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Diffstat (limited to 'MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua | 41 |
1 files changed, 0 insertions, 41 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua b/MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua deleted file mode 100644 index 4aa31bbd6..000000000 --- a/MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua +++ /dev/null @@ -1,41 +0,0 @@ -return -{ - HOOK_EXECUTE_COMMAND = - { - CalledWhen = [[ - A player executes an in-game command, or the admin issues a console command. Note that built-in - console commands are exempt to this hook - they are always performed and the hook is not called. - ]], - DefaultFnName = "OnExecuteCommand", -- also used as pagename - Desc = [[ - A plugin may implement a callback for this hook to intercept both in-game commands executed by the - players and console commands executed by the server admin. The function is called for every in-game - command sent from any player and for those server console commands that are not built in in the - server.</p> - <p> - If the command is in-game, the first parameter to the hook function is the {{cPlayer|player}} who's - executing the command. If the command comes from the server console, the first parameter is nil.</p> - <p> - The server calls this hook even for unregistered (unknown) console commands. It also calls the hook - for unknown in-game commands, as long as they begin with a slash ('/'). If a plugin needs to intercept - in-game chat messages not beginning with a slash, it should use the {{OnChat|HOOK_CHAT}} hook. - ]], - Params = - { - { Name = "Player", Type = "{{cPlayer}}", Notes = "For in-game commands, the player who has sent the message. For console commands, nil" }, - { Name = "CommandSplit", Type = "array-table of strings", Notes = "The command and its parameters, broken into a table by spaces" }, - { Name = "EntireCommand", Type = "string", Notes = "The entire command as a single string" }, - }, - Returns = [[ - If the plugin returns false, Cuberite calls all the remaining hook handlers and finally the command - will be executed. If the plugin returns true, the none of the remaining hook handlers will be called. - In this case the plugin can return a second value, specifying whether what the command result should - be set to, one of the {{cPluginManager#CommandResult|CommandResult}} constants. If not - provided, the value defaults to crBlocked. - ]], - }, -- HOOK_EXECUTE_COMMAND -} - - - - |