diff options
Diffstat (limited to 'AnvilStats/SpringStats.cpp')
-rw-r--r-- | AnvilStats/SpringStats.cpp | 279 |
1 files changed, 279 insertions, 0 deletions
diff --git a/AnvilStats/SpringStats.cpp b/AnvilStats/SpringStats.cpp new file mode 100644 index 000000000..14ede6889 --- /dev/null +++ b/AnvilStats/SpringStats.cpp @@ -0,0 +1,279 @@ +
+// SpringStats.cpp
+
+// Implements the cSpringStats class representing a cCallback descendant that collects statistics on lava and water springs
+
+#include "Globals.h"
+#include "SpringStats.h"
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cSpringStats::cStats
+
+cSpringStats::cStats::cStats(void) :
+ m_TotalChunks(0)
+{
+ memset(m_LavaSprings, 0, sizeof(m_LavaSprings));
+ memset(m_WaterSprings, 0, sizeof(m_WaterSprings));
+}
+
+
+
+
+
+void cSpringStats::cStats::Add(const cSpringStats::cStats & a_Other)
+{
+ m_TotalChunks += a_Other.m_TotalChunks;
+ for (int Biome = 0; Biome < 256; Biome++)
+ {
+ for (int Height = 0; Height < 256; Height++)
+ {
+ m_LavaSprings[Biome][Height] += a_Other.m_LavaSprings[Biome][Height];
+ m_WaterSprings[Biome][Height] += a_Other.m_WaterSprings[Biome][Height];
+ }
+ }
+}
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cSpringStats:
+
+cSpringStats::cSpringStats(void) :
+ m_AreBiomesValid(false)
+{
+}
+
+
+
+
+
+bool cSpringStats::OnNewChunk(int a_ChunkX, int a_ChunkZ)
+{
+ memset(m_BlockTypes, 0, sizeof(m_BlockTypes));
+ m_AreBiomesValid = false;
+ return false;
+}
+
+
+
+
+
+bool cSpringStats::OnBiomes(const unsigned char * a_BiomeData)
+{
+ memcpy(m_Biomes, a_BiomeData, sizeof(m_Biomes));
+ m_AreBiomesValid = true;
+ return false;
+}
+
+
+
+
+
+bool cSpringStats::OnSection(
+ unsigned char a_Y,
+ const BLOCKTYPE * a_BlockTypes,
+ const NIBBLETYPE * a_BlockAdditional,
+ const NIBBLETYPE * a_BlockMeta,
+ const NIBBLETYPE * a_BlockLight,
+ const NIBBLETYPE * a_BlockSkyLight
+)
+{
+ memcpy(m_BlockTypes + ((int)a_Y) * 16 * 16 * 16, a_BlockTypes, 16 * 16 * 16);
+ memcpy(m_BlockMetas + ((int)a_Y) * 16 * 16 * 16 / 2, a_BlockMeta, 16 * 16 * 16 / 2);
+ return false;
+}
+
+
+
+
+
+bool cSpringStats::OnSectionsFinished(void)
+{
+ if (!m_AreBiomesValid)
+ {
+ return true;
+ }
+
+ // Calc the spring stats:
+ for (int y = 1; y < 255; y++)
+ {
+ int BaseY = y * 16 * 16;
+ for (int z = 1; z < 15; z++)
+ {
+ int Base = BaseY + z * 16;
+ for (int x = 1; x < 15; x++)
+ {
+ if (cChunkDef::GetNibble(m_BlockMetas, Base + x) != 0)
+ {
+ // Not a source block
+ continue;
+ }
+ switch (m_BlockTypes[Base + x])
+ {
+ case E_BLOCK_WATER:
+ case E_BLOCK_STATIONARY_WATER:
+ {
+ TestSpring(x, y, z, m_Stats.m_WaterSprings);
+ break;
+ }
+ case E_BLOCK_LAVA:
+ case E_BLOCK_STATIONARY_LAVA:
+ {
+ TestSpring(x, y, z, m_Stats.m_LavaSprings);
+ break;
+ }
+ } // switch (BlockType)
+ } // for x
+ } // for z
+ } // for y
+ m_Stats.m_TotalChunks += 1;
+ return true;
+}
+
+
+
+
+
+void cSpringStats::TestSpring(int a_RelX, int a_RelY, int a_RelZ, cSpringStats::cStats::SpringStats & a_Stats)
+{
+ static const struct
+ {
+ int x, y, z;
+ } Coords[] =
+ {
+ {-1, 0, 0},
+ { 1, 0, 0},
+ { 0, -1, 0},
+ { 0, 1, 0},
+ { 0, 0, -1},
+ { 0, 0, 1},
+ } ;
+ bool HasFluidNextToIt = false;
+ for (int i = 0; i < ARRAYCOUNT(Coords); i++)
+ {
+ switch (cChunkDef::GetBlock(m_BlockTypes, a_RelX + Coords[i].x, a_RelY + Coords[i].y, a_RelZ + Coords[i].z))
+ {
+ case E_BLOCK_WATER:
+ case E_BLOCK_STATIONARY_WATER:
+ case E_BLOCK_LAVA:
+ case E_BLOCK_STATIONARY_LAVA:
+ {
+ if (cChunkDef::GetNibble(m_BlockMetas, a_RelX + Coords[i].x, a_RelY + Coords[i].y, a_RelZ + Coords[i].z) == 0)
+ {
+ // There is another source block next to this, so this is not a spring
+ return;
+ }
+ HasFluidNextToIt = true;
+ }
+ } // switch (BlockType)
+ } // for i - Coords[]
+
+ if (!HasFluidNextToIt)
+ {
+ // Surrounded by solids on all sides, this is probably not a spring,
+ // but rather a bedrocked lake or something similar. Dont want.
