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-rw-r--r--src/Entities/Player.cpp4
-rw-r--r--src/Scoreboard.cpp62
-rw-r--r--src/Scoreboard.h36
-rw-r--r--src/WorldStorage/ScoreboardSerializer.cpp14
4 files changed, 58 insertions, 58 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 416bda2ec..8f94f1feb 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -859,7 +859,7 @@ void cPlayer::KilledBy(cEntity * a_Killer)
{
GetWorld()->BroadcastChatDeath(Printf("%s was killed by %s", GetName().c_str(), ((cPlayer *)a_Killer)->GetName().c_str()));
- m_World->GetScoreBoard().AddPlayerScore(((cPlayer *)a_Killer)->GetName(), cObjective::E_TYPE_PLAYER_KILL_COUNT, 1);
+ m_World->GetScoreBoard().AddPlayerScore(((cPlayer *)a_Killer)->GetName(), cObjective::otPlayerKillCount, 1);
}
else
{
@@ -869,7 +869,7 @@ void cPlayer::KilledBy(cEntity * a_Killer)
GetWorld()->BroadcastChatDeath(Printf("%s was killed by a %s", GetName().c_str(), KillerClass.c_str()));
}
- m_World->GetScoreBoard().AddPlayerScore(GetName(), cObjective::E_TYPE_DEATH_COUNT, 1);
+ m_World->GetScoreBoard().AddPlayerScore(GetName(), cObjective::otDeathCount, 1);
}
diff --git a/src/Scoreboard.cpp b/src/Scoreboard.cpp
index 43b8ba1ad..ee56a1145 100644
--- a/src/Scoreboard.cpp
+++ b/src/Scoreboard.cpp
@@ -17,19 +17,19 @@ AString cObjective::TypeToString(eType a_Type)
{
switch (a_Type)
{
- case E_TYPE_DUMMY: return "dummy";
- case E_TYPE_DEATH_COUNT: return "deathCount";
- case E_TYPE_PLAYER_KILL_COUNT: return "playerKillCount";
- case E_TYPE_TOTAL_KILL_COUNT: return "totalKillCount";
- case E_TYPE_HEALTH: return "health";
- case E_TYPE_ACHIEVEMENT: return "achievement";
- case E_TYPE_STAT: return "stat";
- case E_TYPE_STAT_ITEM_CRAFT: return "stat.craftItem";
- case E_TYPE_STAT_ITEM_USE: return "stat.useItem";
- case E_TYPE_STAT_ITEM_BREAK: return "stat.breakItem";
- case E_TYPE_STAT_BLOCK_MINE: return "stat.mineBlock";
- case E_TYPE_STAT_ENTITY_KILL: return "stat.killEntity";
- case E_TYPE_STAT_ENTITY_KILLED_BY: return "stat.entityKilledBy";
+ case otDummy: return "dummy";
+ case otDeathCount: return "deathCount";
+ case otPlayerKillCount: return "playerKillCount";
+ case otTotalKillCount: return "totalKillCount";
+ case otHealth: return "health";
+ case otAchievement: return "achievement";
+ case otStat: return "stat";
+ case otStatItemCraft: return "stat.craftItem";
+ case otStatItemUse: return "stat.useItem";
+ case otStatItemBreak: return "stat.breakItem";
+ case otStatBlockMine: return "stat.mineBlock";
+ case otStatEntityKill: return "stat.killEntity";
+ case otStatEntityKilledBy: return "stat.entityKilledBy";
default: return "";
}
@@ -46,19 +46,19 @@ cObjective::eType cObjective::StringToType(const AString & a_Name)
const char * m_String;
} TypeMap [] =
{
- {E_TYPE_DUMMY, "dummy"},
- {E_TYPE_DEATH_COUNT, "deathCount"},
