diff options
-rw-r--r-- | src/Bindings/LuaState.cpp | 34 | ||||
-rw-r--r-- | src/Bindings/LuaState.h | 57 |
2 files changed, 83 insertions, 8 deletions
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp index 81893c946..50ce04f7c 100644 --- a/src/Bindings/LuaState.cpp +++ b/src/Bindings/LuaState.cpp @@ -549,6 +549,8 @@ void cLuaState::Detach(void) void cLuaState::AddPackagePath(const AString & a_PathVariable, const AString & a_Path) { + ASSERT_LUA_STACK_BALANCE(m_LuaState); + // Get the current path: lua_getfield(m_LuaState, LUA_GLOBALSINDEX, "package"); // Stk: <package> lua_getfield(m_LuaState, -1, a_PathVariable.c_str()); // Stk: <package> <package.path> @@ -574,6 +576,7 @@ void cLuaState::AddPackagePath(const AString & a_PathVariable, const AString & a bool cLuaState::LoadFile(const AString & a_FileName, bool a_LogWarnings) { ASSERT(IsValid()); + ASSERT_LUA_STACK_BALANCE(m_LuaState); // Load the file: int s = luaL_loadfile(m_LuaState, a_FileName.c_str()); @@ -588,7 +591,7 @@ bool cLuaState::LoadFile(const AString & a_FileName, bool a_LogWarnings) } // Execute the globals: - s = lua_pcall(m_LuaState, 0, LUA_MULTRET, 0); + s = lua_pcall(m_LuaState, 0, 0, 0); if (s != 0) { if (a_LogWarnings) @@ -609,6 +612,7 @@ bool cLuaState::LoadFile(const AString & a_FileName, bool a_LogWarnings) bool cLuaState::LoadString(const AString & a_StringToLoad, const AString & a_FileName, bool a_LogWarnings) { ASSERT(IsValid()); + ASSERT_LUA_STACK_BALANCE(m_LuaState); // Load the file: int s = luaL_loadstring(m_LuaState, a_StringToLoad.c_str()); @@ -649,6 +653,7 @@ bool cLuaState::HasFunction(const char * a_FunctionName) return false; } + ASSERT_LUA_STACK_BALANCE(m_LuaState); lua_getglobal(m_LuaState, a_FunctionName); bool res = (!lua_isnil(m_LuaState, -1) && lua_isfunction(m_LuaState, -1)); lua_pop(m_LuaState, 1); @@ -1475,12 +1480,15 @@ bool cLuaState::CallFunction(int a_NumResults) { // The error has already been printed together with the stacktrace LOGWARNING("Error in %s calling function %s()", m_SubsystemName.c_str(), CurrentFunctionName.c_str()); + + // Remove the error handler and error message from the stack: + ASSERT(lua_gettop(m_LuaState) == 2); + lua_pop(m_LuaState, 2); return false; } // Remove the error handler from the stack: lua_remove(m_LuaState, -a_NumResults - 1); - return true; } @@ -2101,6 +2109,7 @@ void cLuaState::LogStackValues(const char * a_Header) void cLuaState::LogStackValues(lua_State * a_LuaState, const char * a_Header) { // Format string consisting only of %s is used to appease the compiler + ASSERT_LUA_STACK_BALANCE(a_LuaState, false); LOG("%s", (a_Header != nullptr) ? a_Header : "Lua C API Stack contents:"); for (int i = lua_gettop(a_LuaState); i > 0; i--) { @@ -2111,9 +2120,22 @@ void cLuaState::LogStackValues(lua_State * a_LuaState, const char * a_Header) case LUA_TBOOLEAN: Value.assign((lua_toboolean(a_LuaState, i) != 0) ? "true" : "false"); break; case LUA_TLIGHTUSERDATA: Printf(Value, "%p", lua_touserdata(a_LuaState, i)); break; case LUA_TNUMBER: Printf(Value, "%f", static_cast<double>(lua_tonumber(a_LuaState, i))); break; - case LUA_TSTRING: Printf(Value, "%s", lua_tostring(a_LuaState, i)); break; + case LUA_TSTRING: + { + size_t len; + const char * txt = lua_tolstring(a_LuaState, i, &len); + Value.assign(txt, std::min<size_t>(len, 50)); // Only log up to 50 characters of the string + break; + } case LUA_TTABLE: Printf(Value, "%p", lua_topointer(a_LuaState, i)); break; - case LUA_TUSERDATA: Printf(Value, "%p (%s)", lua_touserdata(a_LuaState, i), tolua_typename(a_LuaState, i)); break; + case LUA_TFUNCTION: Printf(Value, "%p", lua_topointer(a_LuaState, i)); break; + case LUA_TUSERDATA: + { + Printf(Value, "%p (%s)", lua_touserdata(a_LuaState, i), tolua_typename(a_LuaState, i)); + // tolua_typename pushes the string onto Lua stack, pop it off again: + lua_pop(a_LuaState, 1); + break; + } default: break; } LOGD(" Idx %d: type %d (%s) %s", i, Type, lua_typename(a_LuaState, Type), Value.c_str()); @@ -2164,6 +2186,7 @@ int cLuaState::ReportFnCallErrors(lua_State * a_LuaState) int cLuaState::BreakIntoDebugger(lua_State * a_LuaState) { + ASSERT_LUA_STACK_BALANCE(a_LuaState); // Call the BreakIntoDebugger function, if available: lua_getglobal(a_LuaState, "BreakIntoDebugger"); if (!lua_isfunction(a_LuaState, -1)) @@ -2172,11 +2195,10 @@ int cLuaState::BreakIntoDebugger(lua_State * a_LuaState) lua_pop(a_LuaState, 1); return 1; } - lua_insert(a_LuaState, -2); // Copy the string that has been passed to us + lua_pushvalue(a_LuaState, -2); // Copy the string that has been passed to us LOGD("Calling BreakIntoDebugger()..."); lua_call(a_LuaState, 1, 0); LOGD("Returned from BreakIntoDebugger()."); - return 0; } diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h index 32d346a19..9c97e96d4 100644 --- a/src/Bindings/LuaState.h +++ b/src/Bindings/LuaState.h @@ -55,6 +55,54 @@ class cLuaState { public: + #ifdef _DEBUG + /** Asserts that the Lua stack has the same amount of entries when this object is destructed, as when it was constructed. + Used for checking functions that should preserve Lua stack balance. */ + class cStackBalanceCheck + { + public: + cStackBalanceCheck(const char * a_FileName, int a_LineNum, lua_State * a_LuaState, bool a_ShouldLogStack = true): + m_FileName(a_FileName), + m_LineNum(a_LineNum), + m_LuaState(a_LuaState), + m_StackPos(lua_gettop(a_LuaState)) + { + if (a_ShouldLogStack) + { + // DEBUG: If an unbalanced stack is reported, uncommenting the next line can help debug the imbalance + // cLuaState::LogStackValues(a_LuaState, Printf("Started checking Lua stack balance, currently %d items:", m_StackPos).c_str()); + // Since LogStackValues() itself uses the balance check, we must not call it recursively + } + } + + ~cStackBalanceCheck() + { + auto currStackPos = lua_gettop(m_LuaState); + if (currStackPos != m_StackPos) + { + LOGD("Lua stack not balanced. Expected %d items, found %d items. Stack watching started in %s:%d", + m_StackPos, currStackPos, + m_FileName.c_str(), m_LineNum + ); + cLuaState::LogStackValues(m_LuaState); + ASSERT(!"Lua stack unbalanced"); // If this assert fires, the Lua stack is inbalanced, check the callstack / m_FileName / m_LineNum + } + } + + protected: + const AString m_FileName; + int m_LineNum; + lua_State * m_LuaState; + int m_StackPos; + }; + + #define STRINGIFY2(X, Y) X##Y + #define STRINGIFY(X, Y) STRINGIFY2(X, Y) + #define ASSERT_LUA_STACK_BALANCE(...) cStackBalanceCheck STRINGIFY(Check, __COUNTER__)(__FILE__, __LINE__, __VA_ARGS__) + #else + #define ASSERT_LUA_STACK_BALANCE(...) + #endif + /** Provides a RAII-style locking for the LuaState. Used mainly by the cPluginLua internals to provide the actual locking for interface operations, such as callbacks. */ class cLock @@ -654,13 +702,15 @@ public: template <typename FnT, typename... Args> bool Call(const FnT & a_Function, Args &&... args) { + ASSERT_LUA_STACK_BALANCE(m_LuaState); m_NumCurrentFunctionArgs = -1; if (!PushFunction(std::forward<const FnT &>(a_Function))) { // Pushing the function failed return false; } - return PushCallPop(std::forward<Args>(args)...); + auto res = PushCallPop(std::forward<Args>(args)...); + return res; } /** Retrieves a list of values from the Lua stack, starting at the specified index. */ @@ -873,7 +923,10 @@ protected: /** Calls the function that has been pushed onto the stack by PushFunction(), with arguments pushed by PushXXX(). - Returns true if successful, logs a warning on failure. + Returns true if successful, returns false and logs a warning on failure. + Pops the function params, the function itself and the error handler off the stack. + If successful, leaves a_NumReturnValues new values on Lua stack, corresponding to the return values. + On failure, leaves no new values on the Lua stack. */ bool CallFunction(int a_NumReturnValues); |