+ return;
+ }
+
+ // No source blocks next to the specified block, so it is a spring. Add it to stats:
+ a_Stats[a_RelY][((unsigned char *)m_Biomes)[a_RelX + 16 * a_RelZ]] += 1;
+}
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cSpringStatsFactory:
+
+cSpringStatsFactory::~cSpringStatsFactory()
+{
+ LOG("cSpringStats:");
+ LOG(" Joining results...");
+ JoinResults();
+ LOG(" Total %llu chunks went through", m_CombinedStats.m_TotalChunks);
+
+ // Save statistics:
+ LOG(" Saving statistics into files:");
+ LOG(" Springs.xls");
+ SaveTotals("Springs.xls");
+ LOG(" BiomeWaterSprings.xls");
+ SaveStatistics(m_CombinedStats.m_WaterSprings, "BiomeWaterSprings.xls");
+ LOG(" BiomeLavaSprings.xls");
+ SaveStatistics(m_CombinedStats.m_LavaSprings, "BiomeLavaSprings.xls");
+}
+
+
+
+
+
+void cSpringStatsFactory::JoinResults(void)
+{
+ for (cCallbacks::iterator itr = m_Callbacks.begin(), end = m_Callbacks.end(); itr != end; ++itr)
+ {
+ m_CombinedStats.Add(((cSpringStats *)(*itr))->GetStats());
+ } // for itr - m_Callbacks[]
+}
+
+
+
+
+
+void cSpringStatsFactory::SaveTotals(const AString & a_FileName)
+{
+ cFile f(a_FileName, cFile::fmWrite);
+ if (!f.IsOpen())
+ {
+ LOG("Cannot open file \"%s\" for writing!", a_FileName.c_str());
+ return;
+ }
+ f.Printf("Height\tWater\tLava\n");
+ for (int Height = 0; Height < 256; Height++)
+ {
+ UInt64 TotalW = 0;
+ UInt64 TotalL = 0;
+ for (int Biome = 0; Biome < 256; Biome++)
+ {
+ TotalW += m_CombinedStats.m_WaterSprings[Height][Biome];
+ TotalL += m_CombinedStats.m_LavaSprings[Height][Biome];
+ }
+ f.Printf("%d\t%llu\t%llu\n", Height, TotalW, TotalL);
+ }
+ f.Printf("\n# Chunks\t%llu", m_CombinedStats.m_TotalChunks);
+}
+
+
+
+
+
+void cSpringStatsFactory::SaveStatistics(const cSpringStats::cStats::SpringStats & a_Stats, const AString & a_FileName)
+{
+ cFile f(a_FileName, cFile::fmWrite);
+ if (!f.IsOpen())
+ {
+ LOG("Cannot open file \"%s\" for writing!", a_FileName.c_str());
+ return;
+ }
+ for (int Height = 0; Height < 256; Height++)
+ {
+ AString Line;
+ Line.reserve(2000);
+ Printf(Line, "%d\t", Height);
+ for (int Biome = 0; Biome < 256; Biome++)
+ {
+ AppendPrintf(Line, "%llu\t", a_Stats[Height][Biome]);
+ }
+ Line.append("\n");
+ f.Write(Line.c_str(), Line.size());
+ }
+}
+
+
+
+
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