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-rw-r--r--src/CMakeLists.txt2
-rw-r--r--src/Chunk.cpp26
-rw-r--r--src/Chunk.h2
-rw-r--r--src/ClientHandle.cpp8
-rw-r--r--src/ClientHandle.h2
-rw-r--r--src/Protocol/Protocol.h2
-rw-r--r--src/Protocol/Protocol125.cpp5
-rw-r--r--src/Protocol/Protocol125.h2
-rw-r--r--src/Protocol/Protocol14x.cpp8
-rw-r--r--src/Protocol/Protocol14x.h2
-rw-r--r--src/Protocol/Protocol17x.cpp7
-rw-r--r--src/Protocol/Protocol17x.h2
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp4
-rw-r--r--src/Protocol/ProtocolRecognizer.h2
-rw-r--r--src/WebAdmin.cpp32
-rw-r--r--src/WebAdmin.h3
-rw-r--r--src/World.cpp43
-rw-r--r--src/World.h16
18 files changed, 91 insertions, 77 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index d6066b38b..738b53537 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -236,7 +236,7 @@ endif()
# Generate a list of all source files:
-set(ALLFILES "")
+set(ALLFILES "${SRCS}" "${HDRS}")
foreach(folder ${FOLDERS})
get_directory_property(FOLDER_SRCS DIRECTORY ${folder} DEFINITION SRCS)
foreach (src ${FOLDER_SRCS})
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index a79a485a6..7bdf4196d 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -579,7 +579,7 @@ void cChunk::Tick(float a_Dt)
}
for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end();)
- {
+ {
if (!((*itr)->IsMob())) // Mobs are ticked inside cWorld::TickMobs() (as we don't have to tick them if they are far away from players)
{
// Tick all entities in this chunk (except mobs):
@@ -594,17 +594,19 @@ void cChunk::Tick(float a_Dt)
itr = m_Entities.erase(itr);
delete ToDelete;
}
- else if ((*itr)->IsWorldTravellingFrom(m_World)) // Remove all entities that are travelling to another world:
+ else if ((*itr)->IsWorldTravellingFrom(m_World))
{
+ // Remove all entities that are travelling to another world
MarkDirty();
(*itr)->SetWorldTravellingFrom(NULL);
itr = m_Entities.erase(itr);
}
- else if ( // If any entity moved out of the chunk, move it to the neighbor:
+ else if (
((*itr)->GetChunkX() != m_PosX) ||
((*itr)->GetChunkZ() != m_PosZ)
)
{
+ // The entity moved out of the chunk, move it to the neighbor
MarkDirty();
MoveEntityToNewChunk(*itr);
itr = m_Entities.erase(itr);
@@ -885,14 +887,14 @@ void cChunk::ApplyWeatherToTop()
SetBlock(X, Height, Z, E_BLOCK_ICE, 0);
}
else if (
- (m_World->IsDeepSnowEnabled()) &&
- (
- (TopBlock == E_BLOCK_RED_ROSE) ||
- (TopBlock == E_BLOCK_YELLOW_FLOWER) ||
- (TopBlock == E_BLOCK_RED_MUSHROOM) ||
- (TopBlock == E_BLOCK_BROWN_MUSHROOM)
- )
+ (m_World->IsDeepSnowEnabled()) &&
+ (
+ (TopBlock == E_BLOCK_RED_ROSE) ||
+ (TopBlock == E_BLOCK_YELLOW_FLOWER) ||
+ (TopBlock == E_BLOCK_RED_MUSHROOM) ||
+ (TopBlock == E_BLOCK_BROWN_MUSHROOM)
)
+ )
{
SetBlock(X, Height, Z, E_BLOCK_SNOW, 0);
}
@@ -2142,10 +2144,14 @@ bool cChunk::DoWithRedstonePoweredEntityAt(int a_BlockX, int a_BlockY, int a_Blo
case E_BLOCK_DROPPER:
case E_BLOCK_DISPENSER:
case E_BLOCK_NOTE_BLOCK:
+ {
break;
+ }
default:
+ {
// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
return false;
+ }
}
if (a_Callback.Item((cRedstonePoweredEntity *)*itr))
diff --git a/src/Chunk.h b/src/Chunk.h
index 813a8b13f..72a1f6c95 100644
--- a/src/Chunk.h
+++ b/src/Chunk.h
@@ -241,7 +241,7 @@ public:
bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback); // Lua-acessible
/** Calls the callback for the redstone powered entity at the specified coords; returns false if there's no redstone powered entity at those coords, true if found */
- bool DoWithRedstonePoweredEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cRedstonePoweredCallback & a_Callback);
+ bool DoWithRedstonePoweredEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cRedstonePoweredCallback & a_Callback);
/** Calls the callback for the beacon at the specified coords; returns false if there's no beacon at those coords, true if found */
