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-rw-r--r--lib/md5/md5.h2
-rw-r--r--src/Bindings/DeprecatedBindings.cpp1
-rw-r--r--src/Bindings/LuaState.cpp1
-rw-r--r--src/Bindings/ManualBindings.cpp1
-rw-r--r--src/Bindings/ManualBindings.h2
-rw-r--r--src/Bindings/PluginLua.cpp5
-rw-r--r--src/Bindings/WebPlugin.cpp2
-rw-r--r--src/DeadlockDetect.cpp2
-rw-r--r--src/Entities/Boat.cpp2
-rw-r--r--src/Entities/ExpOrb.h2
-rw-r--r--src/Group.cpp2
-rw-r--r--src/Mobs/Blaze.cpp2
-rw-r--r--src/Mobs/Blaze.h4
-rw-r--r--src/Mobs/Skeleton.cpp2
-rw-r--r--src/OSSupport/Errors.cpp2
-rw-r--r--src/World.cpp3
16 files changed, 20 insertions, 15 deletions
diff --git a/lib/md5/md5.h b/lib/md5/md5.h
index ad5ad5384..3aa88ac22 100644
--- a/lib/md5/md5.h
+++ b/lib/md5/md5.h
@@ -90,4 +90,4 @@ private:
std::string md5(const std::string & str);
-#endif \ No newline at end of file
+#endif
diff --git a/src/Bindings/DeprecatedBindings.cpp b/src/Bindings/DeprecatedBindings.cpp
index 408b1b84a..fbc008be6 100644
--- a/src/Bindings/DeprecatedBindings.cpp
+++ b/src/Bindings/DeprecatedBindings.cpp
@@ -2,6 +2,7 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "DeprecatedBindings.h"
+#undef TOLUA_TEMPLATE_BIND
#include "tolua++/include/tolua++.h"
#include "Plugin.h"
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp
index 47380b8a7..7afae5e38 100644
--- a/src/Bindings/LuaState.cpp
+++ b/src/Bindings/LuaState.cpp
@@ -11,6 +11,7 @@ extern "C"
#include "lua/src/lualib.h"
}
+#undef TOLUA_TEMPLATE_BIND
#include "tolua++/include/tolua++.h"
#include "Bindings.h"
#include "ManualBindings.h"
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index 20bbc48f2..081ea4d59 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -2,6 +2,7 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "ManualBindings.h"
+#undef TOLUA_TEMPLATE_BIND
#include "tolua++/include/tolua++.h"
#include "Plugin.h"
diff --git a/src/Bindings/ManualBindings.h b/src/Bindings/ManualBindings.h
index e6594947e..f38e26267 100644
--- a/src/Bindings/ManualBindings.h
+++ b/src/Bindings/ManualBindings.h
@@ -5,4 +5,4 @@ class ManualBindings
{
public:
static void Bind( lua_State* tolua_S );
-}; \ No newline at end of file
+};
diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp
index cccbc3c93..ebabeb222 100644
--- a/src/Bindings/PluginLua.cpp
+++ b/src/Bindings/PluginLua.cpp
@@ -5,7 +5,11 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+#ifdef __APPLE__
+#define LUA_USE_MACOSX
+#else
#define LUA_USE_POSIX
+#endif
#include "PluginLua.h"
#include "../CommandOutput.h"
@@ -14,6 +18,7 @@ extern "C"
#include "lua/src/lualib.h"
}
+#undef TOLUA_TEMPLATE_BIND
#include "tolua++/include/tolua++.h"
diff --git a/src/Bindings/WebPlugin.cpp b/src/Bindings/WebPlugin.cpp
index 3b71d553c..bf45405ba 100644
--- a/src/Bindings/WebPlugin.cpp
+++ b/src/Bindings/WebPlugin.cpp
@@ -110,4 +110,4 @@ AString cWebPlugin::SafeString( const AString & a_String )
RetVal.push_back( c );
}
return RetVal;
-} \ No newline at end of file
+}
diff --git a/src/DeadlockDetect.cpp b/src/DeadlockDetect.cpp
