cls.Functions) do if (fn.Name == ".call") then fn.DocID = "constructor"; fn.Name = "() <i>(constructor)</i>"; @@ -570,7 +442,7 @@ function ReadDescriptions(a_API) -- Process inheritance: if (APIDesc.Inherits ~= nil) then - for j, icls in ipairs(a_API) do + for _, icls in ipairs(a_API) do if (icls.Name == APIDesc.Inherits) then table.insert(icls.Descendants, cls); cls.Inherits = icls; @@ -590,7 +462,7 @@ function ReadDescriptions(a_API) if (APIDesc.Functions ~= nil) then -- Assign function descriptions: - for j, func in ipairs(cls.Functions) do + for _, func in ipairs(cls.Functions) do local FnName = func.DocID or func.Name; local FnDesc = APIDesc.Functions[FnName]; if (FnDesc == nil) then @@ -606,7 +478,7 @@ function ReadDescriptions(a_API) AddFunction(func.Name, FnDesc.Params, FnDesc.Return, FnDesc.Notes); else -- Multiple function overloads - for k, desc in ipairs(FnDesc) do + for _, desc in ipairs(FnDesc) do AddFunction(func.Name, desc.Params, desc.Return, desc.Notes); end -- for k, desc - FnDesc[] end @@ -617,7 +489,7 @@ function ReadDescriptions(a_API) -- Replace functions with their described and overload-expanded versions: cls.Functions = DoxyFunctions; else -- if (APIDesc.Functions ~= nil) - for j, func in ipairs(cls.Functions) do + for _, func in ipairs(cls.Functions) do local FnName = func.DocID or func.Name; if not(IsFunctionIgnored(cls.Name, FnName)) then table.insert(cls.UndocumentedFunctions, FnName); @@ -627,7 +499,7 @@ function ReadDescriptions(a_API) if (APIDesc.Constants ~= nil) then -- Assign constant descriptions: - for j, cons in ipairs(cls.Constants) do + for _, cons in ipairs(cls.Constants) do local CnDesc = APIDesc.Constants[cons.Name]; if (CnDesc == nil) then -- Not documented @@ -640,7 +512,7 @@ function ReadDescriptions(a_API) end end -- for j, cons else -- if (APIDesc.Constants ~= nil) - for j, cons in ipairs(cls.Constants) do + for _, cons in ipairs(cls.Constants) do if not(IsConstantIgnored(cls.Name .. "." .. cons.Name)) then table.insert(cls.UndocumentedConstants, cons.Name); end @@ -649,7 +521,7 @@ function ReadDescriptions(a_API) -- Assign member variables' descriptions: if (APIDesc.Variables ~= nil) then - for j, var in ipairs(cls.Variables) do + for _, var in ipairs(cls.Variables) do local VarDesc = APIDesc.Variables[var.Name]; if (VarDesc == nil) then -- Not documented @@ -664,7 +536,7 @@ function ReadDescriptions(a_API) end end -- for j, var else -- if (APIDesc.Variables ~= nil) - for j, var in ipairs(cls.Variables) do + for _, var in ipairs(cls.Variables) do if not(IsVariableIgnored(cls.Name .. "." .. var.Name)) then table.insert(cls.UndocumentedVariables, var.Name); end @@ -682,8 +554,8 @@ function ReadDescriptions(a_API) group.Include = { group.Include }; end local NumInGroup = 0; - for idx, incl in ipairs(group.Include or {}) do - for cidx, cons in ipairs(cls.Constants) do + for _, incl in ipairs(group.Include or {}) do + for _, cons in ipairs(cls.Constants) do if ((cons.Group == nil) and cons.Name:match(incl)) then cons.Group = group; table.insert(group.Constants, cons); @@ -709,7 +581,7 @@ function ReadDescriptions(a_API) -- Remove grouped constants from the normal list: local NewConstants = {}; - for idx, cons in ipairs(cls.Constants) do + for _, cons in ipairs(cls.Constants) do if (cons.Group == nil) then table.insert(NewConstants, cons); end @@ -725,18 +597,18 @@ function ReadDescriptions(a_API) cls.UndocumentedVariables = {}; cls.Variables = cls.Variables or {}; g_Stats.NumUndocumentedClasses = g_Stats.NumUndocumentedClasses + 1; - for j, func in ipairs(cls.Functions) do + for _, func in ipairs(cls.Functions) do local FnName = func.DocID or func.Name; if not(IsFunctionIgnored(cls.Name, FnName)) then table.insert(cls.UndocumentedFunctions, FnName); end end -- for j, func - cls.Functions[] - for j, cons in ipairs(cls.Constants) do + for _, cons in ipairs(cls.Constants) do if not(IsConstantIgnored(cls.Name .. "." .. cons.Name)) then table.insert(cls.UndocumentedConstants, cons.Name); end end -- for j, cons - cls.Constants[] - for j, var in ipairs(cls.Variables) do + for _, var in ipairs(cls.Variables) do if not(IsConstantIgnored(cls.Name .. "." .. var.Name)) then table.insert(cls.UndocumentedVariables, var.Name); end @@ -745,7 +617,7 @@ function ReadDescriptions(a_API) -- Remove ignored functions: local NewFunctions = {}; - for j, fn in ipairs(cls.Functions) do + for _, fn in ipairs(cls.Functions) do if (not(IsFunctionIgnored(cls.Name, fn.Name))) then table.insert(NewFunctions, fn); end @@ -768,7 +640,7 @@ function ReadDescriptions(a_API) -- Remove ignored constants: local NewConstants = {}; - for j, cn in ipairs(cls.Constants) do + for _, cn in ipairs(cls.Constants) do if (not(IsFunctionIgnored(cls.Name, cn.Name))) then table.insert(NewConstants, cn); end @@ -784,7 +656,7 @@ function ReadDescriptions(a_API) -- Remove ignored member variables: local NewVariables = {}; - for j, var in ipairs(cls.Variables) do + for _, var in ipairs(cls.Variables) do if (not(IsVariableIgnored(cls.Name .. "." .. var.Name))) then table.insert(NewVariables, var); end @@ -800,7 +672,7 @@ function ReadDescriptions(a_API) end -- for i, cls -- Sort the descendants lists: - for i, cls in ipairs(a_API) do + for _, cls in ipairs(a_API) do table.sort(cls.Descendants, function(c1, c2) return (c1.Name < c2.Name); @@ -813,7 +685,7 @@ end -function ReadHooks(a_Hooks) +local function ReadHooks(a_Hooks) --[[ a_Hooks = { { Name = "HOOK_1"}, @@ -822,7 +694,7 @@ function ReadHooks(a_Hooks) }; We want to add hook descriptions to each hook in this array --]] - for i, hook in ipairs(a_Hooks) do + for _, hook in ipairs(a_Hooks) do local HookDesc = g_APIDesc.Hooks[hook.Name]; if (HookDesc ~= nil) then for key, val in pairs(HookDesc) do @@ -837,63 +709,10 @@ end --- Make a link out of anything with the special linkifying syntax {{link|title}} -function LinkifyString(a_String, a_Referrer) - assert(a_Referrer ~= nil); - assert(a_Referrer ~= ""); - - --- Adds a page to the list of tracked pages (to be checked for existence at the end) - local function AddTrackedPage(a_PageName) - local Pg = (g_TrackedPages[a_PageName] or {}); - table.insert(Pg, a_Referrer); - g_TrackedPages[a_PageName] = Pg; - end - - --- Creates the HTML for the specified link and title - local function CreateLink(Link, Title) - if (Link:sub(1, 7) == "http://") then - -- The link is a full absolute URL, do not modify, do not track: - return "<a href=\"" .. Link .. "\">" .. Title .. "</a>"; - end - local idxHash = Link:find("#"); - if (idxHash ~= nil) then - -- The link contains an anchor: - if (idxHash == 1) then - -- Anchor in the current page, no need to track: - return "<a href=\"" .. Link .. "\">" .. Title .. "</a>"; - end - -- Anchor in another page: - local PageName = Link:sub(1, idxHash - 1); - AddTrackedPage(PageName); - return "<a href=\"" .. PageName .. ".html#" .. Link:sub(idxHash + 1) .. "\">" .. Title .. "</a>"; - end - -- Link without anchor: - AddTrackedPage(Link); - return "<a href=\"" .. Link .. ".html\">" .. Title .. "</a>"; - end - - -- Linkify the strings using the CreateLink() function: - local txt = a_String:gsub("{{([^|}]*)|([^}]*)}}", CreateLink) -- {{link|title}} - txt = txt:gsub("{{([^|}]*)}}", -- {{LinkAndTitle}} - function(LinkAndTitle) - local idxHash = LinkAndTitle:find("#"); - if (idxHash ~= nil) then - -- The LinkAndTitle contains a hash, remove the hashed part from the title: - return CreateLink(LinkAndTitle, LinkAndTitle:sub(1, idxHash - 1)); - end - return CreateLink(LinkAndTitle, LinkAndTitle); - end - ); - return txt; -end - - - - - -function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) +local function WriteHtmlClass(a_ClassAPI, a_ClassMenu) local cf, err = io.open("API/" .. a_ClassAPI.Name .. ".html", "w"); if (cf == nil) then + LOGINFO("Cannot write HTML API for class " .. a_ClassAPI.Name .. ": " .. err) return; end @@ -907,7 +726,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) cf:write("<h2>Functions inherited from ", a_InheritedName, "</h2>\n"); end cf:write("<table>\n<tr><th>Name</th><th>Parameters</th><th>Return value</th><th>Notes</th></tr>\n"); - for i, func in ipairs(a_Functions) do + for _, func in ipairs(a_Functions) do cf:write("<tr><td>", func.Name, "</td>\n"); cf:write("<td>", LinkifyString(func.Params or "", (a_InheritedName or a_ClassAPI.Name)), "</td>\n"); cf:write("<td>", LinkifyString(func.Return or "", (a_InheritedName or a_ClassAPI.Name)), "</td>\n"); @@ -918,7 +737,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) local function WriteConstantTable(a_Constants, a_Source) cf:write("<table>\n<tr><th>Name</th><th>Value</th><th>Notes</th></tr>\n"); - for i, cons in ipairs(a_Constants) do + for _, cons in ipairs(a_Constants) do cf:write("<tr><td>", cons.Name, "</td>\n"); cf:write("<td>", cons.Value, "</td>\n"); cf:write("<td>", LinkifyString(cons.Notes or "", a_Source), "</td></tr>\n"); @@ -941,7 +760,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) WriteConstantTable(a_Constants, Source); end - for k, group in pairs(a_ConstantGroups) do + for _, group in pairs(a_ConstantGroups) do if ((a_InheritedName == nil) or group.ShowInDescendants) then cf:write("<a name='", group.Name, "'><p>"); cf:write(LinkifyString(group.TextBefore or "", Source)); @@ -961,7 +780,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) end cf:write("<table><tr><th>Name</th><th>Type</th><th>Notes</th></tr>\n"); - for i, var in ipairs(a_Variables) do + for _, var