bool DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCallback & a_Callback); // Lua-acessible
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 3e046f38d..d386f3576 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -341,8 +341,8 @@ void cClientHandle::Authenticate(const AString & a_Name, const AString & a_UUID,
m_Protocol->SendWeather(World->GetWeather());
}
- // Send time
- m_Protocol->SendTimeUpdate(World->GetWorldAge(), World->GetTimeOfDay());
+ // Send time:
+ m_Protocol->SendTimeUpdate(World->GetWorldAge(), World->GetTimeOfDay(), World->IsDaylightCycleEnabled());
// Send contents of the inventory window
m_Protocol->SendWholeInventory(*m_Player->GetWindow());
@@ -2589,9 +2589,9 @@ void cClientHandle::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
-void cClientHandle::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
+void cClientHandle::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
- m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay);
+ m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay, a_DoDaylightCycle);
}
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index ee1db3155..7ae70a07f 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -179,7 +179,7 @@ public:
void SendTabCompletionResults(const AStringVector & a_Results);
void SendTeleportEntity (const cEntity & a_Entity);
void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ);
- void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay);
+ void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle); // tolua_export
void SendUnloadChunk (int a_ChunkX, int a_ChunkZ);
void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity);
void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h
index d110f2af9..8e1842ec1 100644
--- a/src/Protocol/Protocol.h
+++ b/src/Protocol/Protocol.h
@@ -116,7 +116,7 @@ public:
virtual void SendTabCompletionResults(const AStringVector & a_Results) = 0;
virtual void SendTeleportEntity (const cEntity & a_Entity) = 0;
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) = 0;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) = 0;
+ virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) = 0;
virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) = 0;
virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) = 0;
virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) = 0;
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp
index 538d31642..a66c64309 100644
--- a/src/Protocol/Protocol125.cpp
+++ b/src/Protocol/Protocol125.cpp
@@ -1072,8 +1072,11 @@ void cProtocol125::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
-void cProtocol125::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
+void cProtocol125::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
+ // This protocol doesn't support a_DoDaylightCycle on false.
+ UNUSED(a_DoDaylightCycle);
+
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_UPDATE_TIME);
// Use a_WorldAge for daycount, and a_TimeOfDay for the proper time of day:
diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h
index 3adac3055..1063777a2 100644
--- a/src/Protocol/Protocol125.h
+++ b/src/Protocol/Protocol125.h
@@ -88,7 +88,7 @@ public:
virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
+ virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override {}
virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
diff --git a/src/Protocol/Protocol14x.cpp b/src/Protocol/Protocol14x.cpp
index 8b177ea48..3b6b6a42a 100644
--- a/src/Protocol/Protocol14x.cpp
+++ b/src/Protocol/Protocol14x.cpp
@@ -130,8 +130,14 @@ void cProtocol142::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_Src
-void cProtocol142::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
+void cProtocol142::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
+ if (!a_DoDaylightCycle)
+ {
+ // When writing a "-" before the number the client ignores it but it will stop the client-side time expiration.
