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-rw-r--r--GETTING-STARTED.md2
-rw-r--r--TESTING.md2
2 files changed, 2 insertions, 2 deletions
diff --git a/GETTING-STARTED.md b/GETTING-STARTED.md
index 7f46a0b79..0943fa671 100644
--- a/GETTING-STARTED.md
+++ b/GETTING-STARTED.md
@@ -104,7 +104,7 @@ The server can be run (on *nix) by a simple `./Cuberite` in the `Cuberite` direc
Where to Get Started
-------------------------------
-Issues that should be easy to get started with are tagged as [easy](https://github.com/cuberite/cuberite/issues?q=is%3Aopen+is%3Aissue+label%3Aeasy) in GitHub issues. Other good places to get started are:
+Issues that should be easy to get started with are tagged as [easy](https://github.com/cuberite/cuberite/issues?q=is%3Aopen+is%3Aissue+label%3Aeffort%2Feasy) in GitHub issues. Other good places to get started are:
* Cleaning up some of the compiler warnings. (Check [Travis CI](https://travis-ci.org/cuberite/cuberite) for a list of them.) With clang, there are over 10000 lines of warnings to clean up.
* Writing some plugins: They are written in lua, with excellent API documentation available via [APIDump](http://api-docs.cuberite.org/). The [Core](https://github.com/cuberite/Core) plugin should also help quite a bit here.
diff --git a/TESTING.md b/TESTING.md
index 1440a8032..65a078e02 100644
--- a/TESTING.md
+++ b/TESTING.md
@@ -6,7 +6,7 @@ If you would like to help with coding instead, see `README.md` and `GETTING-STAR
Here are things you can help with without being a programmer:
- Run and test Cuberite. Report issues, bugs, crashes, and stacktraces at the [issue tracker](https://github.com/cuberite/cuberite/issues). This is best done in debug mode.
- - Test unmerged versions (known as branches or Pull Requests) which are marked with the [ingame-testing-needed](https://github.com/cuberite/cuberite/pulls?q=is%3Aopen+is%3Apr+label%3Aingame-testing-needed) label.
+ - Test unmerged versions (known as branches or Pull Requests) which are marked with the [ingame-testing-needed](https://github.com/cuberite/cuberite/pulls?q=is%3Aopen+is%3Apr+label%3Astatus%2Fingame-testing-needed) label.
Note that code marked with `ingame-testing-needed` is not always available, and sometimes the above list will be empty.
Please use the issue tracker search feature and make sure your issue has not been reported before!