diff options
-rw-r--r-- | src/Bindings/LuaState.h | 2 | ||||
-rw-r--r-- | src/ClientHandle.h | 2 | ||||
-rw-r--r-- | src/Generating/BioGen.cpp | 2 | ||||
-rw-r--r-- | src/Globals.h | 15 | ||||
-rw-r--r-- | src/ItemGrid.cpp | 2 |
5 files changed, 6 insertions, 17 deletions
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h index 779760017..899228a66 100644 --- a/src/Bindings/LuaState.h +++ b/src/Bindings/LuaState.h @@ -363,7 +363,7 @@ protected: } /** Variadic template recursor: More params to push. Push them and recurse. */ - template<typename T, typename... Args> + template <typename T, typename... Args> inline bool PushCallPop(T a_Param, Args &&... args) { Push(a_Param); diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 9733ff32d..80cf16963 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -343,7 +343,7 @@ private: cCriticalSection m_CSChunkLists; cChunkCoordsList m_LoadedChunks; // Chunks that the player belongs to cChunkCoordsList m_ChunksToSend; // Chunks that need to be sent to the player (queued because they weren't generated yet or there's not enough time to send them) - cChunkCoordsList m_SentChunks; // Store the coordinates of the chunks that the client has loaded + cChunkCoordsList m_SentChunks; // Chunks that are currently sent to the client cProtocol * m_Protocol; diff --git a/src/Generating/BioGen.cpp b/src/Generating/BioGen.cpp index f5fe3e980..b9face1f8 100644 --- a/src/Generating/BioGen.cpp +++ b/src/Generating/BioGen.cpp @@ -772,7 +772,7 @@ void cBioGenTwoLevel::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap int BiomeGroup = m_VoronoiLarge.GetValueAt(DistortX[x][z], DistortZ[x][z], SeedX, SeedZ, MinDist2) / 7; int BiomeIdx = m_VoronoiSmall.GetValueAt(DistortX[x][z], DistortZ[x][z], SeedX, SeedZ, MinDist2) / 11; int MinDist1 = (DistortX[x][z] - SeedX) * (DistortX[x][z] - SeedX) + (DistortZ[x][z] - SeedZ) * (DistortZ[x][z] - SeedZ); - cChunkDef::SetBiome(a_BiomeMap, x, z, SelectBiome(BiomeGroup, BiomeIdx, (MinDist1 < MinDist2 / 4) ? 0 : 1)); + cChunkDef::SetBiome(a_BiomeMap, x, z, SelectBiome(BiomeGroup, BiomeIdx, (MinDist1 < MinDist2 / 4) ? 1 : 0)); } } } diff --git a/src/Globals.h b/src/Globals.h index b84607355..e0a25ed83 100644 --- a/src/Globals.h +++ b/src/Globals.h @@ -361,19 +361,8 @@ void inline LOGD(const char* a_Format, ...) #define assert_test(x) ( !!(x) || (assert(!#x), exit(1), 0)) #endif -// Allow both Older versions of MSVC and newer versions of everything use a shared_ptr: -// Note that we cannot typedef, because C++ doesn't allow (partial) templates to be typedeffed. -#if (defined(_MSC_VER) && (_MSC_VER < 1600)) - // MSVC before 2010 doesn't have std::shared_ptr, but has std::tr1::shared_ptr, defined in <memory> included earlier - #define SharedPtr std::tr1::shared_ptr -#elif (defined(_MSC_VER) || (__cplusplus >= 201103L)) - // C++11 has std::shared_ptr in <memory>, included earlier - #define SharedPtr std::shared_ptr -#else - // C++03 has std::tr1::shared_ptr in <tr1/memory> - #include <tr1/memory> - #define SharedPtr std::tr1::shared_ptr -#endif +// Unified shared ptr from before C++11. Also no silly undercores. +#define SharedPtr std::shared_ptr diff --git a/src/ItemGrid.cpp b/src/ItemGrid.cpp index 0bd44bb0d..1977216d8 100644 --- a/src/ItemGrid.cpp +++ b/src/ItemGrid.cpp @@ -642,7 +642,7 @@ void cItemGrid::GenerateRandomLootWithBooks(const cLootProbab * a_LootProbabs, s // Choose the enchantments cWeightedEnchantments Enchantments; cEnchantments::AddItemEnchantmentWeights(Enchantments, E_ITEM_BOOK, 24 + Noise.IntNoise2DInt(a_Seed, TotalProbab) % 7); - int NumEnchantments = Noise.IntNoise3DInt(TotalProbab, Rnd, a_Seed) % 5; // The number of enchantments this book wil get. + int NumEnchantments = Noise.IntNoise3DInt(TotalProbab, Rnd, a_Seed) % 5; // The number of enchantments this book wil get. for (int j = 0; j <= NumEnchantments; j++) { |