+ a_TimeOfDay = std::min(-a_TimeOfDay, -1LL);
+ }
+
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_UPDATE_TIME);
WriteInt64(a_WorldAge);
diff --git a/src/Protocol/Protocol14x.h b/src/Protocol/Protocol14x.h
index ca497bbc1..227cc8cc7 100644
--- a/src/Protocol/Protocol14x.h
+++ b/src/Protocol/Protocol14x.h
@@ -34,7 +34,7 @@ public:
// Sending commands (alphabetically sorted):
virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
+ virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
// Specific packet parsers:
virtual int ParseLocaleViewDistance(void) override;
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 1f8ca00bb..56e73c1c1 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -1289,9 +1289,14 @@ void cProtocol172::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
-void cProtocol172::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
+void cProtocol172::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
ASSERT(m_State == 3); // In game mode?
+ if (!a_DoDaylightCycle)
+ {
+ // When writing a "-" before the number the client ignores it but it will stop the client-side time expiration.
+ a_TimeOfDay = std::min(-a_TimeOfDay, -1LL);
+ }
cPacketizer Pkt(*this, 0x03);
Pkt.WriteInt64(a_WorldAge);
diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h
index 9c9f563e0..ccfa19eb6 100644
--- a/src/Protocol/Protocol17x.h
+++ b/src/Protocol/Protocol17x.h
@@ -120,7 +120,7 @@ public:
virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
+ virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override;
virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index a7fb7bcc2..18694572a 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -716,10 +716,10 @@ void cProtocolRecognizer::SendThunderbolt(int a_BlockX, int a_BlockY, int a_Bloc
-void cProtocolRecognizer::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
+void cProtocolRecognizer::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
ASSERT(m_Protocol != NULL);
- m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay);
+ m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay, a_DoDaylightCycle);
}
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h
index 65829ef73..28572a8fd 100644
--- a/src/Protocol/ProtocolRecognizer.h
+++ b/src/Protocol/ProtocolRecognizer.h
@@ -123,7 +123,7 @@ public:
virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
+ virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override;
virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
diff --git a/src/WebAdmin.cpp b/src/WebAdmin.cpp
index ab6925e55..23eedbd14 100644
--- a/src/WebAdmin.cpp
+++ b/src/WebAdmin.cpp
@@ -159,28 +159,6 @@ void cWebAdmin::Stop(void)
-AString cWebAdmin::GetTemplate()
-{
- AString retVal = "";
-
- char SourceFile[] = "webadmin/template.html";
-
- cFile f;
- if (!f.Open(SourceFile, cFile::fmRead))
- {
- return "";
- }
-
- // copy the file into the buffer:
- f.ReadRestOfFile(retVal);
-
- return retVal;
-}
-
-
-
-
-
void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
{
if (!a_Request.HasAuth())
@@ -198,9 +176,9 @@ void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPReque
}
// Check if the contents should be wrapped in the template:
- AString URL = a_Request.GetBareURL();
- ASSERT(URL.length() > 0);
- bool ShouldWrapInTemplate = ((URL.length() > 1) && (URL[1] != '~'));
+ AString BareURL = a_Request.GetBareURL();
+ ASSERT(BareURL.length() > 0);
+ bool ShouldWrapInTemplate = ((BareURL.length() > 1) && (BareURL[1] != '~'));
