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-rw-r--r--MCServer/Plugins/APIDump/APIDesc.lua12
-rw-r--r--MCServer/Plugins/APIDump/Hooks/OnKilling.lua1
-rw-r--r--MCServer/Plugins/APIDump/InfoFile.html8
-rw-r--r--MCServer/Plugins/APIDump/main.css2
-rw-r--r--MCServer/Plugins/APIDump/main_APIDump.lua32
-rw-r--r--MCServer/Plugins/Debuggers/Debuggers.lua111
-rw-r--r--MCServer/Plugins/Debuggers/Info.lua6
-rw-r--r--MCServer/Plugins/DumpInfo/Init.lua18
8 files changed, 166 insertions, 24 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua
index 4af01c0a4..ba3c8b332 100644
--- a/MCServer/Plugins/APIDump/APIDesc.lua
+++ b/MCServer/Plugins/APIDump/APIDesc.lua
@@ -1917,6 +1917,8 @@ a_Player:OpenWindow(Window);
SendMessagePrivateMsg = { Params = "Message, SenderName", Return = "", Notes = "Prepends Light Blue [MSG: *SenderName*] / prepends SenderName and colours entire text (depending on ShouldUseChatPrefixes()) and sends message to player. For private messaging." },
SendMessageSuccess = { Params = "Message", Return = "", Notes = "Prepends Green [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and sends message to player. Success notification." },
SendMessageWarning = { Params = "Message, Sender", Return = "", Notes = "Prepends Rose [WARN] / colours entire text (depending on ShouldUseChatPrefixes()) and sends message to player. Denotes that something concerning, such as plugin reload, is about to happen." },
+ SendAboveActionBarMessage = { Params = "Message", Return = "", Notes = "Sends the specified message to the player (shows above action bar, doesn't show for < 1.8 clients)." },
+ SendSystemMessage = { Params = "Message", Return = "", Notes = "Sends the specified message to the player (doesn't show for < 1.8 clients)." },
SendRotation = { Params = "YawDegrees, PitchDegrees", Return = "", Notes = "Sends the specified rotation to the player, forcing them to look that way" },
SetBedPos = { Params = "{{Vector3i|Position}}", Return = "", Notes = "Sets the internal representation of the last bed position the player has slept in. The player will respawn at this position if they die." },
SetCanFly = { Params = "CanFly", Notes = "Sets if the player can fly or not." },
@@ -2036,7 +2038,7 @@ a_Player:OpenWindow(Window);
BroadcastChat =
{
{ Params = "MessageText, MessageType", Return = "", Notes = "Broadcasts a message to all players, with its message type set to MessageType (default: mtCustom)." },
- { Params = "{{cCompositeChat|CompositeChat}}", Return = "", Notes = "Broadcasts a {{cCompositeChat|composite chat message} to all players." },
+ { Params = "{{cCompositeChat|CompositeChat}}", Return = "", Notes = "Broadcasts a {{cCompositeChat|composite chat message}} to all players." },
},
BroadcastChatDeath = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtDeath. Use for when a player has died." },
BroadcastChatFailure = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtFailure. Use for a command that failed to run because of insufficient permissions, etc." },
@@ -2046,12 +2048,16 @@ a_Player:OpenWindow(Window);
BroadcastChatLeave = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtLeave. Use for players leaving the server." },
BroadcastChatSuccess = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtSuccess. Use for success messages." },
BroadcastChatWarning = { Params = "MessageText", Return = "", Notes = "Broadcasts the specified message to all players, with its message type set to mtWarning. Use for concerning events, such as plugin reload etc." },
- CreateAndInitializeWorld = { Params = "WorldName", Return = "{{cWorld|cWorld}}", Notes = "Creates a new world and initializes it. If there is a world whith the same name it returns nil.<br><br><b>NOTE</b>This function is currently unsafe, do not use!" },
+ CreateAndInitializeWorld = { Params = "WorldName", Return = "{{cWorld|cWorld}}", Notes = "Creates a new world and initializes it. If there is a world whith the same name it returns nil.<br><br><b>NOTE:</b> This function is currently unsafe, do not use!" },
