diff options
Diffstat (limited to 'MCServer/Plugins/Core/weather.lua')
-rw-r--r-- | MCServer/Plugins/Core/weather.lua | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/MCServer/Plugins/Core/weather.lua b/MCServer/Plugins/Core/weather.lua deleted file mode 100644 index 4d33a7a11..000000000 --- a/MCServer/Plugins/Core/weather.lua +++ /dev/null @@ -1,33 +0,0 @@ -function HandleWeatherCommand(Split, Player) - - if #Split ~= 2 then - SendMessage( Player, "Usage: /weather [clear/rain/thunder]" ) - return true - end - - if (Split[2] == "clear") then - Player:GetWorld():SetWeather(0) - SendMessageSuccess( Player, "Downfall stopped" ) - elseif (Split[2] == "rain") then - Player:GetWorld():SetWeather(1) - SendMessageSuccess( Player, "Let it rain!" ) - elseif (Split[2] == "thunder") then - Player:GetWorld():SetWeather(2) - SendMessageSuccess( Player, "Thundery showers activate!") - end - - return true - -end - -function HandleDownfallCommand( Split, Player ) - World = Player:GetWorld() - if World:GetWeather() == 0 then - World:SetWeather(1) - else - World:SetWeather(0) - end - - SendMessageSuccess( Player, "Downfall Toggled") - -end |