// Retrieve the request data:
cWebadminRequestData * Data = (cWebadminRequestData *)(a_Request.GetUserData());
@@ -215,7 +193,7 @@ void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPReque
HTTPTemplateRequest TemplateRequest;
TemplateRequest.Request.Username = a_Request.GetAuthUsername();
TemplateRequest.Request.Method = a_Request.GetMethod();
- TemplateRequest.Request.Path = URL.substr(1);
+ TemplateRequest.Request.Path = BareURL.substr(1);
if (Data->m_Form.Finish())
{
@@ -258,7 +236,7 @@ void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPReque
return;
}
- AString BaseURL = GetBaseURL(URL);
+ AString BaseURL = GetBaseURL(BareURL);
AString Menu;
Template = "{CONTENT}";
AString FoundPlugin;
diff --git a/src/WebAdmin.h b/src/WebAdmin.h
index f48e8ce9e..aefc1d145 100644
--- a/src/WebAdmin.h
+++ b/src/WebAdmin.h
@@ -208,9 +208,6 @@ protected:
/** The HTTP server which provides the underlying HTTP parsing, serialization and events */
cHTTPServer m_HTTPServer;
-
- AString GetTemplate(void);
-
/** Handles requests coming to the "/webadmin" or "/~webadmin" URLs */
void HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request);
diff --git a/src/World.cpp b/src/World.cpp
index d2213d1e5..b357b8a23 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -243,6 +243,7 @@ cWorld::cWorld(const AString & a_WorldName, eDimension a_Dimension, const AStrin
#endif
m_Dimension(a_Dimension),
m_IsSpawnExplicitlySet(false),
+ m_IsDaylightCycleEnabled(true),
m_WorldAgeSecs(0),
m_TimeOfDaySecs(0),
m_WorldAge(0),
@@ -576,6 +577,7 @@ void cWorld::Start(void)
m_bEnabledPVP = IniFile.GetValueSetB("Mechanics", "PVPEnabled", true);
m_bUseChatPrefixes = IniFile.GetValueSetB("Mechanics", "UseChatPrefixes", true);
m_VillagersShouldHarvestCrops = IniFile.GetValueSetB("Monsters", "VillagersShouldHarvestCrops", true);
+ m_IsDaylightCycleEnabled = IniFile.GetValueSetB("General", "IsDaylightCycleEnabled", true);
int GameMode = IniFile.GetValueSetI("General", "Gamemode", (int)m_GameMode);
int Weather = IniFile.GetValueSetI("General", "Weather", (int)m_Weather);
@@ -797,6 +799,7 @@ void cWorld::Stop(void)
IniFile.SetValueI("Physics", "TNTShrapnelLevel", (int)m_TNTShrapnelLevel);
IniFile.SetValueB("Mechanics", "CommandBlocksEnabled", m_bCommandBlocksEnabled);
IniFile.SetValueB("Mechanics", "UseChatPrefixes", m_bUseChatPrefixes);
+ IniFile.SetValueB("General", "IsDaylightCycleEnabled", m_IsDaylightCycleEnabled);
IniFile.SetValueI("General", "Weather", (int)m_Weather);
IniFile.SetValueI("General", "TimeInTicks", m_TimeOfDay);
IniFile.WriteFile(m_IniFileName);
@@ -827,28 +830,32 @@ void cWorld::Tick(float a_Dt, int a_LastTickDurationMSec)
{
SetChunkData(**itr);
} // for itr - SetChunkDataQueue[]
-
- // We need sub-tick precision here, that's why we store the time in seconds and calculate ticks off of it
+
m_WorldAgeSecs += (double)a_Dt / 1000.0;
- m_TimeOfDaySecs += (double)a_Dt / 1000.0;
+ m_WorldAge = (Int64)(m_WorldAgeSecs * 20.0);
- // Wrap time of day each 20 minutes (1200 seconds)
- if (m_TimeOfDaySecs > 1200.0)
+ if (m_IsDaylightCycleEnabled)
{
- m_TimeOfDaySecs -= 1200.0;
- }
+ // We need sub-tick precision here, that's why we store the time in seconds and calculate ticks off of it
+ m_TimeOfDaySecs += (double)a_Dt / 1000.0;
- m_WorldAge = (Int64)(m_WorldAgeSecs * 20.0);
- m_TimeOfDay = (Int64)(m_TimeOfDaySecs * 20.0);
+ // Wrap time of day each 20 minutes (1200 seconds)