- {E_TYPE_PLAYER_KILL_COUNT, "playerKillCount"},
- {E_TYPE_TOTAL_KILL_COUNT, "totalKillCount"},
- {E_TYPE_HEALTH, "health"},
- {E_TYPE_ACHIEVEMENT, "achievement"},
- {E_TYPE_STAT, "stat"},
- {E_TYPE_STAT_ITEM_CRAFT, "stat.craftItem"},
- {E_TYPE_STAT_ITEM_USE, "stat.useItem"},
- {E_TYPE_STAT_ITEM_BREAK, "stat.breakItem"},
- {E_TYPE_STAT_BLOCK_MINE, "stat.mineBlock"},
- {E_TYPE_STAT_ENTITY_KILL, "stat.killEntity"},
- {E_TYPE_STAT_ENTITY_KILLED_BY, "stat.entityKilledBy"}
+ {otDummy, "dummy" },
+ {otDeathCount, "deathCount" },
+ {otPlayerKillCount, "playerKillCount" },
+ {otTotalKillCount, "totalKillCount" },
+ {otHealth, "health" },
+ {otAchievement, "achievement" },
+ {otStat, "stat" },
+ {otStatItemCraft, "stat.craftItem" },
+ {otStatItemUse, "stat.useItem" },
+ {otStatItemBreak, "stat.breakItem" },
+ {otStatBlockMine, "stat.mineBlock" },
+ {otStatEntityKill, "stat.killEntity" },
+ {otStatEntityKilledBy, "stat.entityKilledBy"}
};
for (size_t i = 0; i < ARRAYCOUNT(TypeMap); i++)
{
@@ -67,7 +67,7 @@ cObjective::eType cObjective::StringToType(const AString & a_Name)
return TypeMap[i].m_Type;
}
} // for i - TypeMap[]
- return E_TYPE_DUMMY;
+ return otDummy;
}
@@ -268,7 +268,7 @@ unsigned int cTeam::GetNumPlayers(void) const
cScoreboard::cScoreboard(cWorld * a_World) : m_World(a_World)
{
- for (int i = 0; i < (int) E_DISPLAY_SLOT_COUNT; ++i)
+ for (int i = 0; i < (int) dsCount; ++i)
{
m_Display[i] = NULL;
}
@@ -423,7 +423,7 @@ cTeam * cScoreboard::QueryPlayerTeam(const AString & a_Name)
void cScoreboard::SetDisplay(const AString & a_Objective, eDisplaySlot a_Slot)
{
- ASSERT(a_Slot < E_DISPLAY_SLOT_COUNT);
+ ASSERT(a_Slot < dsCount);
cObjective * Objective = GetObjective(a_Objective);
@@ -448,7 +448,7 @@ void cScoreboard::SetDisplay(cObjective * a_Objective, eDisplaySlot a_Slot)
cObjective * cScoreboard::GetObjectiveIn(eDisplaySlot a_Slot)
{
- ASSERT(a_Slot < E_DISPLAY_SLOT_COUNT);
+ ASSERT(a_Slot < dsCount);
return m_Display[a_Slot];
}
@@ -524,7 +524,7 @@ void cScoreboard::SendTo(cClientHandle & a_Client)
it->second.SendTo(a_Client);
}
- for (int i = 0; i < (int) E_DISPLAY_SLOT_COUNT; ++i)
+ for (int i = 0; i < (int) dsCount; ++i)
{
// Avoid race conditions
cObjective * Objective = m_Display[i];
diff --git a/src/Scoreboard.h b/src/Scoreboard.h
index 8e268516d..2abd1564b 100644
--- a/src/Scoreboard.h
+++ b/src/Scoreboard.h
@@ -31,23 +31,23 @@ public:
enum eType
{
- E_TYPE_DUMMY,
+ otDummy,
- E_TYPE_DEATH_COUNT,
- E_TYPE_PLAYER_KILL_COUNT,
- E_TYPE_TOTAL_KILL_COUNT,
- E_TYPE_HEALTH,
+ otDeathCount,
+ otPlayerKillCount,
+ otTotalKillCount,
+ otHealth,
- E_TYPE_ACHIEVEMENT,
+ otAchievement,
- E_TYPE_STAT,
- E_TYPE_STAT_ITEM_CRAFT,
- E_TYPE_STAT_ITEM_USE,
- E_TYPE_STAT_ITEM_BREAK,
+ otStat,
+ otStatItemCraft,
+ otStatItemUse,
+ otStatItemBreak,
- E_TYPE_STAT_BLOCK_MINE,
- E_TYPE_STAT_ENTITY_KILL,
- E_TYPE_STAT_ENTITY_KILLED_BY