in ipairs(a_Variables) do cf:write("<tr><td>", var.Name, "</td>\n"); cf:write("<td>", LinkifyString(var.Type or "<i>(undocumented)</i>", a_InheritedName or a_ClassAPI.Name), "</td>\n"); cf:write("<td>", LinkifyString(var.Notes or "", a_InheritedName or a_ClassAPI.Name), "</td>\n </tr>\n"); @@ -974,7 +793,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) return; end cf:write("<ul>"); - for i, desc in ipairs(a_Descendants) do + for _, desc in ipairs(a_Descendants) do cf:write("<li><a href=\"", desc.Name, ".html\">", desc.Name, "</a>"); WriteDescendants(desc.Descendants); cf:write("</li>\n"); @@ -1025,7 +844,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) local HasConstants = (#a_ClassAPI.Constants > 0) or (a_ClassAPI.NumConstantsInGroups > 0); local HasFunctions = (#a_ClassAPI.Functions > 0); local HasVariables = (#a_ClassAPI.Variables > 0); - for idx, cls in ipairs(InheritanceChain) do + for _, cls in ipairs(InheritanceChain) do HasConstants = HasConstants or (#cls.Constants > 0) or (cls.NumConstantsInGroupsForDescendants > 0); HasFunctions = HasFunctions or (#cls.Functions > 0); HasVariables = HasVariables or (#cls.Variables > 0); @@ -1064,7 +883,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) cf:write("<hr /><a name=\"inherits\"><h1>Inheritance</h1></a>\n"); if (#InheritanceChain > 0) then cf:write("<p>This class inherits from the following parent classes:<ul>\n"); - for i, cls in ipairs(InheritanceChain) do + for _, cls in ipairs(InheritanceChain) do cf:write("<li><a href=\"", cls.Name, ".html\">", cls.Name, "</a></li>\n"); end cf:write("</ul></p>\n"); @@ -1081,7 +900,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) cf:write("<a name=\"constants\"><hr /><h1>Constants</h1></a>\n"); WriteConstants(a_ClassAPI.Constants, a_ClassAPI.ConstantGroups, a_ClassAPI.NumConstantsInGroups, nil); g_Stats.NumTotalConstants = g_Stats.NumTotalConstants + #a_ClassAPI.Constants + (a_ClassAPI.NumConstantsInGroups or 0); - for i, cls in ipairs(InheritanceChain) do + for _, cls in ipairs(InheritanceChain) do WriteConstants(cls.Constants, cls.ConstantGroups, cls.NumConstantsInGroupsForDescendants, cls.Name); end; end; @@ -1091,7 +910,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) cf:write("<a name=\"variables\"><hr /><h1>Member variables</h1></a>\n"); WriteVariables(a_ClassAPI.Variables, nil); g_Stats.NumTotalVariables = g_Stats.NumTotalVariables + #a_ClassAPI.Variables; - for i, cls in ipairs(InheritanceChain) do + for _, cls in ipairs(InheritanceChain) do WriteVariables(cls.Variables, cls.Name); end; end @@ -1101,7 +920,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) cf:write("<a name=\"functions\"><hr /><h1>Functions</h1></a>\n"); WriteFunctions(a_ClassAPI.Functions, nil); g_Stats.NumTotalFunctions = g_Stats.NumTotalFunctions + #a_ClassAPI.Functions; - for i, cls in ipairs(InheritanceChain) do + for _, cls in ipairs(InheritanceChain) do WriteFunctions(cls.Functions, cls.Name); end end @@ -1122,71 +941,20 @@ end -function WriteHtmlHook(a_Hook, a_HookNav) - local fnam = "API/" .. a_Hook.DefaultFnName .. ".html"; - local f, error = io.open(fnam, "w"); - if (f == nil) then - LOG("Cannot write \"" .. fnam .. "\": \"" .. error .. "\"."); - return; - end - local HookName = a_Hook.DefaultFnName; - - f:write([[<!DOCTYPE html><html> - <head> - <title>MCServer API - ]], HookName, [[ Hook</title> - <link rel="stylesheet" type="text/css" href="main.css" /> - <link rel="stylesheet" type="text/css" href="prettify.css" /> - <script src="prettify.js"></script> - <script src="lang-lua.js"></script> - </head> - <body> - <div id="content"> - <header> - <h1>]], a_Hook.Name, [[</h1> - <hr /> - </header> - <table><tr><td style="vertical-align: top;"> - Index:<br /> - <a href='index.html#articles'>Articles</a><br /> - <a href='index.html#classes'>Classes</a><br /> - <a href='index.html#hooks'>Hooks</a><br /> - <br /> - Quick navigation:<br /> - ]]); - f:write(a_HookNav); +local function WriteClasses(f, a_API, a_ClassMenu) f:write([[ - </td><td style="vertical-align: top;"><p> + <a name="classes"><h2>Class index</h2></a> + <p>The following classes are available in the MCServer Lua scripting language: + <ul> ]]); - f:write(LinkifyString(a_Hook.Desc, HookName)); - f:write("</p>\n<hr /><h1>Callback function</h1>\n<p>The default name for the callback function is "); - f:write(a_Hook.DefaultFnName, ". It has the following signature:\n"); - f:write("<pre class=\"prettyprint lang-lua\">function ", HookName, "("); - if (a_Hook.Params == nil) then - a_Hook.Params = {}; - end - for i, param in ipairs(a_Hook.Params) do - if (i > 1) then - f:write(", "); - end - f:write(param.Name); - end - f:write(")</pre>\n<hr /><h1>Parameters:</h1>\n<table><tr><th>Name</th><th>Type</th><th>Notes</th></tr>\n"); - for i, param in ipairs(a_Hook.Params) do - f:write("<tr><td>", param.Name, "</td><td>", LinkifyString(param.Type, HookName), "</td><td>", LinkifyString(param.Notes, HookName), "</td></tr>\n"); - end - f:write("</table>\n<p>" .. (a_Hook.Returns or "") .. "</p>\n\n"); - f:write([[<hr /><h1>Code examples</h1><h2>Registering the callback</h2>]]); - f:write("<pre class=\"prettyprint lang-lua\">\n"); - f:write([[cPluginManager:AddHook(cPluginManager.]] .. a_Hook.Name .. ", My" .. a_Hook.DefaultFnName .. [[);]]); - f:write("</pre>\n\n"); - local Examples = a_Hook.CodeExamples or {}; - for i, example in ipairs(Examples) do - f:write("<h2>", (example.Title or "<i>missing Title</i>"), "</h2>\n"); - f:write("<p>", (example.Desc or "<i>missing Desc</i>"), "</p>\n"); - f:write("<pre class=\"prettyprint lang-lua\">", (example.Code or "<i>missing Code</i>"), "\n</pre>\n\n"); + for _, cls in ipairs(a_API) do + f:write("<li><a href=\"", cls.Name, ".html\">", cls.Name, "</a></li>\n"); + WriteHtmlClass(cls, a_ClassMenu); end - f:write([[</td></tr></table></div><script>prettyPrint();</script></body></html>]]); - f:close(); + f:write([[ + </ul></p> + <hr /> + ]]); end @@ -1194,12 +962,12 @@ end --- Writes a list of undocumented objects into a file -function ListUndocumentedObjects(API, UndocumentedHooks) +local function ListUndocumentedObjects(API, UndocumentedHooks) f = io.open("API/_undocumented.lua", "w"); if (f ~= nil) then f:write("\n-- This is the list of undocumented API objects, automatically generated by APIDump\n\n"); f:write("g_APIDesc =\n{\n\tClasses =\n\t{\n"); - for i, cls in ipairs(API) do + for _, cls in ipairs(API) do local HasFunctions = ((cls.UndocumentedFunctions ~= nil) and (#cls.UndocumentedFunctions > 0)); local HasConstants = ((cls.UndocumentedConstants ~= nil) and (#cls.UndocumentedConstants > 0)); local HasVariables = ((cls.UndocumentedVariables ~= nil) and (#cls.UndocumentedVariables > 0)); @@ -1216,7 +984,7 @@ function ListUndocumentedObjects(API, UndocumentedHooks) if (HasFunctions) then f:write("\t\t\tFunctions =\n\t\t\t{\n"); table.sort(cls.UndocumentedFunctions); - for j, fn in ipairs(cls.UndocumentedFunctions) do + for _, fn in ipairs(cls.UndocumentedFunctions) do f:write("\t\t\t\t" .. fn .. " = { Params = \"\", Return = \"\", Notes = \"\" },\n"); end -- for j, fn - cls.UndocumentedFunctions[] f:write("\t\t\t},\n\n"); @@ -1225,7 +993,7 @@ function ListUndocumentedObjects(API, UndocumentedHooks) if (HasConstants) then f:write("\t\t\tConstants =\n\t\t\t{\n"); table.sort(cls.UndocumentedConstants); - for j, cn in ipairs(cls.UndocumentedConstants) do + for _, cn in ipairs(cls.UndocumentedConstants) do f:write("\t\t\t\t" .. cn .. " = { Notes = \"\" },\n"); end -- for j, fn - cls.UndocumentedConstants[] f:write("\t\t\t},\n\n"); @@ -1234,7 +1002,7 @@ function ListUndocumentedObjects(API, UndocumentedHooks) if (HasVariables) then f:write("\t\t\tVariables =\n\t\t\t{\n"); table.sort(cls.UndocumentedVariables); - for j, vn in ipairs(cls.UndocumentedVariables) do + for _, vn in ipairs(cls.UndocumentedVariables) do f:write("\t\t\t\t" .. vn .. " = { Type = \"\", Notes = \"\" },\n"); end -- for j, fn - cls.UndocumentedVariables[] f:write("\t\t\t},\n\n"); @@ -1282,7 +1050,7 @@ end --- Lists the API objects that are documented but not available in the API: -function ListUnexportedObjects() +local function ListUnexportedObjects() f = io.open("API/_unexported-documented.txt", "w"); if (f ~= nil) then for clsname, cls in pairs(g_APIDesc.Classes) do @@ -1314,7 +1082,7 @@ end -function ListMissingPages() +local function ListMissingPages() local MissingPages = {}; local NumLinks = 0; for PageName, Referrers in pairs(g_TrackedPages) do @@ -1344,7 +1112,7 @@ function ListMissingPages() LOGWARNING("Cannot open _missingPages.txt for writing: '" .. err .. "'. There are " .. #MissingPages .. " pages missing."); return; end - for idx, pg in ipairs(MissingPages) do + for _, pg in ipairs(MissingPages) do f:write(pg.Name .. ":\n"); -- Sort and output the referrers: table.sort(pg.Refs); @@ -1360,7 +1128,7 @@ end --- Writes the documentation statistics (in g_Stats) into the given HTML file -function WriteStats(f) +local function WriteStats(f) local function ExportMeter(a_Percent) local Color; if (a_Percent > 99) then @@ -1428,3 +1196,361 @@ end + +local function DumpAPIHtml(a_API) + LOG("Dumping all available functions and constants to API subfolder..."); + + -- Create the output folder + if not(cFile:IsFolder("API")) then + cFile:CreateFolder("API"); + end + + LOG("Copying static files.."); + cFile:CreateFolder("API/Static"); + local localFolder = g_Plugin:GetLocalFolder(); + for _, fnam in ipairs(cFile:GetFolderContents(localFolder .. "/Static")) do + cFile:Delete("API/Static/" .. fnam); + cFile:Copy(localFolder .. "/Static/" .. fnam, "API/Static/" .. fnam); + end + + -- Extract hook constants: + local Hooks = {}; + local UndocumentedHooks = {}; + for name, obj in pairs(cPluginManager) do + if ( + (type(obj) == "number") and + name:match("HOOK_.