FindAndDoWithPlayer = { Params = "PlayerName, CallbackFunction", Return = "bool", Notes = "Calls the given callback function for the player with the name best matching the name string provided.<br>This function is case-insensitive and will match partial names.<br>Returns false if player not found or there is ambiguity, true otherwise. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cPlayer|Player}})</pre>" },
DoWithPlayerByUUID = { Params = "PlayerUUID, CallbackFunction", Return = "bool", Notes = "If there is the player with the uuid, calls the CallbackFunction with the {{cPlayer}} parameter representing the player. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cPlayer|Player}})</pre> The function returns false if the player was not found, or whatever bool value the callback returned if the player was found." },
ForEachPlayer = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each player. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cPlayer|cPlayer}})</pre>" },
ForEachWorld = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each world. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cWorld|cWorld}})</pre>" },
- Get = { Params = "", Return = "Root object", Notes = "(STATIC)This function returns the cRoot object." },
+ Get = { Params = "", Return = "Root object", Notes = "(STATIC) This function returns the cRoot object." },
+ GetBuildCommitID = { Params = "", Return = "string", Notes = "(STATIC) For official builds (Travis CI / Jenkins) it returns the exact commit hash used for the build. For unofficial local builds, returns the approximate commit hash (since the true one cannot be determined), formatted as \"approx: &lt;CommitHash&gt;\"." },
+ GetBuildDateTime = { Params = "", Return = "string", Notes = "(STATIC) For official builds (Travic CI / Jenkins) it returns the date and time of the build. For unofficial local builds, returns the approximate datetime of the commit (since the true one cannot be determined), formatted as \"approx: &lt;DateTime-iso8601&gt;\"." },
+ GetBuildID = { Params = "", Return = "string", Notes = "(STATIC) For official builds (Travis CI / Jenkins) it returns the unique ID of the build, as recognized by the build system. For unofficial local builds, returns the string \"Unknown\"." },
+ GetBuildSeriesName = { Params = "", Return = "string", Notes = "(STATIC) For official builds (Travis CI / Jenkins) it returns the series name of the build (for example \"MCServer Windows x64 Master\"). For unofficial local builds, returns the string \"local build\"." },
GetCraftingRecipes = { Params = "", Return = "{{cCraftingRecipe|cCraftingRecipe}}", Notes = "Returns the CraftingRecipes object" },
GetDefaultWorld = { Params = "", Return = "{{cWorld|cWorld}}", Notes = "Returns the world object from the default world." },
GetFurnaceFuelBurnTime = { Params = "{{cItem|Fuel}}", Return = "number", Notes = "(STATIC) Returns the number of ticks for how long the item would fuel a furnace. Returns zero if not a fuel." },
diff --git a/MCServer/Plugins/APIDump/Hooks/OnKilling.lua b/MCServer/Plugins/APIDump/Hooks/OnKilling.lua
index 8ec1cfe2e..5e84009db 100644
--- a/MCServer/Plugins/APIDump/Hooks/OnKilling.lua
+++ b/MCServer/Plugins/APIDump/Hooks/OnKilling.lua
@@ -17,6 +17,7 @@ return
{
{ Name = "Victim", Type = "{{cPawn}}", Notes = "The player or mob that is about to be killed" },
{ Name = "Killer", Type = "{{cEntity}}", Notes = "The entity that has caused the victim to lose the last point of health. May be nil for environment damage" },
+ { Name = "TDI", Type = "{{TakeDamageInfo}}", Notes = "The damage type, cause and effects." },
},
Returns = [[
If the function returns false or no value, MCServer calls other plugins with this event. If the
diff --git a/MCServer/Plugins/APIDump/InfoFile.html b/MCServer/Plugins/APIDump/InfoFile.html
index 3fff06d20..adaae2cb6 100644
--- a/MCServer/Plugins/APIDump/InfoFile.html
+++ b/MCServer/Plugins/APIDump/InfoFile.html
@@ -15,7 +15,7 @@
<ul>
<li><a href="#Introduction">Introduction</a></li>
<li><a href="#Overall">The overall structure</a></li>
- <li><a href="#AdditionalInformation">AdditionalInformation table</a></li>
+ <li><a href="#AdditionalInfo">AdditionalInfo table</a></li>