index 4dc7bfde6..8e1283bba 100644
--- a/src/DeadlockDetect.cpp
+++ b/src/DeadlockDetect.cpp
@@ -17,7 +17,9 @@
const int CYCLE_MILLISECONDS = 100;
/// When the number of cycles for the same world age hits this value, it is considered a deadlock
+#ifndef __APPLE__
const int NUM_CYCLES_LIMIT = 200; // 200 = twenty seconds
+#endif
diff --git a/src/Entities/Boat.cpp b/src/Entities/Boat.cpp
index 94b24c5af..921252253 100644
--- a/src/Entities/Boat.cpp
+++ b/src/Entities/Boat.cpp
@@ -122,5 +122,3 @@ void cBoat::HandleSpeedFromAttachee(float a_Forward, float a_Sideways)
AddSpeed(ToAddSpeed);
}
-
- \ No newline at end of file
diff --git a/src/Entities/ExpOrb.h b/src/Entities/ExpOrb.h
index c1150bd03..e76274ac9 100644
--- a/src/Entities/ExpOrb.h
+++ b/src/Entities/ExpOrb.h
@@ -42,4 +42,4 @@ protected:
/** The number of ticks that the entity has existed / timer between collect and destroy; in msec */
float m_Timer;
-} ; // tolua_export \ No newline at end of file
+} ; // tolua_export
diff --git a/src/Group.cpp b/src/Group.cpp
index 5f1f25782..9c2467144 100644
--- a/src/Group.cpp
+++ b/src/Group.cpp
@@ -38,4 +38,4 @@ void cGroup::InheritFrom( cGroup* a_Group )
void cGroup::ClearPermission()
{
m_Permissions.clear();
-} \ No newline at end of file
+}
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp
index ac42cf40b..84ff8929b 100644
--- a/src/Mobs/Blaze.cpp
+++ b/src/Mobs/Blaze.cpp
@@ -53,4 +53,4 @@ void cBlaze::Attack(float a_Dt)
m_AttackInterval = 0.0;
// ToDo: Shoot 3 fireballs instead of 1.
}
-} \ No newline at end of file
+}
diff --git a/src/Mobs/Blaze.h b/src/Mobs/Blaze.h
index cdb3a1306..5970451c7 100644
--- a/src/Mobs/Blaze.h
+++ b/src/Mobs/Blaze.h
@@ -20,7 +20,3 @@ public:
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void Attack(float a_Dt) override;
} ;
-
-
-
-
diff --git a/src/Mobs/Skeleton.cpp b/src/Mobs/Skeleton.cpp
index 47fcdbb26..1685f40c5 100644
--- a/src/Mobs/Skeleton.cpp
+++ b/src/Mobs/Skeleton.cpp
@@ -88,4 +88,4 @@ void cSkeleton::Attack(float a_Dt)
m_World->BroadcastSpawnEntity(*Arrow);
m_AttackInterval = 0.0;
}
-} \ No newline at end of file
+}
diff --git a/src/OSSupport/Errors.cpp b/src/OSSupport/Errors.cpp
index 2e05f1df1..6072b6ac6 100644
--- a/src/OSSupport/Errors.cpp
+++ b/src/OSSupport/Errors.cpp
@@ -22,7 +22,7 @@ AString GetOSErrorString( int a_ErrNo )
// According to http://linux.die.net/man/3/strerror_r there are two versions of strerror_r():
- #if ( _GNU_SOURCE ) && !defined(ANDROID_NDK) // GNU version of strerror_r()
+ #if !defined(__APPLE__) && ( _GNU_SOURCE ) && !defined(ANDROID_NDK) // GNU version of strerror_r()
char * res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) );
if( res != NULL )
diff --git a/src/World.cpp b/src/World.cpp
index 3f157157a..98f6a4b5a 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -59,9 +59,10 @@
-
+#ifndef __APPLE__
/// Up to this many m_SpreadQueue elements are handled each world tick
const int MAX_LIGHTING_SPREAD_PER_TICK = 10;
+#endif
const int TIME_SUNSET = 12000;
const int TIME_NIGHT_START = 13187;