*") and + (name ~= "HOOK_MAX") and + (name ~= "HOOK_NUM_HOOKS") + ) then + table.insert(Hooks, { Name = name }); + end + end + table.sort(Hooks, + function(Hook1, Hook2) + return (Hook1.Name < Hook2.Name); + end + ); + ReadHooks(Hooks); + + -- Create a "class index" file, write each class as a link to that file, + -- then dump class contents into class-specific file + LOG("Writing HTML files..."); + local f, err = io.open("API/index.html", "w"); + if (f == nil) then + LOGINFO("Cannot output HTML API: " .. err); + return; + end + + -- Create a class navigation menu that will be inserted into each class file for faster navigation (#403) + local ClassMenuTab = {}; + for _, cls in ipairs(a_API) do + table.insert(ClassMenuTab, "<a href='"); + table.insert(ClassMenuTab, cls.Name); + table.insert(ClassMenuTab, ".html'>"); + table.insert(ClassMenuTab, cls.Name); + table.insert(ClassMenuTab, "</a><br />"); + end + local ClassMenu = table.concat(ClassMenuTab, ""); + + -- Create a hook navigation menu that will be inserted into each hook file for faster navigation(#403) + local HookNavTab = {}; + for _, hook in ipairs(Hooks) do + table.insert(HookNavTab, "<a href='"); + table.insert(HookNavTab, hook.DefaultFnName); + table.insert(HookNavTab, ".html'>"); + table.insert(HookNavTab, (hook.Name:gsub("^HOOK_", ""))); -- remove the "HOOK_" part of the name + table.insert(HookNavTab, "</a><br />"); + end + local HookNav = table.concat(HookNavTab, ""); + + -- Write the HTML file: + f:write([[<!DOCTYPE html> + <html> + <head> + <title>MCServer API - Index</title> + <link rel="stylesheet" type="text/css" href="main.css" /> + </head> + <body> + <div id="content"> + <header> + <h1>MCServer API - Index</h1> + <hr /> + </header> + <p>The API reference is divided into the following sections:</p> + <ul> + <li><a href="#articles">Articles</a></li> + <li><a href="#classes">Class index</a></li> + <li><a href="#hooks">Hooks</a></li> + <li><a href="#docstats">Documentation statistics</a></li> + </ul> + <hr /> + ]]); + + WriteArticles(f); + WriteClasses(f, a_API, ClassMenu); + WriteHooks(f, Hooks, UndocumentedHooks, HookNav); + + -- Copy the static files to the output folder: + local StaticFiles = + { + "main.css", + "prettify.js", + "prettify.css", + "lang-lua.js", + }; + for _, fnam in ipairs(StaticFiles) do + cFile:Delete("API/" .. fnam); + cFile:Copy(g_Plugin:GetLocalFolder() .. "/" .. fnam, "API/" .. fnam); + end + + -- List the documentation problems: + LOG("Listing leftovers..."); + ListUndocumentedObjects(a_API, UndocumentedHooks); + ListUnexportedObjects(); + ListMissingPages(); + + WriteStats(f); + + f:write([[ </ul> + </div> + </body> +</html>]]); + f:close(); + + LOG("API subfolder written"); +end + + + + + +--- Returns the string with extra tabs and CR/LFs removed +local function CleanUpDescription(a_Desc) + -- Get rid of indent and newlines, normalize whitespace: + local res = a_Desc:gsub("[\n\t]", "") + res = a_Desc:gsub("%s%s+", " ") + + -- Replace paragraph marks with newlines: + res = res:gsub("<p>", "\n") + res = res:gsub("</p>", "") + + -- Replace list items with dashes: + res = res:gsub("</?ul>", "") + res = res:gsub("<li>", "\n - ") + res = res:gsub("</li>", "") + + return res +end + + + + + +--- Writes a list of methods into the specified file in ZBS format +local function WriteZBSMethods(f, a_Methods) + for _, func in ipairs(a_Methods or {}) do + f:write("\t\t\t[\"", func.Name, "\"] =\n") + f:write("\t\t\t{\n") + f:write("\t\t\t\ttype = \"method\",\n") + if ((func.Notes ~= nil) and (func.Notes ~= "")) then + f:write("\t\t\t\tdescription = [[", CleanUpDescription(func.Notes or ""), " ]],\n") + end + f:write("\t\t\t},\n") + end +end + + + + + +--- Writes a list of constants into the specified file in ZBS format +local function WriteZBSConstants(f, a_Constants) + for _, cons in ipairs(a_Constants or {}) do + f:write("\t\t\t[\"", cons.Name, "\"] =\n") + f:write("\t\t\t{\n") + f:write("\t\t\t\ttype = \"value\",\n") + if ((cons.Desc ~= nil) and (cons.Desc ~= "")) then + f:write("\t\t\t\tdescription = [[", CleanUpDescription(cons.Desc or ""), " ]],\n") + end + f:write("\t\t\t},\n") + end +end + + + + + +--- Writes one MCS class definition into the specified file in ZBS format +local function WriteZBSClass(f, a_Class) + assert(type(a_Class) == "table") + + -- Write class header: + f:write("\t", a_Class.Name, " =\n\t{\n") + f:write("\t\ttype = \"class\",\n") + f:write("\t\tdescription = [[", CleanUpDescription(a_Class.Desc or ""), " ]],\n") + f:write("\t\tchilds =\n") + f:write("\t\t{\n") + + -- Export methods and constants: + WriteZBSMethods(f, a_Class.Functions) + WriteZBSConstants(f, a_Class.Constants) + + -- Finish the class definition: + f:write("\t\t},\n") + f:write("\t},\n\n") +end + + + + + +--- Dumps the entire API table into a file in the ZBS format +local function DumpAPIZBS(a_API) + LOG("Dumping ZBS API description...") + local f, err = io.open("mcserver.lua", "w") + if (f == nil) then + LOG("Cannot open mcserver.lua for writing, ZBS API will not be dumped. " .. err) + return + end + + -- Write the file header: + f:write("-- This is a MCServer API file automatically generated by the APIDump plugin\n") + f:write("-- Note that any manual changes will be overwritten by the next dump\n\n") + f:write("return {\n") + + -- Export each class except Globals, store those aside: + local Globals + for _, cls in ipairs(a_API) do + if (cls.Name ~= "Globals") then + WriteZBSClass(f, cls) + else + Globals = cls + end + end + + -- Export the globals: + if (Globals) then + WriteZBSMethods(f, Globals.Functions) + WriteZBSConstants(f, Globals.Constants) + end + + -- Finish the file: + f:write("}\n") + f:close() + LOG("ZBS API dumped...") +end + + + + + +local function DumpApi() + LOG("Dumping the API...") + + -- Load the API descriptions from the Classes and Hooks subfolders: + -- This needs to be done each time the command is invoked because the export modifies the tables' contents + dofile(g_PluginFolder .. "/APIDesc.lua") + if (g_APIDesc.Classes == nil) then + g_APIDesc.Classes = {}; + end + if (g_APIDesc.Hooks == nil) then + g_APIDesc.Hooks = {}; + end + LoadAPIFiles("/Classes/", g_APIDesc.Classes); + LoadAPIFiles("/Hooks/", g_APIDesc.Hooks); + + -- Reset the stats: + g_TrackedPages = {}; -- List of tracked pages, to be checked later whether they exist. Each item is an array of referring pagenames. + g_Stats = -- Statistics about the documentation + { + NumTotalClasses = 0, + NumUndocumentedClasses = 0, + NumTotalFunctions = 0, + NumUndocumentedFunctions = 0, + NumTotalConstants = 0, + NumUndocumentedConstants = 0, + NumTotalVariables = 0, + NumUndocumentedVariables = 0, + NumTotalHooks = 0, + NumUndocumentedHooks = 0, + NumTrackedLinks = 0, + NumInvalidLinks = 0, + } + + -- Create the API tables: + local API, Globals = CreateAPITables(); + + -- Sort the classes by name: + table.sort(API, + function (c1, c2) + return (string.lower(c1.Name) < string.lower(c2.Name)); + end + ); + g_Stats.NumTotalClasses = #API; + + -- Add Globals into the API: + Globals.Name = "Globals"; + table.insert(API, Globals); + + -- Read in the descriptions: + LOG("Reading descriptions..."); + ReadDescriptions(API); + + -- Dump all available API objects in HTML format into a subfolder: + DumpAPIHtml(API); + + -- Dump all available API objects in format used by ZeroBraneStudio API descriptions: + DumpAPIZBS(API) + + LOG("APIDump finished"); + return true +end + + + + + +local function HandleWebAdminDump(a_Request) + if (a_Request.PostParams["Dump"] ~= nil) then + DumpApi() + end + return + [[ + <p>Pressing the button will generate the API dump on the server. Note that this can take some time.</p> + <form method="POST"><input type="submit" name="Dump" value="Dump the API"/></form> + ]] +end + + + + + +local function HandleCmdApi(a_Split) + DumpApi() + return true +end + + + + + +function Initialize(Plugin) + g_Plugin = Plugin; + g_PluginFolder = Plugin:GetLocalFolder(); + + LOG("Initialising " .. Plugin:GetName() .. " v." .. Plugin:GetVersion()) + + -- Bind a console command to dump the API: + cPluginManager:BindConsoleCommand("api", HandleCmdApi, "Dumps the Lua API docs into the API/ subfolder") + + -- Add a WebAdmin tab that has a Dump button + g_Plugin:AddWebTab("APIDump", HandleWebAdminDump) + + return true +end + + + + + diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua index f99c48242..2cb014875 100644 --- a/MCServer/Plugins/Debuggers/Debuggers.lua +++ b/MCServer/Plugins/Debuggers/Debuggers.lua @@ -27,11 +27,13 @@ function Initialize(Plugin) PM:AddHook(cPluginManager.HOOK_CHAT, OnChat); PM:AddHook(cPluginManager.HOOK_PLAYER_RIGHT_CLICKING_ENTITY, OnPlayerRightClickingEntity); PM:AddHook(cPluginManager.HOOK_WORLD_TICK, OnWorldTick); - PM:AddHook(cPluginManager.HOOK_CHUNK_GENERATED, OnChunkGenerated); PM:AddHook(cPluginManager.HOOK_PLUGINS_LOADED, OnPluginsLoaded); PM:AddHook(cPluginManager.HOOK_PLUGIN_MESSAGE, OnPluginMessage); PM:AddHook(cPluginManager.HOOK_PLAYER_JOINED, OnPlayerJoined) + -- _X: Disabled so that the normal operation doesn't interfere with anything + -- PM:AddHook(cPluginManager.HOOK_CHUNK_GENERATED, OnChunkGenerated); + PM:BindCommand("/le", "debuggers", HandleListEntitiesCmd, "- Shows a list of all the loaded entities"); PM:BindCommand("/ke", "debuggers", HandleKillEntitiesCmd, "- Kills all the loaded entities"); PM:BindCommand("/wool", "debuggers", HandleWoolCmd, "- Sets all your armor to blue wool"); @@ -56,7 +58,8 @@ function Initialize(Plugin) PM:BindCommand("/sched", "debuggers", HandleSched, "- Schedules a simple countdown using cWorld:ScheduleTask()"); PM:BindCommand("/cs", "debuggers", HandleChunkStay, "- Tests the ChunkStay Lua integration for the specified chunk coords"); PM:BindCommand("/compo", "debuggers", HandleCompo, "- Tests the cCompositeChat bindings") - PM:BindCommand("/sb", "debuggers", HandleSetBiome, "- Sets the biome around you to the specified one"); + PM:BindCommand("/sb", "debuggers", HandleSetBiome, "- Sets the biome around you to the specified one") + PM:BindCommand("/wesel", "debuggers", HandleWESel, "- Expands the current WE selection by 1 block in X/Z") Plugin:AddWebTab("Debuggers", HandleRequest_Debuggers) Plugin:AddWebTab("StressTest", HandleRequest_StressTest) @@ -216,7 +219,7 @@ function TestBlockAreasString() return end cFile:CreateFolder("schematics") - local f = io.open("schematics/StringTest.schematic", "w") + local f = io.open("schematics/StringTest.schematic", "wb") f:write(Data) f:close() @@ -229,7 +232,7 @@ function TestBlockAreasString() BA2:Clear() -- Load another area from a string in that file: - f = io.open("schematics/StringTest.schematic", "r") + f = io.open("schematics/StringTest.schematic", "rb") Data = f:read("*all") if not(BA2:LoadFromSchematicString(Data)) then LOG("Cannot load schematic from string") @@ -1298,6 +1301,43 @@ end +function HandleWESel(a_Split, a_Player) + -- Check if the selection is a cuboid: + local IsCuboid = cPluginManager:CallPlugin("WorldEdit", "IsPlayerSelectionCuboid") + if (IsCuboid == nil) then + a_Player:SendMessage(cCompositeChat():SetMessageType(mtFailure):AddTextPart("Cannot adjust selection, WorldEdit is not loaded")) + return true + elseif (IsCuboid == false) then + a_Player:SendMessage(cCompositeChat():SetMessageType(mtFailure):AddTextPart("Cannot adjust selection, the selection is not a cuboid")) + return true + end + + -- Get the selection: + local SelCuboid = cCuboid() + local IsSuccess = cPluginManager:CallPlugin("WorldEdit", "GetPlayerCuboidSelection", a_Player, SelCuboid) + if not(IsSuccess) then + a_Player:SendMessage(cCompositeChat():SetMessageType(mtFailure):AddTextPart("Cannot adjust selection, WorldEdit reported failure while getting current selection")) + return true + end + + -- Adjust the selection: + local NumBlocks = tonumber(a_Split[2] or "1") or 1 + SelCuboid:Expand(NumBlocks, NumBlocks, 0, 0, NumBlocks, NumBlocks) + + -- Set the selection: + local IsSuccess = cPluginManager:CallPlugin("WorldEdit", "SetPlayerCuboidSelection", a_Player, SelCuboid) + if not(IsSuccess) then + a_Player:SendMessage(cCompositeChat():SetMessageType(mtFailure):AddTextPart("Cannot adjust selection, WorldEdit reported failure while setting new selection")) + return true + end + a_Player:SendMessage(cCompositeChat():SetMessageType(mtInformation):AddTextPart("Successfully adjusted the selection by " .. NumBlocks .. " block(s)")) + return true +end + + + + + function OnPlayerJoined(a_Player) -- Test composite chat chaining: a_Player:SendMessage(cCompositeChat() diff --git a/MCServer/Plugins/DumpInfo/Init.lua b/MCServer/Plugins/DumpInfo/Init.lua new file mode 100644 index 000000000..5d9c752b0 --- /dev/null +++ b/MCServer/Plugins/DumpInfo/Init.lua @@ -0,0 +1,49 @@ +function Initialize(a_Plugin) + a_Plugin:SetName("DumpInfo") + a_Plugin:SetVersion(1) + + -- Check if the infodump file exists. + if (not cFile:Exists("Plugins/InfoDump.lua")) then + LOGWARN("[DumpInfo] InfoDump.lua was not found.") + return false + end + + -- Add the webtab. + a_Plugin:AddWebTab("DumpPlugin", HandleDumpPluginRequest) + return true +end + + + + + +function HandleDumpPluginRequest(a_Request) + local Content = "" + + -- Check if it already was requested to dump a plugin. + if (a_Request.PostParams["DumpInfo"] ~= nil) then + local F = loadfile("Plugins/InfoDump.lua") + F("Plugins/" .. a_Request.PostParams["DumpInfo"]) + end + + Content = Content .. [[ +<table> +<th colspan="2">DumpInfo</th>]] + + -- Loop through each plugin that is found. + for PluginName, k in pairs(cPluginManager:Get():GetAllPlugins()) do + + -- Check if there is a file called 'Info.lua' or 'info.lua' + if (cFile:Exists("Plugins/" .. PluginName .. "/Info.lua")) then + Content = Content .. "<tr>" + Content = Content .. "<td>" .. PluginName .. "</td>" + Content = Content .. "<td> <form