<li><a href="#Commands">Commands table</a></li>
<li><a href="#ConsoleCommands">ConsoleCommands table</a></li>
<li><a href="#Permissions">Permissions table</a></li>
@@ -51,7 +51,7 @@ g_PluginInfo =
Description = "This is an example plugin that shows how to use the Info.lua file",
-- The following members will be documented in greater detail later:
- AdditionalInformation = {},
+ AdditionalInfo = {},
Commands = {},
ConsoleCommands = {},
Permissions = {},
@@ -63,13 +63,13 @@ g_PluginInfo =
<hr />
- <a name="AdditionalInformation"><h2>AdditionalInformation table</h2></a>
+ <a name="AdditionalInfo"><h2>AdditionalInfo table</h2></a>
<p>This table is used for more detailed description of the plugin. If there is any non-trivial setup process, dependencies, describe them here. This is where the description should get detailed. Don't worry about using several paragraphs of text here, if it makes the plugin easier to understand.</p>
<p>The table should have the following layout:</p>
<pre class="prettyprint lang-lua">
-AdditionalInformation =
+AdditionalInfo =
{
{
Title = "Chapter 1",
diff --git a/MCServer/Plugins/APIDump/main.css b/MCServer/Plugins/APIDump/main.css
index 8041e0d01..e5685caab 100644
--- a/MCServer/Plugins/APIDump/main.css
+++ b/MCServer/Plugins/APIDump/main.css
@@ -61,7 +61,7 @@ footer
font-family: Segoe UI Light, Helvetica;
}
-#content
+#content, #timestamp
{
padding: 0px 25px 25px 25px;
}
diff --git a/MCServer/Plugins/APIDump/main_APIDump.lua b/MCServer/Plugins/APIDump/main_APIDump.lua
index e841922b6..543a299af 100644
--- a/MCServer/Plugins/APIDump/main_APIDump.lua
+++ b/MCServer/Plugins/APIDump/main_APIDump.lua
@@ -153,6 +153,19 @@ end
+--- Returns the timestamp in HTML format
+-- The timestamp will be inserted to all generated HTML files
+local function GetHtmlTimestamp()
+ return string.format("<div id='timestamp'>Generated on %s, Build ID %s, Commit %s</div>",
+ os.date("%Y-%m-%d %H:%M:%S"),
+ cRoot:GetBuildID(), cRoot:GetBuildCommitID()
+ )
+end
+
+
+
+
+
local function WriteArticles(f)
f:write([[
<a name="articles"><h2>Articles</h2></a>
@@ -296,7 +309,9 @@ local function WriteHtmlHook(a_Hook, a_HookNav)
f:write("<p>", (example.Desc or "<i>missing Desc</i>"), "</p>\n");
f:write("<pre class=\"prettyprint lang-lua\">", (example.Code or "<i>missing Code</i>"), "\n</pre>\n\n");
end
- f:write([[</td></tr></table></div><script>prettyPrint();</script></body></html>]]);
+ f:write([[</td></tr></table></div><script>prettyPrint();</script>]])
+ f:write(GetHtmlTimestamp())
+ f:write([[</body></html>]])
f:close();
end
@@ -941,8 +956,10 @@ local function WriteHtmlClass(a_ClassAPI, a_ClassMenu)
end
end
- cf:write([[</td></tr></table></div><script>prettyPrint();</script></body></html>]]);
- cf:close();
+ cf:write([[</td></tr></table></div><script>prettyPrint();</script>]])
+ cf:write(GetHtmlTimestamp())
+ cf:write([[</body></html>]])
+ cf:close()
end
@@ -1320,11 +1337,10 @@ local function DumpAPIHtml(a_API)
WriteStats(f);
- f:write([[ </ul>
- </div>
- </body>
-</html>]]);
- f:close();
+ f:write([[</ul></div>]])
+ f:write(GetHtmlTimestamp())
+ f:write([[</body></html>]])
+ f:close()
LOG("API subfolder written");
end
diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua
index a49f8b5a6..bd0b94a06 100644
--- a/MCServer/Plugins/Debuggers/Debuggers.lua
+++ b/MCServer/Plugins/Debuggers/Debuggers.lua
@@ -1880,6 +1880,117 @@ end
+--- Returns the square of the distance from the specified point to the specified line
+local function SqDistPtFromLine(x, y, x1, y1, x2, y2)
+ local dx = x - x1
+ local dy = y - y1
+ local px = x2 - x1
+ local py = y2 - y1
+ local ss = px * dx + py * dy
+ local ds = px * px + py * py
+
+ if (ss < 0) then
+ -- Return sqdistance from point 1
+ return dx * dx + dy * dy
+ end
+ if (ss > ds) then
+ -- Return sqdistance from point 2
+ return ((x2 - x) * (x2 - x) + (y2 - y) * (y2 - y))
+ end
+
+ -- Return sqdistance from the line
+ if ((px * px + py * py) == 0) then
+ return dx * dx + dy * dy
+ else
+ return (py * dx - px * dy) * (py * dx - px * dy) / (px * px + py * py)
+ end
+end
+
+
+
+
+
+function HandleConsoleTestTracer(a_Split, a_EntireCmd)
+ -- Check required params:
+ if not(a_Split[7]) then
+ return true, "Usage: " .. a_Split[1] .. " <x1> <y1> <z1> <x2> <y2> <z2> [<WorldName>]"
+ end
+ local Coords = {}
+ for i = 1, 6 do
+ local v = tonumber(a_Split[i + 1])
+ if not(v) then
+ return true, "Parameter " .. (i + 1) .. " (" .. tostring(a_Split[i + 1]) .. ") not a number "
+ end
+ Coords[i] = v
+ end
+
+ -- Get the world in which to test:
+ local World
+ if (a_Split[8]) then
+ World = cRoot:GetWorld(a_Split[2])
+ else
+ World = cRoot:Get():GetDefaultWorld()
+ end
+ if not(World) then
+ return true, "No such world"
+ end
+
+ -- Define the callbacks to use for tracing:
+ local Callbacks =
+ {
+ OnNextBlock = function(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_EntryFace)
+ LOG(string.format("{%d, %d, %d}: %s", a_BlockX, a_BlockY, a_BlockZ, ItemToString(cItem(a_BlockType, 1, a_BlockMeta))))
+ end,
+ OnNextBlockNoData = function(a_BlockX, a_BlockY, a_BlockZ, a_EntryFace)
+ LOG(string.format("{%d, %d, %d} (no data)", a_BlockX, a_BlockY, a_BlockZ))
+ end,
+ OnNoChunk = function()
+ LOG("Chunk not loaded")
+ end,
+ OnNoMoreHits = function()
+ LOG("Trace finished")
+ end,
+ OnOutOfWorld = function()
+ LOG("Out of world")
+ end,
+ OnIntoWorld = function()
+ LOG("Into world")
+ end,
+ }
+
+ -- Approximate the chunks needed for the trace by iterating over all chunks and measuring their center's distance from the traced line
+ local Chunks = {}
+ local sx = math.floor(Coords[1] / 16)
+ local sz = math.floor(Coords[3] / 16)
+ local ex = math.floor(Coords[4] / 16)
+ local ez = math.floor(Coords[6] / 16)
+ local sgnx = (sx < ex) and 1 or -1
+ local sgnz = (sz < ez) and 1 or -1
+ for z = sz, ez, sgnz do
+ local ChunkCenterZ = z * 16 + 8
+ for x = sx, ex, sgnx do
+ local ChunkCenterX = x * 16 + 8
+ local sqdist = SqDistPtFromLine(ChunkCenterX, ChunkCenterZ, Coords[1], Coords[3], Coords[4], Coords[6])
+ if (sqdist <= 128) then
+ table.insert(Chunks, {x, z})
+ end
+ end
+ end
+
+ -- Load the chunks and do the trace once loaded:
+ World:ChunkStay(Chunks,
+ nil,
+ function()
+ cLineBlockTracer:Trace(World, Callbacks, Coords[1], Coords[2], Coords[3], Coords[4], Coords[5], Coords[6])
+ end
+ )
+ return true
+end
+
+
+
+
+
function HandleConsoleBBox(a_Split)
local bbox = cBoundingBox(0, 10, 0, 10, 0, 10)
local v1 = Vector3d(1, 1, 1)
diff --git a/MCServer/Plugins/Debuggers/Info.lua b/MCServer/Plugins/Debuggers/Info.lua
index 2e170487b..a76690ea1 100644
--- a/MCServer/Plugins/Debuggers/Info.lua
+++ b/MCServer/Plugins/Debuggers/Info.lua
@@ -235,6 +235,12 @@ g_PluginInfo =
Handler = HandleConsoleSchedule,
HelpString = "Tests the world scheduling",
},
+
+ ["testtracer"] =
+ {
+ Handler = HandleConsoleTestTracer,
+ HelpString = "Tests the cLineBlockTracer",
+ }
}, -- ConsoleCommands
} -- g_PluginInfo
diff --git a/MCServer/Plugins/DumpInfo/Init.lua b/MCServer/Plugins/DumpInfo/Init.lua
index 1faa8d60f..2c5998e36 100644
--- a/MCServer/Plugins/DumpInfo/Init.lua
+++ b/MCServer/Plugins/DumpInfo/Init.lua
@@ -33,15 +33,17 @@ function HandleDumpPluginRequest(a_Request)
</tr>]]
-- Loop through each plugin that is found.
- for PluginName, k in pairs(cPluginManager:Get():GetAllPlugins()) do
- -- Check if there is a file called 'Info.lua' or 'info.lua'
- if (cFile:Exists("Plugins/" .. PluginName .. "/Info.lua")) then
- Content = Content .. "\n<tr>\n"
- Content = Content .. "\t<td>" .. PluginName .. "</td>\n"
- Content = Content .. "\t<td><form method='POST'> <input type='hidden' value='" .. PluginName .. "' name='DumpInfo'> <input type='submit' value='DumpInfo'></form></td>\n"
- Content = Content .. "</tr>\n"
+ cPluginManager:Get():ForEachPlugin(
+ function(a_Plugin)
+ -- Check if there is a file called 'Info.lua'
+ if (cFile:Exists("Plugins/" .. a_Plugin:GetName() .. "/Info.lua")) then
+ Content = Content .. "\n<tr>\n"
+ Content = Content .. "\t<td>" .. a_Plugin:GetName() .. "</td>\n"
+ Content = Content .. "\t<td><form method='POST'> <input type='hidden' value='" .. a_Plugin:GetName() .. "' name='DumpInfo'> <input type='submit' value='DumpInfo'></form></td>\n"
+ Content = Content .. "</tr>\n"
+ end
end
- end
+ )
Content = Content .. [[
</table>]]