+ if (m_TimeOfDaySecs > 1200.0)
+ {
+ m_TimeOfDaySecs -= 1200.0;
+ }
- // Updates the sky darkness based on current time of day
- UpdateSkyDarkness();
+ m_TimeOfDay = (Int64)(m_TimeOfDaySecs * 20.0);
- // Broadcast time update every 40 ticks (2 seconds)
- if (m_LastTimeUpdate < m_WorldAge - 40)
- {
- BroadcastTimeUpdate();
- m_LastTimeUpdate = m_WorldAge;
+ // Updates the sky darkness based on current time of day
+ UpdateSkyDarkness();
+
+ // Broadcast time update every 40 ticks (2 seconds)
+ if (m_LastTimeUpdate < m_WorldAge - 40)
+ {
+ BroadcastTimeUpdate();
+ m_LastTimeUpdate = m_WorldAge;
+ }
}
// Add entities waiting in the queue to be added:
@@ -2251,7 +2258,7 @@ void cWorld::BroadcastTimeUpdate(const cClientHandle * a_Exclude)
{
continue;
}
- ch->SendTimeUpdate(m_WorldAge, m_TimeOfDay);
+ ch->SendTimeUpdate(m_WorldAge, m_TimeOfDay, m_IsDaylightCycleEnabled);
}
}
@@ -3320,7 +3327,7 @@ void cWorld::AddQueuedPlayers(void)
cCSLock Lock(m_CSPlayers);
for (cPlayerList::iterator itr = PlayersToAdd.begin(), end = PlayersToAdd.end(); itr != end; ++itr)
{
- ASSERT(std::find(m_Players.begin(), m_Players.end(), *itr) == m_Players.end()); // Is it already in the list? HOW?
+ ASSERT(std::find(m_Players.begin(), m_Players.end(), *itr) == m_Players.end()); // Is it already in the list? HOW?
LOGD("Adding player %s to world \"%s\".", (*itr)->GetName().c_str(), m_WorldName.c_str());
m_Players.push_back(*itr);
diff --git a/src/World.h b/src/World.h
index 90b798e8e..578c9682b 100644
--- a/src/World.h
+++ b/src/World.h
@@ -145,7 +145,17 @@ public:
// tolua_begin
int GetTicksUntilWeatherChange(void) const { return m_WeatherInterval; }
-
+
+ /** Is the daylight cyclus enabled? */
+ virtual bool IsDaylightCycleEnabled(void) const { return m_IsDaylightCycleEnabled; }
+
+ /** Sets the daylight cyclus to true/false. */
+ virtual void SetDaylightCycleEnabled(bool a_IsDaylightCycleEnabled)
+ {
+ m_IsDaylightCycleEnabled = a_IsDaylightCycleEnabled;
+ BroadcastTimeUpdate();
+ }
+
virtual Int64 GetWorldAge (void) const override { return m_WorldAge; }
virtual Int64 GetTimeOfDay(void) const override { return m_TimeOfDay; }
@@ -158,6 +168,7 @@ public:
{
m_TimeOfDay = a_TimeOfDay;
m_TimeOfDaySecs = (double)a_TimeOfDay / 20.0;
+ UpdateSkyDarkness();
BroadcastTimeUpdate();
}
@@ -224,7 +235,7 @@ public:
void BroadcastEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
void BroadcastEntityStatus (const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL);
void BroadcastEntityVelocity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- virtual void BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL) override; // tolua_export
+ virtual void BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL) override; // tolua_export
void BroadcastParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount, cClientHandle * a_Exclude = NULL); // tolua_export
void BroadcastPlayerListItem (const cPlayer & a_Player, bool a_IsOnline, const cClientHandle * a_Exclude = NULL);
void BroadcastRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude = NULL);
@@ -868,6 +879,7 @@ private:
bool m_BroadcastDeathMessages;
bool m_BroadcastAchievementMessages;
+ bool m_IsDaylightCycleEnabled;
double m_WorldAgeSecs; // World age, in seconds. Is only incremented, cannot be set by plugins.
double m_TimeOfDaySecs; // Time of day in seconds. Can be adjusted. Is wrapped to zero each day.
Int64 m_WorldAge; // World age in ticks, calculated off of m_WorldAgeSecs