method='POST'> <input type='hidden' value='" .. PluginName .. "' name='DumpInfo'> <input type='submit' value='DumpInfo'> </form>" + Content = Content .. "</td>" + end + end + + Content = Content .. [[ +</table>]] + + return Content +end diff --git a/MCServer/Plugins/InfoReg.lua b/MCServer/Plugins/InfoReg.lua index 1cf68dbed..27e63aa5b 100644 --- a/MCServer/Plugins/InfoReg.lua +++ b/MCServer/Plugins/InfoReg.lua @@ -9,16 +9,30 @@ --- Lists all the subcommands that the player has permissions for local function ListSubcommands(a_Player, a_Subcommands, a_CmdString) - a_Player:SendMessage("The " .. a_CmdString .. " command requires another verb:"); + if (a_Player == nil) then + LOGINFO("The " .. a_CmdString .. " command requires another verb:") + else + a_Player:SendMessage("The " .. a_CmdString .. " command requires another verb:") + end + + -- Enum all the subcommands: local Verbs = {}; for cmd, info in pairs(a_Subcommands) do if (a_Player:HasPermission(info.Permission or "")) then - table.insert(Verbs, a_CmdString .. " " .. cmd); + table.insert(Verbs, " " .. a_CmdString .. " " .. cmd); end end table.sort(Verbs); - for idx, verb in ipairs(Verbs) do - a_Player:SendMessage(verb); + + -- Send the list: + if (a_Player == nil) then + for idx, verb in ipairs(Verbs) do + LOGINFO(verb); + end + else + for idx, verb in ipairs(Verbs) do + a_Player:SendMessage(verb); + end end end @@ -28,6 +42,7 @@ end --- This is a generic command callback used for handling multicommands' parent commands -- For example, if there are "/gal save" and "/gal load" commands, this callback handles the "/gal" command +-- It is used for both console and in-game commands; the console version has a_Player set to nil local function MultiCommandHandler(a_Split, a_Player, a_CmdString, a_CmdInfo, a_Level) local Verb = a_Split[a_Level + 1]; if (Verb == nil) then @@ -46,7 +61,11 @@ local function MultiCommandHandler(a_Split, a_Player, a_CmdString, a_CmdInfo, a_ if (a_Level > 1) then -- This is a true subcommand, display the message and make MCS think the command was handled -- Otherwise we get weird behavior: for "/cmd verb" we get "unknown command /cmd" although "/cmd" is valid - a_Player:SendMessage("The " .. a_CmdString .. " command doesn't support verb " .. Verb); + if (a_Player == nil) then + LOGWARNING("The " .. a_CmdString .. " command doesn't support verb " .. Verb) + else + a_Player:SendMessage("The " .. a_CmdString .. " command doesn't support verb " .. Verb) + end return true; end -- This is a top-level command, let MCS handle the unknown message @@ -54,18 +73,20 @@ local function MultiCommandHandler(a_Split, a_Player, a_CmdString, a_CmdInfo, a_ end -- Check the permission: - if not(a_Player:HasPermission(Subcommand.Permission or "")) then - a_Player:SendMessage("You don't have permission to execute this command"); - return true; + if (a_Player ~= nil) then + if not(a_Player:HasPermission(Subcommand.Permission or "")) then + a_Player:SendMessage("You don't have permission to execute this command"); + return true; + end end - -- Check if the handler is valid: + -- If the handler is not valid, check the next sublevel: if (Subcommand.Handler == nil) then if (Subcommand.Subcommands == nil) then LOG("Cannot find handler for command " .. a_CmdString .. " " .. Verb); return false; end - ListSubcommands(a_Player, Subcommand.Subcommands, a_CmdString .. " " .. Verb); + MultiCommandHandler(a_Split, a_Player, a_CmdString .. " " .. Verb, Subcommand, a_Level + 1); return true; end @@ -149,21 +170,27 @@ end function RegisterPluginInfoConsoleCommands() -- A sub-function that registers all subcommands of a single command, using the command's Subcommands table -- The a_Prefix param already contains the space after the previous command - local function RegisterSubcommands(a_Prefix, a_Subcommands) + local function RegisterSubcommands(a_Prefix, a_Subcommands, a_Level) assert(a_Subcommands ~= nil); for cmd, info in pairs(a_Subcommands) do local CmdName = a_Prefix .. cmd; - cPluginManager.BindConsoleCommand(cmd, info.Handler, info.HelpString or ""); + local Handler = info.Handler + if (Handler == nil) then + Handler = function(a_Split) + return MultiCommandHandler(a_Split, nil, CmdName, info, a_Level); + end + end + cPluginManager.BindConsoleCommand(CmdName, Handler, info.HelpString or ""); -- Recursively register any subcommands: if (info.Subcommands ~= nil) then - RegisterSubcommands(a_Prefix .. cmd .. " ", info.Subcommands); + RegisterSubcommands(a_Prefix .. cmd .. " ", info.Subcommands, a_Level + 1); end end end -- Loop through all commands in the plugin info, register each: - RegisterSubcommands("", g_PluginInfo.ConsoleCommands); + RegisterSubcommands("", g_PluginInfo.ConsoleCommands, 1); end |