diff options
Diffstat (limited to 'MCServer/Plugins/HookNotify/HookNotify.lua')
-rw-r--r-- | MCServer/Plugins/HookNotify/HookNotify.lua | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/MCServer/Plugins/HookNotify/HookNotify.lua b/MCServer/Plugins/HookNotify/HookNotify.lua deleted file mode 100644 index 411dbebbd..000000000 --- a/MCServer/Plugins/HookNotify/HookNotify.lua +++ /dev/null @@ -1,65 +0,0 @@ - --- HookNotify.lua - ---[[ -Implements the entire plugin - -NOTE: This plugin is not meant for production servers. It is used mainly by developers to verify that things -are working properly when implementing MCServer features. Do not enable this plugin on production servers! - -This plugin logs a notification for each hook that is being called by the server. -The TICK and WORLD_TICK hooks are disabled because they produce too much output. ---]] - - - - - -function Initialize(a_Plugin) - -- Notify the admin that HookNotify is installed, this is not meant for production servers - LOGINFO("HookNotify plugin is installed, beware, the log output may be quite large!"); - LOGINFO("You want this plugin enabled only when developing another plugin, not for regular gameplay."); - - -- These hooks will not be notified: - local hooksToIgnore = - { - ["HOOK_TICK"] = true, -- Too much spam - ["HOOK_WORLD_TICK"] = true, -- Too much spam - ["HOOK_TAKE_DAMAGE"] = true, -- Has a separate handler with more info logged - ["HOOK_MAX"] = true, -- No such hook, placeholder only - ["HOOK_NUM_HOOKS"] = true, -- No such hook, placeholder only - } - - -- Add all hooks: - for n, v in pairs(cPluginManager) do - if (n:match("HOOK_.*")) then - if not(hooksToIgnore[n]) then - LOG("Adding notification for hook " .. n .. " (" .. v .. ").") - cPluginManager.AddHook(v, - function (...) - LOG(n .. "(") - for i, param in ipairs(arg) do - LOG(" " .. i .. ": " .. tolua.type(param) .. ": " .. tostring(param)) - end - LOG(")"); - end -- hook handler - ) -- AddHook - end -- not (ignore) - end -- n matches "HOOK" - end -- for cPluginManager{} - - -- OnTakeDamage has a special handler listing the details of the damage dealt: - cPluginManager.AddHook(cPluginManager.HOOK_TAKE_DAMAGE, - function (a_Receiver, a_TDI) - -- a_Receiver is cPawn - -- a_TDI is TakeDamageInfo - - LOG("OnTakeDamage(): " .. a_Receiver:GetClass() .. " was dealt RawDamage " .. a_TDI.RawDamage .. ", FinalDamage " .. a_TDI.FinalDamage .. " (that is, " .. (a_TDI.RawDamage - a_TDI.FinalDamage) .. " HPs covered by armor)"); - end - ) - - return true -end - - - |