+ otStatBlockMine,
+ otStatEntityKill,
+ otStatEntityKilledBy
};
// tolua_end
@@ -201,11 +201,11 @@ public:
enum eDisplaySlot
{
- E_DISPLAY_SLOT_LIST = 0,
- E_DISPLAY_SLOT_SIDEBAR,
- E_DISPLAY_SLOT_NAME,
+ dsList = 0,
+ dsSidebar,
+ dsName,
- E_DISPLAY_SLOT_COUNT
+ dsCount
};
// tolua_end
@@ -284,7 +284,7 @@ private:
cWorld * m_World;
- cObjective* m_Display[E_DISPLAY_SLOT_COUNT];
+ cObjective * m_Display[dsCount];
friend class cScoreboardSerializer;
diff --git a/src/WorldStorage/ScoreboardSerializer.cpp b/src/WorldStorage/ScoreboardSerializer.cpp
index 9b8b661c4..6c885bb45 100644
--- a/src/WorldStorage/ScoreboardSerializer.cpp
+++ b/src/WorldStorage/ScoreboardSerializer.cpp
@@ -173,13 +173,13 @@ void cScoreboardSerializer::SaveScoreboardToNBT(cFastNBTWriter & a_Writer)
a_Writer.BeginCompound("DisplaySlots");
- cObjective * Objective = m_ScoreBoard->GetObjectiveIn(cScoreboard::E_DISPLAY_SLOT_LIST);
+ cObjective * Objective = m_ScoreBoard->GetObjectiveIn(cScoreboard::dsList);
a_Writer.AddString("slot_0", (Objective == NULL) ? "" : Objective->GetName());
- Objective = m_ScoreBoard->GetObjectiveIn(cScoreboard::E_DISPLAY_SLOT_SIDEBAR);
+ Objective = m_ScoreBoard->GetObjectiveIn(cScoreboard::dsSidebar);
a_Writer.AddString("slot_1", (Objective == NULL) ? "" : Objective->GetName());
- Objective = m_ScoreBoard->GetObjectiveIn(cScoreboard::E_DISPLAY_SLOT_NAME);
+ Objective = m_ScoreBoard->GetObjectiveIn(cScoreboard::dsName);
a_Writer.AddString("slot_2", (Objective == NULL) ? "" : Objective->GetName());
a_Writer.EndCompound(); // DisplaySlots
@@ -280,7 +280,7 @@ bool cScoreboardSerializer::LoadScoreboardFromNBT(const cParsedNBT & a_NBT)
{
AString Name, DisplayName, Prefix, Suffix;
- bool AllowsFriendlyFire = false, CanSeeFriendlyInvisible = false;
+ bool AllowsFriendlyFire = true, CanSeeFriendlyInvisible = false;
int CurrLine = a_NBT.FindChildByName(Child, "Name");
if (CurrLine >= 0)
@@ -346,7 +346,7 @@ bool cScoreboardSerializer::LoadScoreboardFromNBT(const cParsedNBT & a_NBT)
{
AString Name = a_NBT.GetString(CurrLine);
- m_ScoreBoard->SetDisplay(Name, cScoreboard::E_DISPLAY_SLOT_LIST);
+ m_ScoreBoard->SetDisplay(Name, cScoreboard::dsList);
}
CurrLine = a_NBT.FindChildByName(DisplaySlots, "slot_1");
@@ -354,7 +354,7 @@ bool cScoreboardSerializer::LoadScoreboardFromNBT(const cParsedNBT & a_NBT)
{
AString Name = a_NBT.GetString(CurrLine);
- m_ScoreBoard->SetDisplay(Name, cScoreboard::E_DISPLAY_SLOT_SIDEBAR);
+ m_ScoreBoard->SetDisplay(Name, cScoreboard::dsSidebar);
}
CurrLine = a_NBT.FindChildByName(DisplaySlots, "slot_2");
@@ -362,7 +362,7 @@ bool cScoreboardSerializer::LoadScoreboardFromNBT(const cParsedNBT & a_NBT)
{
AString Name = a_NBT.GetString(CurrLine);
- m_ScoreBoard->SetDisplay(Name, cScoreboard::E_DISPLAY_SLOT_NAME);
+ m_ScoreBoard->SetDisplay(Name, cScoreboard::dsName);
}
return true;